Ok yall,
Gardeon is a hype archetype after the release of Cosmic Eclipse so I'm trying to get this thread going to throw out my working decklist, get some feedback, and maybe even take the deck in a new direction if yall have any other ideas you've been thinking about.
By no means is this a perfect list, I think this deck can be better optimized but I'm stuck at what to cut and what to keep. I'm split on the Cynthia and Caitlin as I feel it is a suboptimal supporter on turn 1 and fear a higher count. Not sure about the Cherish Ball count either, while playing I liked the increase in chances it gave me for 2 Gardeon T1, and also the option to search Xerneas GX, but I feel only one is needed and I might cut it for a third Tag Switch. Lastly, Chaotic Swell might be an OP card but I'm having trouble using it in certain cases (might just be my own playing), but against Keldeo GX I'd rather want a power plant and might lose the stadium war against their own chaotic swells, so I think I might just cut Wunderous Lab altogether because I don't find it that useful.
Let me know what you all think! Some other good card in here could be Bill's Analysis, Cynthia, Island challenge amulet, great catcher, or more fairy charms. What are some of the lists/counts you have been trying out?
Gardeon is a hype archetype after the release of Cosmic Eclipse so I'm trying to get this thread going to throw out my working decklist, get some feedback, and maybe even take the deck in a new direction if yall have any other ideas you've been thinking about.
DECK LIST:
Pokemon: 6
Gardevoir & Sylveon GX -4
Mega Lopbunny and Jigglypuff GX - 1
Xerneas GX - 1
Trainers: 45
Green's Exploration - 4
Cynthia and Caitlin - 2
Coach Trainer -2
Mallow and Lana -1
Tag Call - 4
Pokegear 3.0 - 4
Switch - 4
Custom Catcher - 4
Reset Stamp - 3
Energy Spinner -2
Tag Switch -2
Great Potion - 2
Cherish Ball - 2
Fairy Charm Lightning - 2
Fairy Charm Psychic -2
Chaotic Swell - 2
Power Plant - 2
Wunderous Labrinth * -1
Energy 9:
Fairy - 8
Draw Energy - 1
Pokemon: 6
Gardevoir & Sylveon GX -4
Mega Lopbunny and Jigglypuff GX - 1
Xerneas GX - 1
Trainers: 45
Green's Exploration - 4
Cynthia and Caitlin - 2
Coach Trainer -2
Mallow and Lana -1
Tag Call - 4
Pokegear 3.0 - 4
Switch - 4
Custom Catcher - 4
Reset Stamp - 3
Energy Spinner -2
Tag Switch -2
Great Potion - 2
Cherish Ball - 2
Fairy Charm Lightning - 2
Fairy Charm Psychic -2
Chaotic Swell - 2
Power Plant - 2
Wunderous Labrinth * -1
Energy 9:
Fairy - 8
Draw Energy - 1
By no means is this a perfect list, I think this deck can be better optimized but I'm stuck at what to cut and what to keep. I'm split on the Cynthia and Caitlin as I feel it is a suboptimal supporter on turn 1 and fear a higher count. Not sure about the Cherish Ball count either, while playing I liked the increase in chances it gave me for 2 Gardeon T1, and also the option to search Xerneas GX, but I feel only one is needed and I might cut it for a third Tag Switch. Lastly, Chaotic Swell might be an OP card but I'm having trouble using it in certain cases (might just be my own playing), but against Keldeo GX I'd rather want a power plant and might lose the stadium war against their own chaotic swells, so I think I might just cut Wunderous Lab altogether because I don't find it that useful.
Let me know what you all think! Some other good card in here could be Bill's Analysis, Cynthia, Island challenge amulet, great catcher, or more fairy charms. What are some of the lists/counts you have been trying out?