• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Giratina-Masters, Cities

BM1014

Banner credit to lilsparks and G2F.
Member
Pokemon (18)
3 Giratina #9PT, LA
1 Giratina lv.X
2 Murkrow
2 Honchkrow SV
2 Uxie
1 Uxie lv.X
1 Misdrevous
1 Mismagus SF
1 Azelf
1 Unown Q
3 Sableye

Trainers (28)
4 Cyrus Initiative
3 Pokemon Collector
3 Judge
3 Be Be's Search
3 Warp Point
2 Team Rocket's Trickery
2 Seeker
2 BTS
2 Pokemon Communication
2 Expert Belt
1 Palmer
1 Luxury Ball

Energies (14)
2 Warp Energy
2 Basic Dark Energy
4 DCE
6 Psychic Energy

Theres alot of Gyra in my area so I wanted to try this, Honchy can revive a karp then giratina can send it to the lost zone to weaken their attack, at the same time Honchy can attack with Riot cause Gira is a basic itself.
 
uh hi i like you'r deck idea i looked it over and id like to ask what does palmer do again and what is it for.
 
Back
Top