• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Big Basics

SynxS1N

Follow your heart...
Member
I brought this list over from a different website and it's a nice take on a classic. Hope you like.

Pokemon: 14
  • 3 Landorus EX
  • 3 Mewtwo EX
  • 2 Drfiblim DRX
  • 2 Drifblim PLB
  • 4 Drifloon
Trainers: 34
  • 4 Professor Juniper
  • 4 N
  • 2 Colress
  • 2 Skyla
  • 4 Pokemon Catcher
  • 4 Hypnotoxic Laser
  • 3 Ultra Ball
  • 3 Float Stone
  • 2 Switch
  • 2 Enhanced Hammer
  • 1 Super Rod
  • 1 Dowsing Machine
  • 2 Virbank City Gym
Energy: 12
  • 4 DCE
  • 8 Fighting
Strategy:

Set-up the appropriate pokemon depending on the opposing deck (landorus for darkrai, drifblim for plasma, mewtwo for anything) and swing. Use laserbank to increase damage output and make the deck more viable.

Deck Math:

Shadow Steal (3 special energy in opp grave) [150] + LaserBank [30] = 180
2 Derail [140] + LaserBank [30] = 170
2 Hammerhead vs Dakrai/Thundurus [120] + 2 turns Laserbank [60] = 180 (ko)
X-ball vs 3 energy Kyurem PLF [100] + LaserBank [30] = 130 (ko)
 
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