I saw this thread about future EX' and tought about making this thread.
well, here's mine:
#1:
Pokèmon Doll
HP 50
Trainer
Trainer
Play Pokèmon Doll as if it were a Basic Pokèmon. While in play,
Pokèmon Doll can't be affected by a Special Condition. If Pokèmon
Doll is Knocked Out it doesn't count as a Knocked Out pokèmon,
and your opponent doesn't draw a Prize Card. Once during your
turn before you attack you may discard Pokèmon Doll.
____________________________________________________
#2:
Computer Neerd
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your deck for a card and put it into your hand.
____________________________________________________
#3:
Spy's Move
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Your opponent shuffle his/ her hand into his/ her deck, then your
opponent draw 5 cards.
____________________________________________________
#4:
Archeologist
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your discard pile for a Trainer card (exept Suporter card) and
put it into your hand.
_____________________________________________________
#5:
Maintenance
Trainer
Trainer
Draw a card.
_____________________________________________________
#6:
Healer
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your discard pile for a Basic Pokemon and put it on your
bench. Then put two damage counters on that pokemon.
_____________________________________________________
#7:
School Kid
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Draw 2 cards.
_____________________________________________________
#8:
Gambler
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Shuffle your hand into your deck. Then flip a coin, if head draw 8 cards.
If tail draw 2 cards.
______________________________________________________
#9:
Recycle
Trainer
flip a coin, if head search your discard pile for a card and put it into your
hand.
______________________________________________________
#10:
Plantage
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each Pokèmon in play can't be afected by a Special Condition.
______________________________________________________
#11:
Soft Ground
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each Pokèmon in play pays 2 [C] les to retreat his or her active pokemon.
______________________________________________________
#12:
Energy Drink
Trainer
Trainer
Put one damage counter on one of your pokemon. Then attach up to
2 Energy cards from your hand to that pokemon.
______________________________________________________
#13:
Minefield
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
In between turns, put one damage counter on each active pokemon.
______________________________________________________
#14:
Scientist's Experiment
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Flip a coin. If head draw 5 cards. If tail discard 3 cards.
______________________________________________________
#15:
Rainbow Arena
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
All damage done by [C] pokemon is reduced by 30 (after aplying
Weakness & resistance).
______________________________________________________
#16:
Hopefull Maintenance
Trainer
Trainer
Flip a coin until you get tail, for each head draw 2 cards.
______________________________________________________
#17:
Time Machine
Trainer
Trainer
Search your deck for a evolution pokemon and replace it with your active
pokemon put your active pokemon into your hand. All cards attached to it
are now on the new pokemon. At the end of your turn, switch back to the
old pokemon and discard this card and the evolution pokemon.
______________________________________________________
#18:
Evolution Shard
Pokemon Tool
Trainer
Attach this card to one of your active pokemon, if that pokemon is knokced
out discard this card.
If the pokemon Evolution Shard is attached to is on your bench, search your
deck for its highest evolution and put it on topp of the pokemon Eevolution
Shard is attached to. Then discard Evolution Shard.
_______________________________________________________
#19:
Mirage Shard
Trainer
Trainer
All damage done by your active pokemon during this turn does 30 more
damage.
_______________________________________________________
#20:
Energy Suport
Trainer
Trainer
Discard a card from your hand. Then attach up to two energy cards from
your hand to your active pokemon.
_______________________________________________________
#21:
Pokemon Trainer
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your deck for up to two basic pokemon and put them on your
bench.
_______________________________________________________
#22:
Pokemon University
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
In between turns, the player with less prize cards left draw a card.
_______________________________________________________
#23:
Explorer's Invention
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Draw a card, you may discard an energy card attached to one of your
opponents pokemon. If you do draw one more card, and your opponent
may draw 2 cards.
_______________________________________________________
#24:
Damage Swaper
Tool
Trainer
Attach this card to one of your Active Pokèmon. At the end of your turn,
discrad this card.
The Pokèmon Damage Swaper is attached to may trade all Damage
Counters on it for the Damage Counters on the defending Pokèmon.
________________________________________________________
#25:
Basic Field
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each player can't have any Stage 2 Pokèmon in play. If a player already
has a Stage 2 Pokèmon in play, that player discards the Stage 2
Pokèmon (only the card with Stage 2 on it, all other cards stays in play).
________________________________________________________
#26:
Misty Dock
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each player can't use any Pokè-powers or Pokè-bodys.
________________________________________________________
#27:
Mirage Maze
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Put 2 Damage Counters on each Pokèmon that retreats.
_________________________________________________________
#28:
Cursed Ruin
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
When a Pokèmon is Knocked Out by an opponents attack, the attacking
Pokèmon also is Knocked Out. After a Pokèmon is Knocked Out, discard
Cursed Ruin.
_________________________________________________________
#29:
Restricted Room
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Prevent all effects of damage done to each Benched Pokèmon in play.
