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Light in the Darkness (Yveltal EX / M Manectric EX / Seismitoad EX)

matuxlogan

Aspiring Trainer
Member
Pokemon:

  • 3 Yveltal EX
    2 Yveltal XY
    3 Manectric EX
    2 M-Manectric EX
    1 Seismitoad EX
    1 Darkrai EX
Trainers/Supporters/Stadiums:

  • 4 Professor Sycamore
    4 N
    2 Skyla
    2 Lysandre
    2 Colress

    4 Ultra Ball
    2 VS Seeker
    1 Professor's Letter
    2 Energy Switch
    3 Muscle Band
    2 Manectric Spirit Link
    1 Battle Compressor
    1 Escape Rope
    1 Dowsing Machine

    3 Shadow Circle
Energy:

  • 6 Darkness Energy
    4 Lightning Energy
    4 Double Colorless Energy

Strategy:

Well, I really like this deck but I got problems to make it work as I want. The strategy is start with Manectric/Yveltal baby, charge fast as I can the Yveltal ex in the bench. Seismitoad ex is a locker, M-Manectric ex is for energy acceleration, Darkrai ex free retreat, and Shadow Circle for my weakness. I need some advices for this deck to make it faster and better (if it's possible). Anyway thanks for any advice!

*I'm really sorry for my bad english, it's not my language so I hope you guys understand.
 
RE: Light in the Darkness (Yveltal EX / Manectric EX / Seismitoad EX)

my friend ran a similar deck and did well at Cities.
I recommend that you remove Seismitoad. its not necessary for this deck.
if you want to stall.... add a Head Ringer. add Hammers.

remember that you have other attacks that you can use.
for Yveltal EX, most people use Evil Ball, but don't forget about Y Cyclone to move energy.

4 ultra ball might be too much.
take out the Energy Switch.
use Dark Cloak to move to bench to charge.
add a Startling Megaphone.

have you thought about maybe Max Potion, AZ, or Scoop Up?
something to clear damage and/or get a pokemon off the board.
 
RE: Light in the Darkness (Yveltal EX / Manectric EX / Seismitoad EX)

tystuff1 said:
my friend ran a similar deck and did well at Cities.
I recommend that you remove Seismitoad. its not necessary for this deck.
if you want to stall.... add a Head Ringer. add Hammers.

remember that you have other attacks that you can use.
for Yveltal EX, most people use Evil Ball, but don't forget about Y Cyclone to move energy.

4 ultra ball might be too much.
take out the Energy Switch.
use Dark Cloak to move to bench to charge.
add a Startling Megaphone.

have you thought about maybe Max Potion, AZ, or Scoop Up?
something to clear damage and/or get a pokemon off the board.

Hi! Yes, i was thinking about remove the Seismitoad, so you're right. Y Cyclone is really nice but move energy just with that it's hard, but it's about test. About the max potion, I really like it, I saw decks with 2 max potions and looks like a "worth it" thing. And starling megaphone I guess I'll need 1 free space for that one too. Thanks!
 
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