TCG Fakes Drac's Card's Collection [Text-Based]

I think it's about time I try to include more of my promos, with the release of TCG Battle Syle & Pokemon Unite, I bring you my very own take,

Q-P/013.
Talonflame 160 HP [C]
(Stage 2 - Evolves from Fletchinder) {Speedster Role}

Abilities - Gale Wings
If this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.

[.] Aerial Charge
Search your deck for up to 2 Basic Pokémon cards and play them into your Bench. Then, shuffle your deck.

[C][C] Strategic Retreat 60
Discard all card attached to this Pokémon. Then, shuffle this Pokémon into your deck.

weakness - [L] x2
resistence - [F] -20
retreat - [C]

Q-P/014.
Pilot Talonflame 210 HP [*]
(Holowear - Evolves from Talonflame) {Speedster Role/Rule Box}
[Pilot Talonflame retains the attacks, Abilities, Weakness, Resistance, and Retreat cost of its previous Evolution]

Abilities - Pilot Program
Once during your turn, you may search your deck for a Speedster Role card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Pilot Program Ability each turn.

*Minor Update, changing HP & damage to make it consistant with my TCG Era
 
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Might as well finish the other 2 first

Q-P/015.
Cinderace 140 HP [R]
(Stage 2 - Evolves from Raboot) {Attacker Role}

[.] Flame Cloak 20
Attach a [R] Energy card from your discard pile to this Pokémon.

[R][R] Burning Ambition 160
Discard 2 [R] Energy cards attached to this Pokémon.

weakness - [W] x2
resistence - [.]
retreat - [C]

Q-P/016.
Captain Cinderace 190 HP [*]
(Holowear - Evolves from Cinderace) {Attacker Role/Rule Box}
{Captan Cinderace retains the attacks, Abilities, Weakness, Resistance, and Retreat cost of its previous Evolution}

[R][R][C] Cabin Crew Burst 210
You can only use this attack if there is a Attacker Role, a Defender Role, a Supporter Role, a Speedster Role and a Rounder Role card in play . This Pokémon can't attack during your next turn.

*Minor Update, changing HP & damage to make it consistant with my TCG Era
 
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1.
Scizor 120 HP [G]
(Stage 1 - Evolves from Scyther) {Bug-Type}

Abilities - Pincher Force
You may discard a {Bug-Type} card from you hand. If you do, you active Pokémon's attack does 30 more damages to the Defending Pokémon. You can't use more than 1 Pincher Force each turn.
[.] Bug Salutation
Search your deck for 2 {Bug-Type} cards and put them in your hand. Shuffle your deck afterwards.
[G][G][C] Heavy Crush 80

weakness - [C] x2
resistence - [-]
retreat - [C][C]

2.
Heatran 120 HP [R]
(Basic) {Fire-Type}

Abilities - Overheat Blow
You may discard a {Fire-Type} card from you hand. If you do, look at your opponent's hand and discard 1 card. You can't use more than 1 Overheat Blow per turn.
[R] Fire Dance 20
Attach a Basic [R] Energy card from your discard pile to this Pokémon.
[R][C][C] Magma Polar 70
Discard a [R] Energy card attacked to this Pokémon.

weakness - [W] x2
resistence - [-]
retreat - [C][C]

3.
Kingdra 150 HP [W]
(Stage 2 - Evolves from Seadra) {Water-Type}

Abilities - Twister Swirl
You may discard a {Water-Type} card from you hand. If you do, shuffle up to 2 Item cards from your discard pile into your deck (excluding the one you discarded). You can't use more than 1 Twisted Swirl per turn.
[C][C] Hydro Pump 10+
This attack does 10 damage plus 20 more damage for each [W] Energy attacked to Kingdra.
[W][W] Swam Away 90
Shuffle Kingdra and all card attached to it into your deck.

weakness - [G] x2
resistence - [-]
retreat - [C][C]

4.
Gardevoir 150 HP [L]
(Stage 2 - Evolves from Kirlia) {Fairy-Type}

Abilities - Aftermath Kiss
You may discard a {Fairy-Type} card from you hand. If you do, your opponent's can't use any Item Card from his or her hand during their next turn. You can't use more than 1 Aftermath Kiss per turn.
[L] Goodnight Kiss 20
The Defending Pokémon is now Asleep.
[C][C][C] Fairy Storm 20x
This attack does 20 damage times the number of Energy in play.

