DP: Starry Night

don()shinobi

PokeBeach's Yu-Gi-Oh enthusiast. I guess.
Member
This set is NOT DONE, so don't complain when you see an incomplete set.

My first fake set in a while. I'm bad at making set lists, so don't complain that there's not a set list.

If anyone has suggestions for cards, just tell me.

SUGGESTED AND/OR MADE CARDS:
Probopass Lv.X: Beachdudelbi

I'm planning for this set to have 100 cards. This set will have a new type of energy, Star Energy. The symbol for it is "S".

Card #1
Deoxys
Psychic/Star
80 HP
poke-power: Form Change
Once during your turn, before you attack, you may shuffle Deoxys into your deck. Search your deck for a Deoxys other than this one and replace it with this card. All damage counters, special conditions, and energy attached to the original are on the new one. This poke power can't be used if Deoxys is Asleep or Paralyzed.
PS Star Crash 50
Flip a coin. If tails, this attack's base damage is 20 instead of 50.
weakness: psychic +20
resistance: none
retreat cost: 1

Card #2
Deoxys-A
Psychic/Star
80 HP
poke-power: Form Change
Once during your turn, before you attack, you may shuffle Deoxys-A into your deck. Search your deck for a Deoxys other than this one and replace it with this card. All damage counters, special conditions, and energy attached to the original are on the new one. This poke power can't be used if Deoxys-A is Asleep or Paralyzed.
PSS Starstorm
Flip a coin for each pokemon in play. If you get a heads, deal 20 damage to that pokemon.
weakness: psychic +20
resistance: none
retreat cost: 1

Card #3
Deoxys-D
Psychic/Star
80 HP
poke-power: Form Change
Once during your turn, before you attack, you may shuffle Deoxys-D into your deck. Search your deck for a Deoxys other than this one and replace it with this card. All damage counters, special conditions, and energy attached to the original are on the new one. This poke power can't be used if Deoxys-D is Asleep or Paralyzed.
PS Star Shield 10
Damage done to Deoxys-D during your opponent's next turn is reduced by 40.
weakness: psychic +20
resistance: none
retreat cost: 2

Card #4
Deoxys-S
Psychic/Star
80 HP
poke-power: Form Change
Once during your turn, before you attack, you may shuffle Deoxys-S into your deck. Search your deck for a Deoxys other than this one and replace it with this card. All damage counters, special conditions, and energy attached to the original are on the new one. This poke power can't be used if Deoxys-S is Asleep or Paralyzed.
S Comet Strike 20
This attack does 10 damage to two of your opponent's benched pokemon.
weakness: psychic +20
resistance: none
retreat cost: 0

Card #5
Probopass Lv.X
Fighting/Star
Level Up (Place onto your active Probopass)
130 HP
Poke-Power: Compass Rose
Instead of attacking the defending pokemon, Probopass may attack any of your opponent's benched pokemon with 60 HP or less.
FFC Rock Tomb 60+
This attack does 60 damage plus 20 more damage for each attack the defending pokemon has.
weakness: water x2
resistance: lightning -40
retreat cost: 3

Card #6
Probopass
Fighting/Star
Stage 1 (Evolves from Nosepass)
90 HP
poke-power: Northern Star
Whenever your opponent draws 1 card, you may flip a coin. If heads, look at that card.
FMS Star Nose 50+
Flip 3 coins. This attack does 50 damage plus 20 more damage for each heads. if all 3 flips are heads, this attack does 120 damage.
weakness: water +30
resistance: lightning -30
retreat cost: 3

Card #7
Nosepass
Fighting
50 HP
. Rock Fall
Place 1 damage counter on any 2 pokemon in play.
weakness: water +10
resistance: lightning -20
retreat cost: 2

Card #8
Plusle
Lightning/Star
60 HP
. Pulse Star
Place 1 damage counter on all of your opponent's L pokemon.
LS Teamwork 20
If a Minun is on your bench, remove 2 damage counters from any pokemon in play.
weakness: fighting +10
resistance: metal -20
retreat cost: 1

