Dead Island Discussion Thread

Emperor_Gaius

Formerly mlouden03
Member
Dead Island is a new Zombie-rpg game that came out for xbox 360 and Ps3 Today. I played it for 10 hours straight and the game is AMAZING. Does anyone else on here have it? What do you think of it? Do you have xboxlive, if so what's your gamertag?
 
mlouden03 said:
Dead Island is a new Zombie-rpg game that came out for xbox 360 and Ps3 Today. I played it for 10 hours straight and the game is AMAZING. Does anyone else on here have it? What do you think of it? Do you have xboxlive, if so what's your gamertag?

Yea dude I got it. XBOX : xt bro

Ive been trying to play with someone for a while, add me and lets play
 
Is it anything like both Dead Rising Games (with limited melee use and takes-forever-to-kill zombies)? If it is I'm not buying it. However I did see a review and each character gets a class of sorts, so it still looks interesting
 
Tyrant Tyranitar said:
Is it anything like both Dead Rising Games (with limited melee use and takes-forever-to-kill zombies)? If it is I'm not buying it. However I did see a review and each character gets a class of sorts, so it still looks interesting

Over time, your weapons wear out, unless you repair them. At that time, it takes forever to kill something. I'm not a fan of FPS anything, and I picked it up last night. I'm really enjoying it so far.

As you level up, you get talent points that you are able to spend in talent trees, similar to World of Warcraft.

Overall, I've really liked it so far. Hoping to get some more time in on it in the next few days before I have to take it back. I may end up breaking down and buying it if I can come up with the funds.
 
Secretsof2113 said:
Over time, your weapons wear out, unless you repair them. At that time, it takes forever to kill something. I'm not a fan of FPS anything, and I picked it up last night. I'm really enjoying it so far.
Do your weapons wear out over 5 minutes? Or is it longer?
 
Tyrant Tyranitar said:
Do your weapons wear out over 5 minutes? Or is it longer?

It depends..honestly just kicking is easiest to deal with common infected. kick them down and once their stamina is down just keep kicking til they're dead. you don't grt guns til like aprox. 8 hours in (35% of the way through according to the game).

Secretsof2113 said:
Overall, I've really liked it so far. Hoping to get some more time in on it in the next few days before I have to take it back. I may end up breaking down and buying it if I can come up with the funds.


I'd buy it..the story is amazing and assuming they do DLC it'll be even better
 
Been playing for about six hours now. Got it on the 360 but wishing I had gotten it on the PC now that I know they fixed the problems it was having with Steam.

Anyway, I'm enjoying it a lot right now. I feel as though the developers missed a lot of opportunities with characters, combat, some environments, and the story in general. The scope of the game doesn't feel as big as it should. The trailer promised somewhat of an emotional story but so far it's been pretty generic, especially with the sidequests. Escort missions, obtain x amount of y, repeatable quests, and others are way too prominent. However, I do think it's a lot of fun. Probably some of the most fun I've had with a video game in a long time. The combat isn't flawless and there are a lot of problems, but it just feels good. Dead Island is frustratingly fun. It doesn't feel like a finished game and the trailer back from a few months ago generated so much hype that it was impossible for Dead Island to live up to it. That being said, it's still an enjoyable game. I think Jim Sterling said it best in his review

"Is Dead Island good? Yes it is ... but it isn't at the same time. It's inspired, but turgid. Brilliant, but flawed. Fun, but infuriating. Like the living dead itself, Dead Island is a contradiction from beginning to end. However, I feel you need to play it, because despite copying so much from infinitely smoother games, there's nothing quite like it on the market. That, itself, is yet another contradiction in the confused, conflicted, often completely beautiful mess that is Dead Island."
 
I wished there was character creation, as stated above, and also if you could Really make choices (hoping there's something like a "who to save" choice art the end where you could only get like 6 of the however many surviving npc's off to safety (or whatever the ending is)..

There are some stupid glitches, but combat so far doesn't seem bad/glitchy at all. I love the customizable weapons. I hate stupid noobs who steal others thrown weapons, I accidently threw my fully upgraded electrified machete..and when i went to the body it wasn't there XD
 
The trailer I saw a couple months back looked promising. I may pick it up.
 
There's some stupid glitches..imo they shouldnt have an online game you join of someone else's affect your personal game. I joined a game a bit further than me and missed a bit of the story. :(
 
Gale said:
Been playing for about six hours now. Got it on the 360 but wishing I had gotten it on the PC now that I know they fixed the problems it was having with Steam.

Anyway, I'm enjoying it a lot right now. I feel as though the developers missed a lot of opportunities with characters, combat, some environments, and the story in general. The scope of the game doesn't feel as big as it should. The trailer promised somewhat of an emotional story but so far it's been pretty generic, especially with the sidequests. Escort missions, obtain x amount of y, repeatable quests, and others are way too prominent. However, I do think it's a lot of fun. Probably some of the most fun I've had with a video game in a long time. The combat isn't flawless and there are a lot of problems, but it just feels good. Dead Island is frustratingly fun. It doesn't feel like a finished game and the trailer back from a few months ago generated so much hype that it was impossible for Dead Island to live up to it. That being said, it's still an enjoyable game. I think Jim Sterling said it best in his review

"Is Dead Island good? Yes it is ... but it isn't at the same time. It's inspired, but turgid. Brilliant, but flawed. Fun, but infuriating. Like the living dead itself, Dead Island is a contradiction from beginning to end. However, I feel you need to play it, because despite copying so much from infinitely smoother games, there's nothing quite like it on the market. That, itself, is yet another contradiction in the confused, conflicted, often completely beautiful mess that is Dead Island."


Chris, you gotta think too, Deep Silver isn't some EA or Square Enix sized company. A lot of the missed opportunities, both graphically and otherwise, may have partially been due to budget issues. I know a lot of things were far from perfect in this game. But man, it was good despite that!
 
I beat the game a few days ago and am in my second playthrough. Not to give any spoilers but I hoped the ending would be a bit better. Still an amazing game :)
 
Reviving because of important new information. The new campaign Ryder White came out a few days ago, I started it and it's pretty good so far. Only downside is that it is single player only, but greatly expands on the story/backstory of the game.
 
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