__________________________________________________________
What's your ideas?
well, here's mine:
#1:
Pokèmon Doll
HP 50
Trainer
Trainer
Play Pokèmon Doll as if it were a Basic Pokèmon. While in play,
Pokèmon Doll can't be affected by a Special Condition. If Pokèmon
Doll is Knocked Out it doesn't count as a Knocked Out pokèmon,
and your opponent doesn't draw a Prize Card. Once during your
turn before you attack you may discard Pokèmon Doll.
____________________________________________________
#2:
Computer Neerd
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your deck for a card and put it into your hand.
____________________________________________________
#3:
Spy's Move
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Your opponent shuffle his/ her hand into his/ her deck, then your
opponent draw 5 cards.
____________________________________________________
#4:
Archeologist
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your discard pile for a Trainer card (exept Suporter card) and
put it into your hand.
_____________________________________________________
#5:
Maintenance
Trainer
Trainer
Draw a card.
_____________________________________________________
#6:
Healer
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your discard pile for a Basic Pokemon and put it on your
bench. Then put two damage counters on that pokemon.
_____________________________________________________
#7:
School Kid
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Draw 2 cards.
_____________________________________________________
#8:
Gambler
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Shuffle your hand into your deck. Then flip a coin, if head draw 8 cards.
If tail draw 2 cards.
______________________________________________________
#9:
Recycle
Trainer
flip a coin, if head search your discard pile for a card and put it into your
hand.
______________________________________________________
#10:
Plantage
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each Pokèmon in play can't be afected by a Special Condition.
______________________________________________________
#11:
Soft Ground
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each Pokèmon in play pays 2 [C] les to retreat his or her active pokemon.
______________________________________________________
#12:
Energy Drink
Trainer
Trainer
Put one damage counter on one of your pokemon. Then attach up to
2 Energy cards from your hand to that pokemon.
______________________________________________________
#13:
Minefield
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
In between turns, put one damage counter on each active pokemon.
______________________________________________________
#14:
Scientist's Experiment
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Flip a coin. If head draw 5 cards. If tail discard 3 cards.
______________________________________________________
#15:
Rainbow Arena
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
All damage done by [C] pokemon is reduced by 30 (after aplying
Weakness & resistance).
______________________________________________________
#16:
Hopefull Maintenance
Trainer
Trainer
Flip a coin until you get tail, for each head draw 2 cards.
______________________________________________________
#17:
Time Machine
Trainer
Trainer
Search your deck for a evolution pokemon and replace it with your active
pokemon put your active pokemon into your hand. All cards attached to it
are now on the new pokemon. At the end of your turn, switch back to the
old pokemon and discard this card and the evolution pokemon.
______________________________________________________
#18:
Evolution Shard
Pokemon Tool
Trainer
Attach this card to one of your active pokemon, if that pokemon is knokced
out discard this card.
If the pokemon Evolution Shard is attached to is on your bench, search your
deck for its highest evolution and put it on topp of the pokemon Eevolution
Shard is attached to. Then discard Evolution Shard.
_______________________________________________________
#19:
Mirage Shard
Trainer
Trainer
All damage done by your active pokemon during this turn does 30 more
damage.
_______________________________________________________
#20:
Energy Suport
Trainer
Trainer
Discard a card from your hand. Then attach up to two energy cards from
your hand to your active pokemon.
_______________________________________________________
#21:
Pokemon Trainer
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Search your deck for up to two basic pokemon and put them on your
bench.
_______________________________________________________
#22:
Pokemon University
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
In between turns, the player with less prize cards left draw a card.
_______________________________________________________
#23:
Explorer's Invention
Suporter
Trainer
You can only play one Suporter card each turn. When you play
this card, put it next to your Active Pokèmon. At the end of your
turn, discard this card.
Draw a card, you may discard an energy card attached to one of your
opponents pokemon. If you do draw one more card, and your opponent
may draw 2 cards.
_______________________________________________________
#24:
Damage Swaper
Tool
Trainer
Attach this card to one of your Active Pokèmon. At the end of your turn,
discrad this card.
The Pokèmon Damage Swaper is attached to may trade all Damage
Counters on it for the Damage Counters on the defending Pokèmon.
________________________________________________________
#25:
Basic Field
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each player can't have any Stage 2 Pokèmon in play. If a player already
has a Stage 2 Pokèmon in play, that player discards the Stage 2
Pokèmon (only the card with Stage 2 on it, all other cards stays in play).
________________________________________________________
#26:
Misty Dock
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each player can't use any Pokè-powers or Pokè-bodys.
________________________________________________________
#27:
Mirage Maze
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Put 2 Damage Counters on each Pokèmon that retreats.
_________________________________________________________
#28:
Cursed Ruin
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
When a Pokèmon is Knocked Out by an opponents attack, the attacking
Pokèmon also is Knocked Out. After a Pokèmon is Knocked Out, discard
Cursed Ruin.
_________________________________________________________
#29:
Restricted Room
Stadium
Trainer
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Prevent all effects of damage done to each Benched Pokèmon in play.
__________________________________________________________
What's your ideas?