Card #9
Minun
Lightning/Star
60 HP
. Star Pulse
Remove 1 damage counter from each of your L Pokemon.
LS Teamwork 20
If a Plusle is on your bench, draw 1 card for each S energy attached to Minun.
weakness: fighting +10
resistance: metal -20
retreat cosr: 1

Card #10
Starmie Lv.X
Water/Star
Level Up (place on your active Starmie)
120 HP
poke-power: Star Circulate
Once during your turn, before you attack, you may attach every S Energy you have in play and attach it to this pokemon. This cannot be used if Starmie Lv.X is affected by a special condition.
SS Star Flip 20x
This attack does 20 damage for each S energy attached to Starmie lv.X. After damage, discard 2 S Energy attached to Starmie Lv.X.
weakness: lightning x2
resistance: none
retreat cost: 2

Card #11
Starmie
Water/Star
Stage 1 (Evolves from Staryu)
80 HP
W Swirlypool
The defending pokemon is now asleep or confused.
WCS Star Spin 40
Remove all special conditions from Starmie.
weakness: lightning +20
resistance: none
retreat cost: 1

Card #12
Staryu
Water
50 HP
WW 5-Pronged Attack 10x
Flip 5 coins. This attack does 10 damage times the number of heads.
weakness: lightning +10
resistance: none
retreat cost: 1

Card #13
Linoone
Colorless/Star
Stage 1 (evolves from Zigzagoon)
80 HP
poke-power: Quickness
When your opponent plays a Trainer or supporter that affects this card, flip a coin. If heads, that card does nothing.
SSC Swift Comet 30
At the end of your opponent's next turn, flip a coin until you get tails. For each heads, place 1 damage counter on the defending pokemon.
weakness: fighting +20
resistance: none
retreat cost: 0

Card #14
Zigzagoon
Normal
50 HP
. Tail Whip
During your next turn, any damage done to the defending pokemon by Zigzagoon is increased by 10. (after applying weakness and resistance)
C Risky Dash 20
You may flip a coin. If heads, this attack does 40 damage. If tails, this attack does nothing.
weakness: fighting +10
resistance: none
retreat cost: 1

Card #15
Infernape
Fire/Star
110 HP
Poke-power: Flame Draw
Once during your turn, before you attack, you may use this poke-power. Draw 4 cards. Your turn now ends.
RR Flare Up 30
Discard 1 Fire Energy card attached to Infernape £. Damage done to the defending Pokemon during your next turn is increased by 40.
RRSS Inferno Napalm 100+
Place 3 damage counters on Infernape or discard 2 fire energy cards attached to Infernape. Both players discard the top 4 cards of their decks. This attack does 100 damage plus 10 more damage for each energy discarded. If one player has less than 4 cards in his or her deck, you can’t use this attack.
Weakness: water +30
Resistance: none
Retreat cost: 0

Card #16
Monferno
Fire
80 HP
RC Flame Recover
Discard 1 fire energy attached to Monferno. Remove all damage counters from Monferno or search you discard pile for up to 2 fire energy and attach them to your Pokemon in any way you like.
RRC Firaball 40+
This attack does 40 damage plus 10 more damage for each fire energy attached to the defending Pokemon.
Weakness: water +20
Resistance: none
Retreat cost: 1

Card #17
Chimchar
Fire
50 HP
. Baby Flame
The defending Pokemon is now burned.
RR Baby Burner 40
Flip a coin. If tails, this attack does nothing.
Weakness: water +10
Resistance: none
Retreat cost: 1

Card #18
Empoleon
Water/Star
130 HP
Poke-power: Penguin Summoning
Once during your turn, before you attack, you may search your deck for a Piplup, Prinplup, or Empoleon and place it on your bench. The new Pokemon counts as a basic Pokemon until it is knocked out. If you placed a Prinplup on your bench, place 3 damage counters on that Pokemon. If you placed an Empoleon on your bench, place 6 damage counters on that Pokemon.
WWS Teamwork Waves 50+
This attack does 50 damage plus 10 more damage for each of your Pokemon in play. Then, flip a coin for each Pokemon you have in play. For each heads, place 1 damage counter on one of your Pokemon.
Weakness: lightning +30
Resistance: none
Retreat cost: 2

