mrwillster said:
hey just a thought, wouldnt shiftry from next destinies be alot of fun in this deck? i mean throw in some candies to get there faster, throw in some seekers to play your shiftries again, and to make your opponent play a poke again so u could get 2 damage on it! wooooot!
but it's 1 flip of the coin and if you roll tails, the idea completely fails and you are left with a sitting shiftry who is weaker than poop (60 damage) and requires 3 energies. too much space for the flip of 1 coin. that 1 flip would more than likely determine the entire game lol.
let's look @ what the starting absol does to the meta pokemon after the pokebody.
CMT:
Mewtwo EX 150hp (4 energy 1HKO with your mewtwo, that is crucial means you don't need to scurry for your plus power
Celebi (left with 40hp on the bench)
Tornadus (left with 90hp)
Zekeels
Zekrom EX 160hp
Zekrom BW 110hp
Thunderus 90hp
Tynamo 10hp, 20hp (ouch. leaving an eel with 70hp)
any baby pokemon (10hp)
Smeargle 50hp
Terrkion & Landorus decks
Landorus 90hp
Terrkion 110hp
Shaymin 50hp
as you can see, it cripples all decks. making 1HKO's much easier.
So your opponent has to make 1 of 2 choices. Altering their entire game play disrupting the flow of their decks to a degree.
Choice 1, play your pokemon and take the 20 damage anyways.
Or hold off and wait until the Absol is KO'd meaning they have to wait an extra turn, losing a turn to play their evolves if they do play evolves at all.
I think Absol, when found with the right synergies is going to be a devastating card.