DPPt Corruption Havoc......NEED SPOILER MAKERS!!!

RE: DPPt Corruption Havoc

you do realize that you must do Porygon2 and the whole scepile line do you?






Glaceon V is added
 
RE: DPPt Corruption Havoc

#054 Porygon2

Porygon2 Lv. 39 80 HP [C]
Stage 1 Evolves from Porygon

Poke-Power: Conversion
Once uring your turn (before you attack), you may choose 1 of your Pokemon. Porygon2 is now the same type as that Pokemon until the end of your turn.

[C][C] Upload 20
Search your deck for a Trainer card, Stadium card, or Supporter card, and put it into your hand. Shuffle your deck afterward.

[C][C][C] Up-Grade 30+
Search your deck for a card that evolves into Porygon2, and put that card on Porygon2 (This counts as evolving Porygon2.) If a card that evolves from Porygon2 is in your hand, this attack does 30 damage plus 30 more damage, remove 2 damage counters from Porygon2, and put that card on Porygon2 (This counts as evolving Porygon2.) if you searched your deck for a card, shuffle your deck afterward.

Weakness-[F]+20
Resistance-
Retreat Cost-[C][C]
 
RE: DPPt Corruption Havoc

#44 Grovyle, #097 Treecko, #098 Treecko:

Grovyle Lv. 22 80 HP [G]
Stage 1 Evolves from Treecko

[G][C] Lizard Breath 20
Flip a coin. If heads, the Defending Pokemon is Poisoned. If tails, the Defending Pokemon is Paralyzed.

[G][G][C] Leech Seed 40
During the end of your next turn, remove 4 damage counters from Grovyle.

Weakness-[R]+20
Resistance-[W]-20
Retreat Cost-[C]

Treecko Lv. 9 50 HP [G]
Basic

[G] Search Party
Search your deck for 2 Basic [G] type Pokemon, and put them on your Bench. Shuffle your deck afterward.

[G] Revival
Remove 1 damage counter from each of your Pokemon.

Weakness-[R]+10
Resistance-[W]-20
Retreat Cost-[C]

Treecko Lv. 8 50 HP [G]
Basic

[G][C] Tail Rap 20x
Flip 2 coins. This attack does 20 damage times the number of heads.

Weakness-[R]+10
Resistance-[W]-20
Retreat Cost-
 
RE: DPPt Corruption Havoc...NEED SPOILER MAKERS!

I see no one's taken Shuppet and Banette...


Shuppet Lv. 17 Psychic 50HP

Poke-Power: Ghostly Sleep
Once during your turn, before you attack, if Shuppet is your active Pokemon, you may flip a coin. If heads, your opponent's active Pokemon is now asleep. In between turns, when your opponent flips a coin for sleep, they flip two coins. If any of the coins are tails, the asleep Pokemon remains asleep. You can't use this Power if Shuppet is affected by a special condition.

Night Shade [P]
Place one damage counter on one of your opponent's Pokemon.

Weakness: [D]+10
Resistance: [C]-20
Retreat cost: [C]


Banette Lv. 51 Psychic HP90

Poke-Power: Shady Chant
Once during your turn, before you attack, you may search your discard pile for a Supporter card. The effect of the Supporter card becomes the effect of this Poke-Power, until the end of your turn. You can't use this Power if Banette is affected by a special condition. You can't use more than one Shady Chant Poke-Power on you turn.

Shadow Move [P][C] 30+
If Banette has 6 or more damage counters on it, this attack does 30 damage, plus 60 more damage. Then, remove six damage counters from Banette.

Weakness: [D]+20
Resistance: [C]-20
Retreat cost: [C]
 
RE: DPPt Corruption Havoc...NEED SPOILER MAKERS!

I'll take the Blissey line...



Happiny Lv. 15 Colorless HP60

Poke-Power: Baby Evolution
*Standard Text*

Heal Wounds [.]
Remove all damage counters from each basic Pokemon in play. Happiny is now asleep.

Weakness: [F]+10
Resistance:
Retreat cost: [C][C]


Chansey Lv. 30 Colorless 110 HP

Barrage [C] 10x
Flip a coin until you get tails. For each heads, this attack does 10 damage to the defending Pokemon.

Magic Heal [C][C]
Remove 3 damage counters from each of your Pokemon.

Weakness: [F]+20
Resistance:
Retreat cost: [C][C][C]


Blissey Lv. 51 Colorless 140 HP

Poke-Power: Energy Support
Once during your turn, before you attack, when you play Blissey from your hand onto your active Pokemon, you may search your discard pile for upto three Energy cards, and attach them to your Pokemon in any way you like. You can't use more than one Energy Support Poke-Power on your turn.

Rollout [C][C][C] 70

Weakness: [F]x2
Resistance:
Retreat cost: [C][C][C][C]
 
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