Card #19
Prinplup
Water
90 HP
WC Whirlpool
Place a Whirlpool Marker on the defending Pokemon. At the end of each of your opponent’s turns, place 1 damage counter on any Pokemon with a Whirlpool Marker on it. If a Pokemon with a Whirlpool Marker on it retreats, remove the Whirlpool Marker from it.
WCC Thick Blubber
During your opponent’s next turn, any damage done to Prinplup is halved, rounded up to the nearest 10.
Weakness: lighting +20
Resistance: none
Retreat cost: 1

Card #20
Piplup
Water
60 HP
. Slap 20
Flip a coin. If tails, this attack does 10 damage instead of 20.
WW Bubble Kaisen 20
Flip a coin. If heads, the defending Pokemon is now paralyzed.
Weakness: lightning +10
Resistance: none
Retreat cost: 1

Card #21
Torterra
Grass/Star
140 HP
Poke-body: Grass Knot
The defending Pokemon can’t retreat without the use of a Trainer card.
GS Leech Bomber
Place 4 damage counters on any Pokemon in play.
GGSC Frenzy Storm 180
Remove all energy attached to Torterra. Torterra cannot use this attack for one turn after Torterra gets the required energy to use this attack.
Weakness: fire +30
Resistance: water -20
Retreat cost: 4

Card #22
Grotle
Grass
80 HP
GC Triple Seed
Place 1 damage counter on 3 of your opponent’s Pokemon.
GCC Magical Leaf 30
Place 2 damage counters on one of your opponent’s benched Pokemon.
Weakness: fire +20
Resistance: -10
Retreat cost: 3

Card #23
Turtwig
Grass
50 HP
. Withdraw
Damage done to Turwig during your opponent’s next turn is reduced by 20.
GC Bite 30
Weakness: fire +10
Resistance: water -10
Retreat cost: 2

Card #24
Porygon-Z
Colorless
130 HP
Poke-power: Esc
Once during your turn, before you attack, you may use this power. If Porygon-Z is your active Pokemon, you may switch it with one of your benched Pokemon.
C Num Lock
During your opponent’s next turn, if Porygon-Z were to take 30, 40, 50, 60, or 70 damage from an attack, reduce that damage to 0.
CCC CTRL ATL DEL
Both Porygon-Z and the defending Pokemon are knocked out. Instead of applying the effect, you may flip a coin. If heads, the defending Pokemon is knocked out. If tails, Porygon-Z is knocked out. If you knock out a Pokemon with the coin flip, you don’t draw a prize. You cannot use this attack if you have 1 prize card left.
Weakness: fighting +30
Resistance: none
Retreat cost: 1

Card #25
Porygon 2
Colorless
80 HP
Poke-power: Last-Minute Upgrade
If an attack were to knock out Porygon 2, remove all damage counters, special conditions, markers, and energy cards attached to Porygon 2 and search your deck for a Porygon-Z and place it onto Porygon 2. (This counts as evolving this Pokemon). The Porygon-Z is not knocked out. Your opponent draws 1 prize.
C Ram 20
CC Data Collect
Remove one damage counter from Porygon 2 for each Porygon, Porygon 2, Porygon-Z, and Porygon-Z Lv. X in play.
Weakness: fighting +20
Resistance: none
Retreat cost: 1

Card #26
Porygon
Colorless
50 HP
. Ram 10
CCC Seizure
Discard all energy attached to Porygon. Put a Seizure Marker on the defending Pokemon. Seizure Markers cannot be removed without the use of a Trainer card or a poke-power. Every time a Pokemon with a Seizure Marker on it tries to attack, they must flip a coin. If tails, that attack does nothing.
Weakness: fighting +10
Resistance: none
Retreat cost: 1

Card #27
Mamoswine £
Water/Fighting
140 HP
Poke-power: Hail
At the end of each turn, place 1 damage counter on each Pokemon in play that isn’t (W). If there is another Pokemon in play with the same poke-power, this power does nothing.
W Ice Shard
Put 2 damage counters on one of your opponent’s Pokemon.
WWFF Freeze Quake 80
Flip a coin. If heads, the defending Pokemon is now paralyzed. Put 1 damage counter on each of your opponents benched Pokemon.
Weakness: fighting, fire +30
Resistance: lightning -20
Retreat cost: 4

