4 Mewtwo Ex
4 Jirachi (COL)
2 Shaymin
1 Smeargle
11
4 Juniper
4 Engineer
4 Sage
3 Seeker
3 Collector
18
3 SSU
3 Catcher
4 Junk Arm
2 Skyarrow
4 Dual Ball
1 Super Rod
17
10 {P}
4 {C}{C}
14
Basic Idea is to discard energies as fast as possible, then play jirachi as much as possible to get energies out and attach to jirachi.
Then Shaymin the energy to your battalion of Mewtwo.
Makes for an easy and consistent T1 120damage.
Play test against Tier decks:
12-3 CMT
9-6 Durant (having good dice rolls is CRUCIAL against a durant deck)
14-1 Zekeel
14-1 Terrakion
12-3 (some weird vileplume & cobalion deck)
The deck is a well oiled machine. What else should i test it against?
Edit;
I ALSO WANT TO ADVISE EVERYONE TO TEST THIS DECK!
4 Jirachi (COL)
2 Shaymin
1 Smeargle
11
4 Juniper
4 Engineer
4 Sage
3 Seeker
3 Collector
18
3 SSU
3 Catcher
4 Junk Arm
2 Skyarrow
4 Dual Ball
1 Super Rod
17
10 {P}
4 {C}{C}
14
Basic Idea is to discard energies as fast as possible, then play jirachi as much as possible to get energies out and attach to jirachi.
Then Shaymin the energy to your battalion of Mewtwo.
Makes for an easy and consistent T1 120damage.
Play test against Tier decks:
12-3 CMT
9-6 Durant (having good dice rolls is CRUCIAL against a durant deck)
14-1 Zekeel
14-1 Terrakion
12-3 (some weird vileplume & cobalion deck)
The deck is a well oiled machine. What else should i test it against?
Edit;
I ALSO WANT TO ADVISE EVERYONE TO TEST THIS DECK!