Gengar: Ghost/Poison
stats:
HP: 60
Atk: 65
Def: 60-80
Sp.Atk: 130-170
Sp.Def: 75-95
Spe: 110-130
Pre Mega Ability:
Levitate -Immune to Ground type moves.
Mega Ability:
Shadow Tag - The opponents cannot switch out (excluding Ghost types)
Viable moves:
Shadow Ball- 80/100 20% chance to lower the target's Special Defense by one stage.
Sludge Bomb- 90/100 30% chance to poison the target.
Taunt- -/100 The target cannot use status moves for three turns.
Will-o-Wisp- -/85 Burns the target
Disable- -/100 Prevents the last move used by the target from being used again for two to five turns.
Icy Wind- 55/95 Lowers foes' Speed by one stage. Hits all adjacent foes
Protect- -/-Prevents anything from working on the user that turn. Chance of failure increases if it, Protect, Endure, Wide Guard, Quick Guard, King's Shield, or Spiky Shield was used successfully the previous turn. Priority +4.
Perish Song- -/- All active Pokemon faint after three turns.
Substitute- -/-Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Destiny Bond- -/- If the user faints before using its next move, the attacker faints.
Gengar is one of the few Pokemon that is viable with and without its Mega form, and each one can work very differently. Gengar is a great answer to Mega Kangaskhan with the ability to burn him while it cannot do anything to stop it other than switching out ( unless it is Mega Gengar in which case it simply cannot do anything). Icy Wind gives Gengar the ability to slow down the opponents as well as hurting the common Landorus-T. Will-O-Wisp is a great tool to cripple the physical attackers of the opponents, Shadow Ball and Sludge Bomb are incredibly good for coverage (and have decent chances to either poison or lower the target's Sp.Def), and Disable,Perish Song,Sub and Protect are Gengar's tools to to mess up with its opponents which is a whole strategy by itself.
Yet Gengar is a very frail Pokemon and the fact that Lum berry exists lets Pokemon to take 1 Will-o-Wisp and proceed to attack Gengar. Still it does have Sub+Focus Sash as great tools to mitigate its low defenses issues and of course, its great speed and special attack.
Nature: Timid is the best nature for Gengar as it needs the speed to use its status moves before the opponent would hit him with its low defenses. Anyone thinks Modest can be good on a certain set/team?
So what do you think about Gengar in the current metagame with things like Mega Kan, Thundurus, Lando-T, Mega Salamence and rain teams?
How much do you think it is viable overall?
What sets/EV spreads/Moves you think are good/viable, or what is your favorite set to use?
What good teammates you think is best to use with it?
Do you have any interesting calcs?
Share your thoughts
stats:
HP: 60
Atk: 65
Def: 60-80
Sp.Atk: 130-170
Sp.Def: 75-95
Spe: 110-130
Pre Mega Ability:
Levitate -Immune to Ground type moves.
Mega Ability:
Shadow Tag - The opponents cannot switch out (excluding Ghost types)
Viable moves:
Shadow Ball- 80/100 20% chance to lower the target's Special Defense by one stage.
Sludge Bomb- 90/100 30% chance to poison the target.
Taunt- -/100 The target cannot use status moves for three turns.
Will-o-Wisp- -/85 Burns the target
Disable- -/100 Prevents the last move used by the target from being used again for two to five turns.
Icy Wind- 55/95 Lowers foes' Speed by one stage. Hits all adjacent foes
Protect- -/-Prevents anything from working on the user that turn. Chance of failure increases if it, Protect, Endure, Wide Guard, Quick Guard, King's Shield, or Spiky Shield was used successfully the previous turn. Priority +4.
Perish Song- -/- All active Pokemon faint after three turns.
Substitute- -/-Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Destiny Bond- -/- If the user faints before using its next move, the attacker faints.
Gengar is one of the few Pokemon that is viable with and without its Mega form, and each one can work very differently. Gengar is a great answer to Mega Kangaskhan with the ability to burn him while it cannot do anything to stop it other than switching out ( unless it is Mega Gengar in which case it simply cannot do anything). Icy Wind gives Gengar the ability to slow down the opponents as well as hurting the common Landorus-T. Will-O-Wisp is a great tool to cripple the physical attackers of the opponents, Shadow Ball and Sludge Bomb are incredibly good for coverage (and have decent chances to either poison or lower the target's Sp.Def), and Disable,Perish Song,Sub and Protect are Gengar's tools to to mess up with its opponents which is a whole strategy by itself.
Yet Gengar is a very frail Pokemon and the fact that Lum berry exists lets Pokemon to take 1 Will-o-Wisp and proceed to attack Gengar. Still it does have Sub+Focus Sash as great tools to mitigate its low defenses issues and of course, its great speed and special attack.
Nature: Timid is the best nature for Gengar as it needs the speed to use its status moves before the opponent would hit him with its low defenses. Anyone thinks Modest can be good on a certain set/team?
So what do you think about Gengar in the current metagame with things like Mega Kan, Thundurus, Lando-T, Mega Salamence and rain teams?
How much do you think it is viable overall?
What sets/EV spreads/Moves you think are good/viable, or what is your favorite set to use?
What good teammates you think is best to use with it?
Do you have any interesting calcs?
Share your thoughts
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