weakness - [M] x2
resistence - [D] -20
retreat - [C][C]

5.
Gengar 150 HP [P]
(Stage 2 - Evolves from Haunter) {Poison-Type}

Abilities - Triple Poison
You may discard a {Poison-Type} card from you hand. If you do, the Defending Pokémon is now poisoned. Put 3 damange counters between turn on the poisoned Pokémon. You can't use more than 1 Triple Poison per turn.
[.] Trickster
Both player shuffle their hand into their deck. Each player then draw a card equal to the number of their Pokémon in play.
[P][P][C] Taunting Curse
Put 5 damage counters on your opponent's Pokémon in any way you like.

weakness - [F] x2
resistence - [.]
retreat - [C][C]

6.
Flygon 150 HP [F]
(Stage 2 - Evolves from Vibrava) {Ground-Type}

Abilities - Outrage Stream
You may discard a {Ground-Type} card from you hand. If you do, discard an Energy card attached to 1 of your opponent's Pokémon. You can't use more than 1 Outrage Stream per turn.
[F][C] Sand Tomb 20
The Defending Pokémon can't retreat during your opponent's next turn.
[F][F][C][C] Wrecking Buzz 90
Discard an energy card attached to the Defending Pokémon.

weakness - [G] x2
resistence - [L] -20
retreat - [C][C]

7.
Tyranitar 150 HP [D]
(Stage 2 - Evolves from Pupitar) {Dark-Type}

Abilities - Endless Darkness
You may discard a {Dark-Type} card from you hand. Look at your opponent's hand and discard up to 2 Trainer Cards. You can't use more than 1 Endless Darkness per turn.
[C][C] Evolution Strike 50
If this Pokémon evolved during this turn, this attack does 50 damage to one of your opponent's Benched Pokémon.
[D][D][C][C] Devastation Comeback 20x
Choose as many Supporter Card with different name from your discard pile and sent them to your Lost Zone. This attack does 20 times the number of card sent to your the Lost Zone in this way.

weakness - [G] x2
resistence - [.]
retreat - [C][C]

8.
Metagross 150 HP [M]
(Stage 2 - Evolves from Metang) {Steel-Type}

Abilities - Steel Might
You may discard a {Steel-Type} card from you hand. If you do, during your opponent's next turn, any damage done to your Active Pokémon is reduced by 30 (before applying weakness and resistence). You can't use more than 1 Steel Might per turn.
[M][C] Iron Protection 30
During your opponent's next turn, ignore all effeect of Trainer Card used on you.
[M][M][C] Magnetic Switch 80
You may discard an energy attached to Metagross. If you do switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

weakness - [R] x2
resistence - [P] -20
retreat - [C][C]

I been planning a huge master set, but I have yet to have the time to make a whole set yet. Hence, I was using the Taskmaster for personal motivation for get my creative mind running. And now I'm doing so again



I hope I could get your support by liking this post. And a card will be dedicated for you as part of this Black Star Promo set

Introducing the "ex" of my series
Snorlax QX 250 HP [C]
(Basic Pokémon) {Normal-Type}

Abilities - Almighty Snore QX
You may discard a {Normal-Type} card from your hand. If you do, throw a six-sided dice. Your opponent's randomly select cards from your hand based on the number shown on the dice and discard them (Discard all if there are less). For each card discarded this way, discard 2 cards from your opponent's top deck. (You can't use more than 1 QX ability per turn.)

[C][C] Hunger 50
Discard the top card of your deck. If it's a Trainer card, use the effect of that card as the effect of this attack then put it in your Lost Zone.

[C][C][C][C] Mow Down 50x
You may discard as many energy attached to your Pokémon in play. This attack does 50 damage times the number of Energy discard in this way.

weakness - [F] x2
resistance - [-]
retreat - [C][C][C][C]

[When your Pokémon-QX is Knocked Out, your opponent takes 2 Prize cards.]

Mysterious Lord <>[Supporter]
{Rainbow-Type}

[You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.]

You can play this card only if you have atleast 5 different {Type} cards in your discard pile.

Until the end of your turn, all of your cards in your hand, decks & discard piles are {Rainbow-Type}.

You may play only 1 Supporter card during your turn (before your attack).
Just like Rainbow Energy provide each type of energy, {Rainbow-Type} cards can be used as a substitute for any Type of cards.