Card #28
Piloswine £
Water/Fighting
80 HP
Poke-power: Reckless Charge
Once per turn, before you attack, you may use this power. If this card were to use an attack that would do damage this turn, that attack does 20 more damage. During your opponent’s next turn, you take 20 more damage from an opponent’s attack even if it doesn’t deal any damage.
. Quickfreeze
Flip a coin. If heads, the defending Pokemon is now paralyzed.
WFC Take Down 60
Piloswine does 10 damage to itself.
Weakness: fighting, fire +20
Resistance: lightning -20
Retreat cost: 3

Card #29
Swinub
Water/Fighting
60 HP
W Ice Ball 10x
Flip a coin until you get tails. This attack does 10 damage times the number of heads.
F Pebble Toss
Put 1 damage counter on 2 of your opponent’s benched Pokemon.
Weakness: fire, fighting +10
Resistance: lightning -10
Retreat cost: 1

Card #30
Magnezone
Lightning/Metal
130 HP
Poke-body: Magnet Rise
Prevent all damage done to Magnezone by (F) Pokemon.
LCC Magnetic Teamwork 20x
Flip a coin for each Magnemite, Magneton, and Magnezone in your discard pile and in play. This attack does 20 damage for each heads. For each tails, shuffle 1 Magnemite, Magneton, or Magnezone from your discard pile, if any, into your deck.
LLMC Power Surge 120
Discard all (L) energy in play.
Weakness: fire +30
Resistance: grass -30
Retreat cost: 4

Card #31
Magneton
Lightning
80 HP
* Metal Sound
During your next turn, any damage to the defending Pokemon is increased by 20.
LL Magnetic Force 40
Weakness: fire +20
Resistance: grass-20
Retreat cost: 2

Card #32
Magnemite
Lightning
50 HP
. Levitate
During your next turn, any damage done to Magnemite by (F) Pokemon is reduced to 0.
L Thunder Surge 20
Weakness: fire +10
Resistance: grass -20
Retreat cost: 1

Card #33
Yanmega
Grass/Star
100 HP
Poke-power: Sound Damage
Once during your turn, before you attack, you may flip a coin. If heads, place 1 damage counter on the defending Pokemon.
GC Irritating Noise
Flip 2 coins. If either is heads, the defending Pokemon is now confused.
GGS Bug Buzz 50
Weakness: fire +30
Resistance: fighting -30
Retreat cost: 1

Card #34
Yanma
Grass
60 HP
G Silver Wind 10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage and remove 1 damage counter from Yanma.
CC Sonic Boom 20
This attack’s damage isn’t affected by resistance.
Weakness: fire +10
Resistance: fighting -20
Retreat cost: 0

Card #35
Honchkrow
Dark/Star
90 HP
Poke-power: Sucker Punch
When the defending Pokemon attacks, you may flip a coin. If heads, place 2 damage counters on the defending Pokemon before calculating damage.
DS Pursuit 40
During your opponent’s next turn, if the defending Pokemon tries to retreat, place 2 damage counters on that Pokemon.
Weakness: lightning +20
Resistance: fighting -20
Retreat cost: 1

Card #36
Murkrow
Dark
60 HP
D Dark Ball 10+
This attack does 10 damage plus 10 more damage for each energy attached to Murkrow not used to pay for this attack’s energy cost.
Weakness: lightning +10
Resistance: -20
Retreat cost: 1

Card #37
Togekiss
Colorless/Star
120 HP
Poke-power: Second Chance
Once during your turn, when your active Pokemon attacks with an attack that requires flipping a coin, you may flip 1 extra coin. Apply the effect of the attack if you get at least 1 heads. If there is an effect for flipping tails, apply both effects if you flip at least 1 heads. Only 1 Second Chance poke-power can be in effect at one time.
. Sweet Kiss
Flip a coin. If heads, the defending Pokemon is now confused.
SSCC Air Slash 40
Flip a coin. If heads, the defending Pokemon is now paralyzed.
Weakness: electric +30
Resistance: fighting -30
Retreat cost: 1

