A few notes before you read this:
I know a 252/242/4 spread isn't always what I should do. For right now, they're there to be placeholders for when I (or you) really decide how it should be.
This (currently) is a Pokemon Showdown team. Assume IVs will be 31, or 0 in speed
I probably left out a few details, so please ask/tell me..
I do generally attempt to avoid Hidden Power, because of the work I have to do in the actual game, but if I REALLY need it, I'll do my best.
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Here's the deal: I'm training a Showdown team right now to enter a local tournament at an anime convention, with VGC-like rules. I went ahead and thought up of a team, but it isn't near complete. I copy and pasted a team I made and I played a few games with it, and I found it to be satisfactory enough to keep going with it.
Chandelure (M) @ Mental Herb
Ability: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 HP
Quiet Nature
- Heat Wave
- Shadow Ball
- Trick Room
- Protect
This is my Trick Room setter-upper. It's a pretty basic set, if I have to say so myself. Currently, I'm conflicted on which item I should give it, so for right now, I put a Mental Herb on it in case of Prankster-Taunts.
Togekiss (F) @ Sitrus Berry
Ability: Serene Grace
EVs: 252 HP / 128 Def / 128 SDef
Sassy Nature
- Air Slash
- Thunder Wave
- Roost
- Follow Me
This is my support for Chandelure. I like the set, but it can't protect against a Rock Slide-Fake out turn. (Unless I protect on Chandelure, of course.) I know the EVs look kind of weird, but I put it that way so I can see which one I'll need more, then I'll balance it accordingly.
Abomasnow (M) @ Ice Gem
Ability: Snow Warning
EVs: 48 Atk / 208 Def / 252 SDef
Quiet Nature
- Blizzard
- Giga Drain
- Ice Shard
- Protect
I took this build directly off of an example Hail Room. I love this Abomasnow though. The Hail is nice against clearing sandstorm and rain, and the moveset, for me, is nice too. Ice shard for priority in and out of Trick Room.
Scrafty (M) @ Chople Berry
Ability: Moxie
EVs: 252 HP/ 252 Atk/ 4 SDef
Brave Nature
- Drain Punch
- Crunch
- Fake Out
- Detect
This is my Fake Out-er. Another basic set. I was thinking about giving him a buff move in favor of stalling with Togekiss, but it might not be able to be utilized at all sometimes, and waste a move slot.
Metagross @ Steel Gem
Ability: Clear Body
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
- Meteor Mash
- Bullet Punch
- Zen Headbutt
- Protect
I thought Metagross would be a good idea for another priority attacker. I also find him a very good switch-in on a Rock Slide. Chandelure and Metagross seem to have a pretty good amount of synergy with each other, in terms of switches.
Gastrodon (F) @ Rindo Berry
Ability: Storm Drain
EVs: 252 SAtk / 80 Def / 176 SDef
Quiet Nature
- Muddy Water
- Blizzard
- Ice Beam
- Protect
I like my Gastrodon, and it was just another reason to have another Blizzard attacker. I made this one more focused on Sp. Att, but feel free to tell me that's a bad idea. Ice beam is there to help focus things like the genies. Also for soaking up puddles so my candles won't go out!
I know a 252/242/4 spread isn't always what I should do. For right now, they're there to be placeholders for when I (or you) really decide how it should be.
This (currently) is a Pokemon Showdown team. Assume IVs will be 31, or 0 in speed
I probably left out a few details, so please ask/tell me..
I do generally attempt to avoid Hidden Power, because of the work I have to do in the actual game, but if I REALLY need it, I'll do my best.
------------------------------------------------------
Here's the deal: I'm training a Showdown team right now to enter a local tournament at an anime convention, with VGC-like rules. I went ahead and thought up of a team, but it isn't near complete. I copy and pasted a team I made and I played a few games with it, and I found it to be satisfactory enough to keep going with it.
Chandelure (M) @ Mental Herb
Ability: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 HP
Quiet Nature
- Heat Wave
- Shadow Ball
- Trick Room
- Protect
This is my Trick Room setter-upper. It's a pretty basic set, if I have to say so myself. Currently, I'm conflicted on which item I should give it, so for right now, I put a Mental Herb on it in case of Prankster-Taunts.
Togekiss (F) @ Sitrus Berry
Ability: Serene Grace
EVs: 252 HP / 128 Def / 128 SDef
Sassy Nature
- Air Slash
- Thunder Wave
- Roost
- Follow Me
This is my support for Chandelure. I like the set, but it can't protect against a Rock Slide-Fake out turn. (Unless I protect on Chandelure, of course.) I know the EVs look kind of weird, but I put it that way so I can see which one I'll need more, then I'll balance it accordingly.
Abomasnow (M) @ Ice Gem
Ability: Snow Warning
EVs: 48 Atk / 208 Def / 252 SDef
Quiet Nature
- Blizzard
- Giga Drain
- Ice Shard
- Protect
I took this build directly off of an example Hail Room. I love this Abomasnow though. The Hail is nice against clearing sandstorm and rain, and the moveset, for me, is nice too. Ice shard for priority in and out of Trick Room.
Scrafty (M) @ Chople Berry
Ability: Moxie
EVs: 252 HP/ 252 Atk/ 4 SDef
Brave Nature
- Drain Punch
- Crunch
- Fake Out
- Detect
This is my Fake Out-er. Another basic set. I was thinking about giving him a buff move in favor of stalling with Togekiss, but it might not be able to be utilized at all sometimes, and waste a move slot.
Metagross @ Steel Gem
Ability: Clear Body
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
- Meteor Mash
- Bullet Punch
- Zen Headbutt
- Protect
I thought Metagross would be a good idea for another priority attacker. I also find him a very good switch-in on a Rock Slide. Chandelure and Metagross seem to have a pretty good amount of synergy with each other, in terms of switches.
Gastrodon (F) @ Rindo Berry
Ability: Storm Drain
EVs: 252 SAtk / 80 Def / 176 SDef
Quiet Nature
- Muddy Water
- Blizzard
- Ice Beam
- Protect
I like my Gastrodon, and it was just another reason to have another Blizzard attacker. I made this one more focused on Sp. Att, but feel free to tell me that's a bad idea. Ice beam is there to help focus things like the genies. Also for soaking up puddles so my candles won't go out!