Shedinja 10HP (P) Basic Pokémon
[POKé-BODY] Ghost Shell
Shedinja has 10HP plus the same amount of HP as the remaining HP of all Pokémon in play. Shedinja can't have more than 140HP.
(C) Thief 20
Discard all Pokémon Tool cards and Special Energy cards attached to your opponent's Pokémon.
(C) (C) Ring Power 50
Count the total number of cards in your deck and in your opponent's deck. If your opponent's deck has more than 58 cards remaining in his or her deck, discard cards from his deck until he has 1 card left. Your opponent can't evolve a Pokémon, play a Trainer card, attach a Energy card, play a basic Pokémon in his bench, level up his active Pokémon, use any Poké-Powers or Poké-Bodies, or attack during his or her next turn.
He's the shell that Nincada left when he evolved to Ninjask. The ring over his head can cause mass destruction.
Weakness: (D) +10
Resistance: (C) -20
Retreat Cost: 0