Card #38
Togetic
Colorless/Star
80 HP
C Wish
At the end of your next turn, remove 3 damage counters from your active Pokemon.
SS Graceful Dive 20
Draw a card.
Weakness: electric +20
Resistance: fighting -20
Retreat cost: 1

Card #39
Togepi
Colorless
50 HP
. Draw Attack
You may either draw a card or place 1 damage counter on the defending Pokemon.
C Tackle 20
Weakness: fighting +10
Resistance: none
Retreat cost: 1

Card #40
Gliscor
Fighting/Star
90 HP
. Taunt
During your opponent’s next turn, the defending Pokemon cannot retreat and can only use attacks that deal damage.
FC Night Claw 40+
This attack does 40 damage plus 10 more damage for each Gliscor Lv.X, Gliscor, and Gligar you have in play, including this one.
Weakness: none
Resistance: lightning, grass -20
Retreat cost: 0

Card #41
Gligar
Fighting
60 HP
. Call for Swarm
Search your deck for a Gligar and put it on your bench. Shuffle your deck afterward.
FF Dive Bomb 50
Flip a coin. If tails, this attack does nothing and put 2 damage counters on Gligar.
Weakness: none
Resistance: lightning, grass -20
Retreat cost: 0

Card #42
Dusknoir
Psychic/Star
130 HP
Poke-power: Spook
Once during your turn, before you attack, you may flip a coin. If heads, switch the defending Pokemon with one of your opponent’s benched Pokemon.
PPS Trick or Treat
Flip a coin. If heads, this attack does 110 damage. If tails, remove 6 damage counters from the defending Pokemon.
Weakness: dark +30
Resistance: colorless -30
Retreat cost: 4

Card #43
Dusclops
Psychic/Star
80 HP
PPS Shadow Sneak 30
Put 1 damage counter on 3 of your opponent’s benched Pokemon.
Weakness: dark +20
Resistance: colorless -30
Retreat cost: 3

Card #44
Duskull
Psychic
50 HP
C Startle
Flip a coin. If heads, the defending Pokemon is now paralyzed.
C Peek
Look at the top card of your deck, the top card of your opponent’s deck, one card in your opponent’s hand, one of your prize cards, or one of your opponent’s prize cards. Return that card to its original position afterwards. Your opponent may not see the card.
Weakness: dark +10
Resistance: colorless -20
Retreat cost: 2
 
Oh im in!
Im gonna make Probopass lv X!

Probopass Lv X HP 130
Fighting/Star

Poke-Power! Compass Rose
Probopass may attack a benched Pokemon of 60
remaining HP or less instead of the defending Pokémon.

(C)(F)(F) Rock Tomb 60+
This attack does 60+ 20 more for each attack
the victim has.

Retreat: (C) (C) (C)
Resistance: (P) -30
 
Added. I just fixed the resistance.


MORE CARDS!

Card #13
Linoone
Colorless/Star
Stage 1 (evolves from Zigzagoon)
80 HP
poke-power: Quickness
When your opponent plays a Trainer or supporter that affects this card, flip a coin. If heads, that card does nothing.
SSC Swift Comet 30
At the end of your opponent's next turn, flip a coin until you get tails. For each heads, place 1 damage counter on the defending pokemon.
weakness: fighting +20
resistance: none
retreat cost: 0

Card #14
Zigzagoon
Normal
50 HP
. Tail Whip
During your next turn, any damage done to the defending pokemon by Zigzagoon is increased by 10. (after applying weakness and resistance)
C Risky Dash 20
You may flip a coin. If heads, this attack does 40 damage. If tails, this attack does nothing.
weakness: fighting +10
resistance: none
retreat cost: 1

Card #15
Infernape
Fire/Star
110 HP
Poke-power: Flame Draw
Once during your turn, before you attack, you may use this poke-power. Draw 4 cards. Your turn now ends.
RR Flare Up 30
Discard 1 Fire Energy card attached to Infernape £. Damage done to the defending Pokemon during your next turn is increased by 40.
RRSS Inferno Napalm 100+
Place 3 damage counters on Infernape or discard 2 fire energy cards attached to Infernape. Both players discard the top 4 cards of their decks. This attack does 100 damage plus 10 more damage for each energy discarded. If one player has less than 4 cards in his or her deck, you can’t use this attack.
Weakness: water +30
Resistance: none
Retreat cost: 0