I'm always felt stadium being left behind since Trainer cards got their own full art and the only stadium that come close was the 2 sided ones

So here is my Stadium Card - It's suppose to be a full art
Mystery Realm [Stadium]
{Rainbow-Type}

[Blue side]
Choose which way this card faces before you play it. When ↓ player attaches an Energy card to his or her Active Pokémon from his or her hands, that energy now provide [C][C][C] Energy instead until the of that player's turn.

[Red side]
Choose which way this card faces before you play it. When ↓ player attaches an Energy card to his or her Benched Pokémon, he or she may put a Basic Energy card from her discard card pile in their hand.

[This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.]

@DragonFang101

Hydreigon * 100 HP [*]
(Basic) {Rainbow-Type}

{You can only have 1 * Pokémon in your deck}

Abilities - Dragon Redemption
Once during you turn, you may show Hydregion * from your hand. If you do, move any number of energy attached to your Pokémon to your {Dragon-Type} or {Dark-Type} Pokémon in play in away you like. Put Hydreigon * on the bottom of your deck.

[R][D] Despair Breath
You may discard up to 5 Energy cards attached to your Pokémon (excluding Hydregion *). For each card discarded, discard 2 cards from the top of your opponent's deck. Discard Hydreigon * and all card attached to it.

weakness - [G][L] x2
resistence - [.]
retreat - [C][C][C]

Q-P/001.
Scizor 120 HP [G]
(Stage 1 - Evolves from Scyther) {Bug-Type}

Abilities - Pincher Force
You may discard a {Bug-Type} card from you hand. If you do, you active Pokémon's attack does 30 more damages to the Defending Pokémon. You can't use more than 1 Pincher Force each turn.
[.] Bug Salutation
Search your deck for up to 2 {Bug-Type} cards, reveal it, and put it into your hand. Then, shuffle your deck.
[G][G][C] Heavy Crush 80

weakness - [C] x2
resistence - [-]
retreat - [C][C]

Q-P/002.
Heatran 140 HP [R]
(Basic) {Fire-Type}

Abilities - Overheat Blow
You may discard a {Fire-Type} card from you hand. If you do, look at your opponent's hand and discard 1 card. You can't use more than 1 Overheat Blow per turn.
[R] Fire Dance 10
Attach a Basic [R] Energy card from your discard pile to this Pokémon.
[R][R][C] Magma Polar 70
Discard a [R] Energy card attacked to this Pokémon.

weakness - [W] x2
resistence - [-]
retreat - [C]

Q-P/003.
Kingdra 150 HP [W]
(Stage 2 - Evolves from Seadra) {Water-Type}

Abilities - Twister Swirl
You may discard a {Water-Type} card from you hand. If you do, shuffle up to 2 Item cards from your discard pile into your deck (excluding the one you discarded). You can't use more than 1 Twisted Swirl per turn.
[C][C] Hydro Pump 10+
This attack does 10 damage plus 20 more damage for each [W] Energy attached to this Pokémon.
[W][W] Swam Away 120
Shuffle this Pokémon and all card attached to it into your deck.

weakness - [G] x2
resistence - [-]
retreat - [C][C][C]

Q-P/004.
Gardevoir 140 HP [L]
(Stage 2 - Evolves from Kirlia) {Fairy-Type}

Abilities - Aftermath Kiss
You may discard a {Fairy-Type} card from you hand. If you do, your opponent's can't use any Item Card from his or her hand during their next turn. You can't use more than 1 Aftermath Kiss per turn.
[L] Goodnight Kiss 20
Your opponent's Active Pokémon is now Asleep.
[C][C][C] Fairy Storm 20x
This attack does 20 damage times the number of Energy cards in play.

weakness - [M] x2
resistence - [D] -20
retreat - [C][C]

Q-P/005.
Gengar 120 HP [P]
(Stage 2 - Evolves from Haunter) {Poison-Type}

Abilities - Triple Poison
You may discard a {Poison-Type} card from you hand. If you do, your opponent's Active Pokémon is now poisoned. Put 3 damange counters between turn on the poisoned Pokémon. You can't use more than 1 Triple Poison per turn.
[.] Trickster
Both player shuffle their hand into their deck. Each player then draw a card equal to the number of their Pokémon in play.
[P][P][C] Taunting Curse
Put 6 damage counters on your opponent's Pokémon in any way you like.

weakness - [F] x2
resistence - [.]
retreat - [C][C]

