• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Bisharp Addition (Unlimited)

Is this deck good?

  • Good

    Votes: 3 75.0%
  • Bad

    Votes: 1 25.0%

  • Total voters
    4

Chaos Ripper

Obsessed w/ TES-Oblivion, Lamb of God, and GH-WOR
Member
This is a little rogue deck i came up with after today's prerelease, and my first deck in the Master division. (that's a long story on how i suddenly became a Master)

4-4 Bisharp NV
3 Crobat G PL
2 Zapdos MD
2-1 Uxie Lv.X LA
1 Cleffa HS
2-2 Zoroark BW

Pokemon-21

4 Special {D}
5 Basic {D}
2 {C}{C}

Energy-11

3 Pokemon Collector
2 Professor Oak's New Theory
2 Interviewer's Questions
2 Bianca
3 Professor Elm's Training Method
4 Pokemon Catcher
4 PokeTurn
4 Plus Power
4 Super Scoop Up

T/S-28

Bisharp HP 90 {D}
Stage 1- Evolves from Pawniard

{D} Finishing Blow 20+

If the Defending Pokemon already has damage counters on it, this attack does 50 more damage.

{D}{C} Night Slash 30

Switch this Pokemon with 1 of your Benched Pokemon.

W-{F} x 2 Rs-{P} -20 Rt-{C}

The key of this deck is Bisharp. Using Zapdos MD and Crobat G, I spread around damage to activate Finishing Blow's effect, making the attack 70 damage. 80 if Bisharp has a special {D} on him. Uxie Lv.X, Cleffa, and Zoroark for draw power, hand refresh, and back-up. Super Scoop Up and PokeTurn to spread damage over and over. Everything else is typical.
 
RE: Bisharp Addition Unlimited

Derp, I saw Bisharp and just decided to read the thread. My bad.
 
Back
Top