Card #16
Monferno
Fire
80 HP
RC Flame Recover
Discard 1 fire energy attached to Monferno. Remove all damage counters from Monferno or search you discard pile for up to 2 fire energy and attach them to your Pokemon in any way you like.
RRC Firaball 40+
This attack does 40 damage plus 10 more damage for each fire energy attached to the defending Pokemon.
Weakness: water +20
Resistance: none
Retreat cost: 1

Card #17
Chimchar
Fire
50 HP
. Baby Flame
The defending Pokemon is now burned.
RR Baby Burner 40
Flip a coin. If tails, this attack does nothing.
Weakness: water +10
Resistance: none
Retreat cost: 1

Card #18
Empoleon
Water/Star
130 HP
Poke-power: Penguin Summoning
Once during your turn, before you attack, you may search your deck for a Piplup, Prinplup, or Empoleon and place it on your bench. The new Pokemon counts as a basic Pokemon until it is knocked out. If you placed a Prinplup on your bench, place 3 damage counters on that Pokemon. If you placed an Empoleon on your bench, place 6 damage counters on that Pokemon.
WWS Teamwork Waves 50+
This attack does 50 damage plus 10 more damage for each of your Pokemon in play. Then, flip a coin for each Pokemon you have in play. For each heads, place 1 damage counter on one of your Pokemon.
Weakness: lightning +30
Resistance: none
Retreat cost: 2

Card #19
Prinplup
Water
90 HP
WC Whirlpool
Place a Whirlpool Marker on the defending Pokemon. At the end of each of your opponent’s turns, place 1 damage counter on any Pokemon with a Whirlpool Marker on it. If a Pokemon with a Whirlpool Marker on it retreats, remove the Whirlpool Marker from it.
WCC Thick Blubber
During your opponent’s next turn, any damage done to Prinplup is halved, rounded up to the nearest 10.
Weakness: lighting +20
Resistance: none
Retreat cost: 1

Card #20
Piplup
Water
60 HP
. Slap 20
Flip a coin. If tails, this attack does 10 damage instead of 20.
WW Bubble Kaisen 20
Flip a coin. If heads, the defending Pokemon is now paralyzed.
Weakness: lightning +10
Resistance: none
Retreat cost: 1

Card #21
Torterra
Grass/Star
140 HP
Poke-body: Grass Knot
The defending Pokemon can’t retreat without the use of a Trainer card.
GS Leech Bomber
Place 4 damage counters on any Pokemon in play.
GGSC Frenzy Storm 180
Remove all energy attached to Torterra. Torterra cannot use this attack for one turn after Torterra gets the required energy to use this attack.
Weakness: fire +30
Resistance: water -20
Retreat cost: 4

Card #22
Grotle
Grass
80 HP
GC Triple Seed
Place 1 damage counter on 3 of your opponent’s Pokemon.
GCC Magical Leaf 30
Place 2 damage counters on one of your opponent’s benched Pokemon.
Weakness: fire +20
Resistance: -10
Retreat cost: 3

Card #23
Turtwig
Grass
50 HP
. Withdraw
Damage done to Turwig during your opponent’s next turn is reduced by 20.
GC Bite 30
Weakness: fire +10
Resistance: water -10
Retreat cost: 2

Card #24
Porygon-Z
Colorless
130 HP
Poke-power: Esc
Once during your turn, before you attack, you may use this power. If Porygon-Z is your active Pokemon, you may switch it with one of your benched Pokemon.
C Num Lock
During your opponent’s next turn, if Porygon-Z were to take 30, 40, 50, 60, or 70 damage from an attack, reduce that damage to 0.
CCC CTRL ATL DEL
Both Porygon-Z and the defending Pokemon are knocked out. Instead of applying the effect, you may flip a coin. If heads, the defending Pokemon is knocked out. If tails, Porygon-Z is knocked out. If you knock out a Pokemon with the coin flip, you don’t draw a prize. You cannot use this attack if you have 1 prize card left.
Weakness: fighting +30
Resistance: none
Retreat cost: 1

