This deck has been worked on more times then i care to count. It STILL needs a bit of help(more like advice...whether card A is good, or should I replace it with card B. That sort of thing) Here's my current list:
Manz: 21
4-3-4 Blaziken PL{R}
3-1 Blaziken FB Lv. X{R}
1-1-1 Typhlosion Prime{R}
2 Uxie LA{P}
1 Azelf LA{P}
T/S/S: 29
3 Rare Candy
2 Expert Belt
3 Pokémon Communication
1 Luxury Ball
3 Warp Point
4 Bebe's Search
2 Pokémon Collector
3 Professor Oak's New Theory
1 Palmer's Contribution
2 Seeker
2 Twins
3 Broken Time-Space
NRG: 10
4{C}{C}
6{R}
Strategy:....has completely changed. Originally, the purpose of this deck was to set up fast and start killing pokemon before they could kill me. Now, i feel like i've gone in the direction of more set up and kill, with the addition of Nidoqueen and Poke-Healers and such. I've since gone completely aggro and changed this deck dramatically. I have no idea how it's going to run and am looking for suggestions to help it set up quicker and hit harder. I've removed such things as said Nidoqueen, Poke-Healers, and my Palmers(shouldn't need recovery if this deck works the way it's supposted to, however I'll add it back in if people think it'll still work.
**Edit for like the 15,000th time** Palmers is back in, as well as some more new stuff, and re-ordering of further stuff. I think I've got a pretty solid list now, all that's left is to test it out.
Manz: 21
4-3-4 Blaziken PL{R}
3-1 Blaziken FB Lv. X{R}
1-1-1 Typhlosion Prime{R}
2 Uxie LA{P}
1 Azelf LA{P}
T/S/S: 29
3 Rare Candy
2 Expert Belt
3 Pokémon Communication
1 Luxury Ball
3 Warp Point
4 Bebe's Search
2 Pokémon Collector
3 Professor Oak's New Theory
1 Palmer's Contribution
2 Seeker
2 Twins
3 Broken Time-Space
NRG: 10
4{C}{C}
6{R}
Strategy:....has completely changed. Originally, the purpose of this deck was to set up fast and start killing pokemon before they could kill me. Now, i feel like i've gone in the direction of more set up and kill, with the addition of Nidoqueen and Poke-Healers and such. I've since gone completely aggro and changed this deck dramatically. I have no idea how it's going to run and am looking for suggestions to help it set up quicker and hit harder. I've removed such things as said Nidoqueen, Poke-Healers, and my Palmers(shouldn't need recovery if this deck works the way it's supposted to, however I'll add it back in if people think it'll still work.
**Edit for like the 15,000th time** Palmers is back in, as well as some more new stuff, and re-ordering of further stuff. I think I've got a pretty solid list now, all that's left is to test it out.