So yeah, working on an arceus deck these things are almost pure metagame, deciding on how many different types of one arceus you put in your deck.
I sort of have a lack of omniscient lv.X. so running the deck with the 100 damage flip one
Pokémon (18)
2 {W}
2 {G}
1 Omni lv.x
2 100 flip LV.X
1 {F}
3 {C}
1 {D}
2 {R}
1 {L}
2 {P}
1 {M}
--------
TRAINERS (22)
3 Beginning door
2 Pokemon collector
1 Fisherman
2 Ultimate Zone
1 Time Space Distortion
1 Potion
3 Energy Exchanger
4 Energy Search
3 PONT
1 Judge
1 Flower Shop Lady
----------
Energy (20)
3 {R}
3 DC
1 {L}
2 {P}
2 R
3 {G}
1 Cyclone
2 {W}
1 SP{D}
1 {F}
1 {M}
I sort of have a lack of omniscient lv.X. so running the deck with the 100 damage flip one
Pokémon (18)
2 {W}
2 {G}
1 Omni lv.x
2 100 flip LV.X
1 {F}
3 {C}
1 {D}
2 {R}
1 {L}
2 {P}
1 {M}
--------
TRAINERS (22)
3 Beginning door
2 Pokemon collector
1 Fisherman
2 Ultimate Zone
1 Time Space Distortion
1 Potion
3 Energy Exchanger
4 Energy Search
3 PONT
1 Judge
1 Flower Shop Lady
----------
Energy (20)
3 {R}
3 DC
1 {L}
2 {P}
2 R
3 {G}
1 Cyclone
2 {W}
1 SP{D}
1 {F}
1 {M}