Card #25
Porygon 2
Colorless
80 HP
Poke-power: Last-Minute Upgrade
If an attack were to knock out Porygon 2, remove all damage counters, special conditions, markers, and energy cards attached to Porygon 2 and search your deck for a Porygon-Z and place it onto Porygon 2. (This counts as evolving this Pokemon). The Porygon-Z is not knocked out. Your opponent draws 1 prize.
C Ram 20
CC Data Collect
Remove one damage counter from Porygon 2 for each Porygon, Porygon 2, Porygon-Z, and Porygon-Z Lv. X in play.
Weakness: fighting +20
Resistance: none
Retreat cost: 1

Card #26
Porygon
Colorless
50 HP
. Ram 10
CCC Seizure
Discard all energy attached to Porygon. Put a Seizure Marker on the defending Pokemon. Seizure Markers cannot be removed without the use of a Trainer card or a poke-power. Every time a Pokemon with a Seizure Marker on it tries to attack, they must flip a coin. If tails, that attack does nothing.
Weakness: fighting +10
Resistance: none
Retreat cost: 1

Card #27
Mamoswine £
Water/Fighting
140 HP
Poke-power: Hail
At the end of each turn, place 1 damage counter on each Pokemon in play that isn’t (W). If there is another Pokemon in play with the same poke-power, this power does nothing.
W Ice Shard
Put 2 damage counters on one of your opponent’s Pokemon.
WWFF Freeze Quake 80
Flip a coin. If heads, the defending Pokemon is now paralyzed. Put 1 damage counter on each of your opponents benched Pokemon.
Weakness: fighting, fire +30
Resistance: lightning -20
Retreat cost: 4

Card #28
Piloswine £
Water/Fighting
80 HP
Poke-power: Reckless Charge
Once per turn, before you attack, you may use this power. If this card were to use an attack that would do damage this turn, that attack does 20 more damage. During your opponent’s next turn, you take 20 more damage from an opponent’s attack even if it doesn’t deal any damage.
. Quickfreeze
Flip a coin. If heads, the defending Pokemon is now paralyzed.
WFC Take Down 60
Piloswine does 10 damage to itself.
Weakness: fighting, fire +20
Resistance: lightning -20
Retreat cost: 3

Card #29
Swinub
Water/Fighting
60 HP
W Ice Ball 10x
Flip a coin until you get tails. This attack does 10 damage times the number of heads.
F Pebble Toss
Put 1 damage counter on 2 of your opponent’s benched Pokemon.
Weakness: fire, fighting +10
Resistance: lightning -10
Retreat cost: 1

Card #30
Magnezone
Lightning/Metal
130 HP
Poke-body: Magnet Rise
Prevent all damage done to Magnezone by (F) Pokemon.
LCC Magnetic Teamwork 20x
Flip a coin for each Magnemite, Magneton, and Magnezone in your discard pile and in play. This attack does 20 damage for each heads. For each tails, shuffle 1 Magnemite, Magneton, or Magnezone from your discard pile, if any, into your deck.
LLMC Power Surge 120
Discard all (L) energy in play.
Weakness: fire +30
Resistance: grass -30
Retreat cost: 4

Card #31
Magneton
Lightning
80 HP
* Metal Sound
During your next turn, any damage to the defending Pokemon is increased by 20.
LL Magnetic Force 40
Weakness: fire +20
Resistance: grass-20
Retreat cost: 2

Card #32
Magnemite
Lightning
50 HP
. Levitate
During your next turn, any damage done to Magnemite by (F) Pokemon is reduced to 0.
L Thunder Surge 20
Weakness: fire +10
Resistance: grass -20
Retreat cost: 1

Card #33
Yanmega
Grass/Star
100 HP
Poke-power: Sound Damage
Once during your turn, before you attack, you may flip a coin. If heads, place 1 damage counter on the defending Pokemon.
GC Irritating Noise
Flip 2 coins. If either is heads, the defending Pokemon is now confused.
GGS Bug Buzz 50
Weakness: fire +30
Resistance: fighting -30
Retreat cost: 1