Q-P/006.
Flygon 160 HP [F]
(Stage 2 - Evolves from Vibrava) {Ground-Type}

Abilities - Outrage Stream
You may discard a {Ground-Type} card from you hand. If you do, discard an Energy card attached to 1 of your opponent's Pokémon. You can't use more than 1 Outrage Stream per turn.
[F][C] Sand Tomb 40
Your opponent's Active Pokémon can't retreat during your opponent's next turn.
[F][F][C][C] Wrecking Buzz 90
Discard an energy card attached to your opponent's Active Pokémon.

weakness - [G] x2
resistence - [L] -20
retreat - [C][C]

Q-P/007.
Tyranitar 200 HP [D]
(Stage 2 - Evolves from Pupitar) {Dark-Type}

Abilities - Endless Darkness
You may discard a {Dark-Type} card from you hand. Look at your opponent's hand and discard up to 2 Trainer Cards. You can't use more than 1 Endless Darkness per turn.
[C][C] Evolution Strike 40
If this Pokémon evolved during this turn, this attack does 40 damage to one of your opponent's Benched Pokémon.
[D][D][C][C] Devastation Comeback 20x
Choose as many Supporter Card with different name from your discard pile and sent them to your Lost Zone. This attack does 20 times the number of card sent to your the Lost Zone in this way.

weakness - [G] x2
resistence - [.]
retreat - [C][C][C]

Q-P/008.
Metagross 160 HP [M]
(Stage 2 - Evolves from Metang) {Steel-Type}

Abilities - Steel Might
You may discard a {Steel-Type} card from you hand. If you do, during your opponent's next turn, any damage done to your Active Pokémon is reduced by 30 (before applying weakness and resistence). You can't use more than 1 Steel Might per turn.
[M][C] Iron Protection 40
During your opponent's next turn, ignore all effect of Trainer Card used on you.
[M][M][C] Magnetic Switch 80
You may discard an energy attached to this Pokémon. If you do switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon.

weakness - [R] x2
resistence - [P] -20
retreat - [C][C][C]

Q-P/009.
Snorlax QX 250 HP [C]
(Basic Pokémon) {Normal-Type/Rule Box}
[When your Pokémon-QX is Knocked Out, your opponent takes 2 Prize cards.]

Abilities - Almighty Snore QX
You may discard a {Normal-Type} card from your hand. If you do, throw a six-sided dice. Your opponent's randomly select cards from your hand based on the number shown on the dice and discard them (Discard all if there are less). For each card discarded this way, discard 2 cards from your opponent's top deck. (You can't use more than 1 QX ability per turn.)
[C][C] Hunger 40
Discard the top card of your deck. If it's a Trainer card, use the effect of that card as the effect of this attack then put it in your Lost Zone.
[C][C][C][C] Mow Down 40x
You may discard as many energy attached to your Pokémon in play. This attack does 40 damage times the number of Energy discard in this way.

weakness - [F] x2
resistance - [-]
retreat - [C][C][C]

Q-P/010.
Mysterious Lord <>[Supporter]
{Rainbow-Type/Rule Box}
[You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.]

You can play this card only if you have atleast 5 different {Type} cards in your discard pile.
Until the end of your turn, all of your cards in your hand, decks & discard piles are {Rainbow-Type}.

[You may play only 1 Supporter card during your turn.]

Q-P/011.
Mystery Realm [Stadium]
{Rainbow-Type}

[Upper Side] Upper Realm
Choose which way this card faces before you play it. When ↓ player attaches an Energy card to his or her Active Pokémon from his or her hands, that energy now provide [C][C][C] Energy instead until the of that player's turn.

[Lower Side] Lower Realm
Choose which way this card faces before you play it. When ↓ player attaches an Energy card to his or her Benched Pokémon, he or she may put a Basic Energy card from her discard card pile in their hand.

[This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.]

