Experience: Novice
Pokemon
Trainers
Energy
Strategy
Doesn't matter if you start first or second, both have their benefits. Ideal starter is Xerneas, getting an energy attachment first turn is almost a requirement. Probably the best turn 1 you can have is Xerneas with an energy attached in active ready to Geomancy, Spritzee on the bench ready to be evolved next turn, Xerneas EX/Mewtwo EX on the bench getting ready, and Fairy Garden in play in that order from highest to lowest priority. Turn 2 should comprise of evolving Spritzee into Aromatisse, attaching another energy to the bench, and using Geomancy. Turn 3, Time to attack, retreat Xerneas, put attacker in active move energy to attacker (you should have at least 4 energy on your field by now), then start attacking. If your attacker gets heavily damaged move the energy off and use max potion, if your attacker is KO'd you better get that energy back and fast or you'll fall behind. Now for some explanations for some of my card choices, Keldeo EX for getting rid of status effects, allowing Xerneas EX to X Blast for consecutive turns, and annoy opponents that are using Pokemon that are weak to water. Mewtwo EX is to KO any energy heavy Pokemon (Snorlax, Lugia, Xerneas EX, Yveltal EX, Mewtwo EX, etc.) because most Pokemon with a lot of energy on them do OHKO's and OHKO's are your mortal enemy in this deck. Shauna instead of N, this is personal preference I have paranoia to the point I won't use N even if it's the only supporter in my hand unless there is a noticeable prize lead because the chance that it might help my opponent more than it'll help me freaks me out so you can change that if you wish. Pokemon Catcher is to focus down threats to your strategy and your energy (which is the most important resource in the deck). Exp Share is to keep as much energy in play as possible when your attacker gets KO'd. Tool Scrapper is for when your opponent is exploiting tool cards, such as Garbodor/Tool, Keldeo/Float Stone, and Exp Shares. Energy Retrieval/Super Rod/Professor's Letter are for getting your Energy back after an attacker gets KO'd with energy on it, GETTING THIS ENERGY BACK IS IMPORTANT, Super Rod has the versatility of also getting back Pokemon, Energy Retrieval just brings the energy straight from the discard into your hand and I prefer it over Superior Energy Retrieval because it doesn't require you to discard but it's just another one of those preference things, and Professor's Letter pulls 2 energy from your deck into your hand. Last but not least Double Colorless Energy, which allows you to power your main attackers (Xerneas EX/Mewtwo EX) that much faster and it also keeps more energy in play.
Things I'm Considering:
More Mewtwo EX
Switch/Escape Rope
Things I'm Not Considering:
Slurpuff
Rainbow Energy/Prism Energy
Misc. Tech Pokemon
Taking out Pokemon Catchers
Hypnotoxic Laser
Muscle Band
Pokemon
- 3 Xerneas EX XY
- 3 Xerneas XY
- 2-2 Aromatisse XY
- 1 Keldeo EX LT
- 1 Mewtwo EX LT
Trainers
- 4 Shauna
- 4 Sycamore
- 3 Skyla
- 2 N
- 3 Max Potion
- 3 Pokemon Catcher
- 3 Level Ball
- 3 Ultra Ball
- 2 Exp Share
- 2 Tool Scrapper
- 1 Energy Retrieval
- 1 Super Rod
- 1 Professor's Letter
- 3 Fairy Garden
- 1 Dowsing Machine ACE SPEC
Energy
- 10 Fairy Energy
- 2 Double Colorless Energy
Strategy
Doesn't matter if you start first or second, both have their benefits. Ideal starter is Xerneas, getting an energy attachment first turn is almost a requirement. Probably the best turn 1 you can have is Xerneas with an energy attached in active ready to Geomancy, Spritzee on the bench ready to be evolved next turn, Xerneas EX/Mewtwo EX on the bench getting ready, and Fairy Garden in play in that order from highest to lowest priority. Turn 2 should comprise of evolving Spritzee into Aromatisse, attaching another energy to the bench, and using Geomancy. Turn 3, Time to attack, retreat Xerneas, put attacker in active move energy to attacker (you should have at least 4 energy on your field by now), then start attacking. If your attacker gets heavily damaged move the energy off and use max potion, if your attacker is KO'd you better get that energy back and fast or you'll fall behind. Now for some explanations for some of my card choices, Keldeo EX for getting rid of status effects, allowing Xerneas EX to X Blast for consecutive turns, and annoy opponents that are using Pokemon that are weak to water. Mewtwo EX is to KO any energy heavy Pokemon (Snorlax, Lugia, Xerneas EX, Yveltal EX, Mewtwo EX, etc.) because most Pokemon with a lot of energy on them do OHKO's and OHKO's are your mortal enemy in this deck. Shauna instead of N, this is personal preference I have paranoia to the point I won't use N even if it's the only supporter in my hand unless there is a noticeable prize lead because the chance that it might help my opponent more than it'll help me freaks me out so you can change that if you wish. Pokemon Catcher is to focus down threats to your strategy and your energy (which is the most important resource in the deck). Exp Share is to keep as much energy in play as possible when your attacker gets KO'd. Tool Scrapper is for when your opponent is exploiting tool cards, such as Garbodor/Tool, Keldeo/Float Stone, and Exp Shares. Energy Retrieval/Super Rod/Professor's Letter are for getting your Energy back after an attacker gets KO'd with energy on it, GETTING THIS ENERGY BACK IS IMPORTANT, Super Rod has the versatility of also getting back Pokemon, Energy Retrieval just brings the energy straight from the discard into your hand and I prefer it over Superior Energy Retrieval because it doesn't require you to discard but it's just another one of those preference things, and Professor's Letter pulls 2 energy from your deck into your hand. Last but not least Double Colorless Energy, which allows you to power your main attackers (Xerneas EX/Mewtwo EX) that much faster and it also keeps more energy in play.
Things I'm Considering:
More Mewtwo EX
Switch/Escape Rope
Things I'm Not Considering:
Slurpuff
Rainbow Energy/Prism Energy
Misc. Tech Pokemon
Taking out Pokemon Catchers
Hypnotoxic Laser
Muscle Band