"Eventually one has to get out of the kiddy sandbox"
And so begins my Photoshop orientation course. Well to be precise it started yesterday and there was a lot of fumbling about the GUI.
BACKGROUND: Photoshop is a graphics editing program, as are other most other programs in its category. It is primarily designed as such and hence, isn't really an illustrating tool first and foremost (not to me anyway). Alas that's what the industry (and the market) is stuck with so yeah.
I'll be using Adobe Photoshop CS4, a part of the entire CS4 suite I received in late 2009 for "uni work".
Alright :shy:
PHOTOSHOP FIRST HANDS ON
I'm gonna try and draw... Caitlin.
Ok go:

20-FEB-2011-0421hrs GMT
...so several of the things I already disliked about PS start to rear their ugly heads. I've used PS before so I know these things. But now that I'm actually using it to seriously draw, it gets more inconvenient.
The sliding effect when using the move tool with the stylus is a major irritation. If there's a way to disable the inertia/glide I'd really want it to happen. Now.
EDIT: nvm I can master it now. My sister gave me a crash course on how to slide it properly.
Also keyboard shortcuts. I've always imagined PS to be fully capable of everything GIMP can do, and more. Turns out nope. PS's keyboard shortcuts are hideously inflexible.
What I use on Gimp:
Brush: Q
Eraser: W
Zoom In: E
Zoom Out: D
Increase Brush Size: 3
Decrease Brush Size: 2
...and what I have to use on PS
Brush: Q (successful remap)
Eraser: E
Zoom In: Ctrl++
Zoom Out: Ctrl+-
Increase Brush Size: ]
Decrease Brush Size: [
...which basically means I have keyboard shortcuts scattered all over the frickin keyboard. I use the zoom a lot so it's really annoying I can't remap to a single key (because it's a menu key or some other stupid constraint).
Put simply I'm going to take a lot more time to do stuff on PS than on Gimp because of stupid keyboard shortcuts. Now I really wish I had an Intuos so I can just use its built-in keys.
And now on to the good stuff. PS's brush >>>>>>> Gimp's brush. For those who've used Gimp before to do lineart, you'll know that Gimp stinks at capturing high-speed strokes. Instead of curves you'd get something that looks like curves but at closer look, is actually straight lines.

Stuff like this is why PS costs hundreds of dollars but Gimp is free. Sure the lousy keymap functions is a downer, but at least you don't have to overstroke like mad when you get down to doing your lineart.
Lineart~!

20-FEB-2011-0600hrs GMT (I got bored and went to do some housework)
And here's where Photoshop shines above Gimp. It's clean, it's smooth, and it rasterises like oooooooooh yes~ <3
The pic is really zoomed out so it doesnt do justice. At full res it's like this:

SUCK ON THAT, GIMP
Establish the colour base...

...and ready to CG!
Colouring...

20-FEB-2011-0700hrs GMT
Shading...

20-FEB-2011-0755hrs GMT
I'm using pretty much the same techniques I use in Gimp here, with a multiply layer for my shadows. Of course unlike Gimp, PS has clipping masks (as does SAI) saving me about 20 seconds to configure a layer mask which I would do in Gimp.
And finished it after dinner