Card #34
Yanma
Grass
60 HP
G Silver Wind 10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage and remove 1 damage counter from Yanma.
CC Sonic Boom 20
This attack’s damage isn’t affected by resistance.
Weakness: fire +10
Resistance: fighting -20
Retreat cost: 0

Card #35
Honchkrow
Dark/Star
90 HP
Poke-power: Sucker Punch
When the defending Pokemon attacks, you may flip a coin. If heads, place 2 damage counters on the defending Pokemon before calculating damage.
DS Pursuit 40
During your opponent’s next turn, if the defending Pokemon tries to retreat, place 2 damage counters on that Pokemon.
Weakness: lightning +20
Resistance: fighting -20
Retreat cost: 1

Card #36
Murkrow
Dark
60 HP
D Dark Ball 10+
This attack does 10 damage plus 10 more damage for each energy attached to Murkrow not used to pay for this attack’s energy cost.
Weakness: lightning +10
Resistance: -20
Retreat cost: 1

Card #37
Togekiss
Colorless/Star
120 HP
Poke-power: Second Chance
Once during your turn, when your active Pokemon attacks with an attack that requires flipping a coin, you may flip 1 extra coin. Apply the effect of the attack if you get at least 1 heads. If there is an effect for flipping tails, apply both effects if you flip at least 1 heads. Only 1 Second Chance poke-power can be in effect at one time.
. Sweet Kiss
Flip a coin. If heads, the defending Pokemon is now confused.
SSCC Air Slash 40
Flip a coin. If heads, the defending Pokemon is now paralyzed.
Weakness: electric +30
Resistance: fighting -30
Retreat cost: 1

Card #38
Togetic
Colorless/Star
80 HP
C Wish
At the end of your next turn, remove 3 damage counters from your active Pokemon.
SS Graceful Dive 20
Draw a card.
Weakness: electric +20
Resistance: fighting -20
Retreat cost: 1

Card #39
Togepi
Colorless
50 HP
. Draw Attack
You may either draw a card or place 1 damage counter on the defending Pokemon.
C Tackle 20
Weakness: fighting +10
Resistance: none
Retreat cost: 1

Card #40
Gliscor
Fighting/Star
90 HP
. Taunt
During your opponent’s next turn, the defending Pokemon cannot retreat and can only use attacks that deal damage.
FC Night Claw 40+
This attack does 40 damage plus 10 more damage for each Gliscor Lv.X, Gliscor, and Gligar you have in play, including this one.
Weakness: none
Resistance: lightning, grass -20
Retreat cost: 0

Card #41
Gligar
Fighting
60 HP
. Call for Swarm
Search your deck for a Gligar and put it on your bench. Shuffle your deck afterward.
FF Dive Bomb 50
Flip a coin. If tails, this attack does nothing and put 2 damage counters on Gligar.
Weakness: none
Resistance: lightning, grass -20
Retreat cost: 0

Card #42
Dusknoir
Psychic/Star
130 HP
Poke-power: Spook
Once during your turn, before you attack, you may flip a coin. If heads, switch the defending Pokemon with one of your opponent’s benched Pokemon.
PPS Trick or Treat
Flip a coin. If heads, this attack does 110 damage. If tails, remove 6 damage counters from the defending Pokemon.
Weakness: dark +30
Resistance: colorless -30
Retreat cost: 4

Card #43
Dusclops
Psychic/Star
80 HP
PPS Shadow Sneak 30
Put 1 damage counter on 3 of your opponent’s benched Pokemon.
Weakness: dark +20
Resistance: colorless -30
Retreat cost: 3

Card #44
Duskull
Psychic
50 HP
C Startle
Flip a coin. If heads, the defending Pokemon is now paralyzed.
C Peek
Look at the top card of your deck, the top card of your opponent’s deck, one card in your opponent’s hand, one of your prize cards, or one of your opponent’s prize cards. Return that card to its original position afterwards. Your opponent may not see the card.
Weakness: dark +10
Resistance: colorless -20
Retreat cost: 2
 
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