Alright, this is a deck that I made a while back but didn't really do much with. I'm more of a casual player, allowing slip-ins from past sets, so this is more Expanded, but there's one card that is in HGSS (which I guess I could replace with an Energy Retrieval, but since Fisherman retrieves more... ).
Pokemon (16):
Basically the strategy is to get your Camerupt EX out as quickly as possible and stuff it with Energy. Use your Victini EX to expedite this process. Then simply choose the amount of Energy to discard with Explosive Jet that you need to Knock Out your opponent's Active. Then you use Blacksmith to get some of that Energy back. Rinse, repeat.
I suppose this deck might benefit from a VS Seeker or two, which would replace the Pal Pad(s). It also might benefit from a Hoopa EX. Or removal of some of the EXes I don't usually use, like Reshiram, Heatran, Entei(dunno about this one), and one of the Charizards. What to replace them with baffles me. I suppose this is what I need input for.
(In case you've read http://www.pokebeach.com/forums/threads/tcg-stories-thread.125043/#post-2733862 , this is the deck that beat my M-Ray variant)
P.S. I hope I wrote this correctly, since this is my first time doing this.
Pokemon (16):
- 1 Charizard EX (FLF, 11/106)
- 1 Charizard EX (FLF, 12/106)
- 1 M Charizard EX (FLF, 13/106)
- 1 Charizard EX (XY Promo, #17)
- 1 Entei EX (Dark Explorers, 13/108)
- 1 Blaziken EX (XY Promo, #54)
- 2 Camerupt EX (PRC, 29/160)
- 1 Heatran EX (PLF, 13/116)
- 2 Victini EX (LTR, 24/113)
- 1 Tornadus EX (PLF, 98/116)
- 1 Reshiram EX (LTR, 29/113)
- 1 Delphox EX (XY Promo, #19)
- 2 Torkoal (FLF, 16/106)
- 3 Blacksmith (FLF)
- 1 Fisherman (HGSS, 92/123) (This will be replaced with the upcoming reprint when it's released)
- 3 Pokemon Center Lady (FLF)
- 3 Energy Retrieval (PRC) (This is the abbreviation for Primal Clash, right?)
- 2 Hypnotoxic Laser (PLS) (Plasma Storm, right?)
- 2 Pal Pad (FLF)
- 2 Professor's Letter (XY)
- 2 Protection Cube (FLF)
- 2 Scorched Earth (PRC)
- 3 Plasma Energy
- 2 Double Colorless Energy
- 19 Fire Energy
Basically the strategy is to get your Camerupt EX out as quickly as possible and stuff it with Energy. Use your Victini EX to expedite this process. Then simply choose the amount of Energy to discard with Explosive Jet that you need to Knock Out your opponent's Active. Then you use Blacksmith to get some of that Energy back. Rinse, repeat.
I suppose this deck might benefit from a VS Seeker or two, which would replace the Pal Pad(s). It also might benefit from a Hoopa EX. Or removal of some of the EXes I don't usually use, like Reshiram, Heatran, Entei(dunno about this one), and one of the Charizards. What to replace them with baffles me. I suppose this is what I need input for.
(In case you've read http://www.pokebeach.com/forums/threads/tcg-stories-thread.125043/#post-2733862 , this is the deck that beat my M-Ray variant)
P.S. I hope I wrote this correctly, since this is my first time doing this.