Q-P/012.
Hydreigon * 90 HP [*]
(Basic) {Rainbow-Type/Rule Box}
[You can only have 1 * Pokémon in your deck]

Abilities - Dragon Redemption
Once during you turn, you may show Hydregion * from your hand. If you do, move any number of energy attached to your Pokémon to your {Dragon-Type} or {Dark-Type} Pokémon in play in away you like. Put Hydreigon * on the bottom of your deck.
[R][D] Despair Breath
You may discard up to 5 Energy cards attached to any of your Benched Pokémon. For each card discarded, discard 2 cards from the top of your opponent's deck. Discard Hydreigon * and all card attached to it.

weakness - [G][L] x2
resistence - [.]
retreat - [C][C][C]

*Updating this card for consistency
 
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I was wondering how I'm gonna incorporate G-MAX & Mega Pokemon into my TCG era, and decided like I originally plan just like how I treat Holowear. So I give to you Eevee & G-MAX Eevee, but unlike Holowear whose type I would alwayrs reamin [*], the GMAX & Mega would follow their original typing

Q-P/017.
Eevee 70 HP [C]
(Basic) {Normal-Type}

Abilities - Spectrum Search
Once during your turn, you may discard a Pokémon and an energy card from your hand. Search your deck form a Pokémon that evolve from Eevee, reveal it and put it in your hand. Then, shuffle your deck.

[C][C][C] Evolutionary Burst 20x
This attack does 20 damge times the number of Eevee and Pokémon evolves from Eevee in play.

weakness - [F] x2
resistence - [.]
retreat - [C]

Q-P/018.
GMAX Eevee 120 HP [C]
(GMAX - Evolves from Eevee) {Normal-Type/Rule Box}
{GMAX Eevee retains the attacks, Abilities, Weakness, Resistance, and Retreat cost of its previous Evolution.}

Abilities - MAX Fluffness
Once during your turn, you may discard one of your Benched Pokémon. If you do, play a Pokémon that evolves from Eevee (excluding any Rule Box Pokémon) from your hand onto your Benched. You can't use more than 1 Max Fluffness per turn.
 
Mini Promo Set - Team Unite

TU/001 -
Pikachu 30 HP [L]
(Basic) {Attacker Role}

Abilities - Starter Unite
As long as you have a Charizard & Snorlax in play, all of your Pokémon with Starter Union ability does 20 more damge to your opponent's active Pokémon.

[L][C][C] Electro Spark
This attack does 10 damage to all of your opponent's Pokémon (Don't apply Resistance for this attack).

weakness - [F] x2
resistence - [M] -20
retreat - [C]

TU/002 -
Charizard 180 HP [R]
(Stage 2 - Evolves from Charmeleon) {Rounder Role}

Abilities - Starter Unite
As long as you have a Pikachu & Snorlax in play, all of your Pokémon with Starter Union ability's attack cost is [C][C] less.

[R][R][C][C] Flaming Spit 160
Discard all Energy attached to this Pokémon. Put 4 damage counters on any of your Pokémon.

weakness - [W] x2
resistence - [.]
retreat - [C][C]

TU/003 -
Snorlax 220 HP [C]
(Basic) {Defender Role}

Abilities - Starter Unite
As long as you have a Pikachu & Charizard in play, all of your Pokémon with Starter Union ability's have their HP increased by 20.

[C][C][C][C] Sleep Over 60
Both Active Pokémon is now Asleep.

weakness - [F] x2
resistence - [.]
retreat - [C][C][C]
 
Continuing or the other 2 roles
TU/004 -
Eldegoss 30 HP [G]
(Stage 1 - Evolves from Gossifleur) {Supporter Role}

Abilities - Healing Unite
Any time between turns, remove 2 damage counters from one of your {Role} Pokémon.

[.] Sleep Spore
Your opponent's Active Pokémon is now Asleep.

[G][C] Allergen 50
If your opponent's Active Pokémon has no Special Condition, this attack base damage is 20 instead.

weakness - [R] x2
resistence - [M] -20
retreat - [C][C]

TU/005 -
Zeraora QX 160 HP [L]
(Basic) {Rounder Role/Rule Box}
[When your Pokémon-QX is Knocked Out, your opponent takes 2 Prize cards.]

Abilities - Quick Unite QX
At the start of your turn, you may use this Ability. Search your deck for a card and put it in your hand. Then, shuffle your deck. (You can't use more than 1 QX ability per turn.)

[L] Power Exchange 30
You may discard a {Role} card from your hand. If you do, search your deck for a {Role} Pokémon, reveal it, and put it in your hand. Then, shuffle your deck.

[L][L] Shocking Retreat 90
Switch this Pokémon with one of your Benched Pokémon. If you have no Benched Pokémon, this Pokémon does 30 damage to itself.

weakness - [F] x2
resistence - [M] -20
retreat - [C]
 
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