Okay Aladdin referance aside this team is sort of based off of N's Final Team in Black and White... with a few excpetions. So let's begin. Also it's good to be back.
Skarmory @ Leftovers
Nature: Careful (+ Sp.Def - Sp.Atk)
Ability: Sturdy
EVs: 252 HP, 4 Def, 252 Sp. Def
- Spikes
- Whirlwind
- Roost
- Taunt
This Skarmory is mainly for set up and is rather special defensive. Spikes is Skarmory's main point of damage while Whirlwind drags out a Pokemon thus damaging it with Spikes. Roost is Skarmory's main (and only) recovery move while Taunt stops other Pokemon from setting up. It's an interesting and somewhat useful set.
Herracross @ Choice Scarf
Nature: Adament (+ Atk, - Sp.Atk)
Ability: Guts
EVs: 252 Atk, 4 HP, 252 Spd
-Megahorn
-Close Combat
-Stone Edge
-Sleep Talk
A rather unique set for a rather unique Pokemon for Ubers. Megahorn is great for Psychic and Dark types and it's a great move for Herracross in general. Close Combat is pretty good to. The only downside is it's Def and Sp.Def are lowered but that's something to look past. Stone Edge is great against Flying types and deals a nice chunk of damage to Pokemon that don't resist it. Sleep Talk is great way for Herracross to deal damage while it's asleep. Plus it still activates Guts.
Arceus @ Mind Plate
Nature: Modest (+ Sp. Atk, - Atk)
Ability: Multitype
EVs: 4 HP, 252 Sp. Atk, 252 Spd
-Psycho Shock
-Focus Blast
-Recover
-Calm Mind
This move set for Arceus seems to work pretty well for me. Psycho Shock is for STAB and for taking care of Posion and Fighting types. Focus Blast is Arceus' way for dealing with Dark types. Recover is it's main form of well recovery and Calm Mind boost it's already good Sp. Atk and Sp. Def by one stage and that can change the game.
Reshiram @ Choice Specs
Nature: Timid (+ Spd, - Atk)
Ability: Turboblaze
EVs: 4 HP, 252 Sp. Atk, 252 Spd
-Blue Flare
-Dragon Pulse
-Draco Meteor
-Flamethrower
The legendary N uses in Pokemon White. Reshiram is a great Special Attacker starting with the moves Fusion Flare and Dragonbreath when caught in Pokemon Black. This gives you a great oppertunity to give it the TM's for Flamethrower and Dragon Pulse both of which are really great moves. Draco Meteor is sort of like a Dragon type version of Hyper Beam except it's not as strong and lowers the users Sp. Atk. Blue Flare is Reshiram's signiture move along with Fusion Flare and is a great move in general. Perfect for the Vast White Pokemon.
Zekrom @ Choice Band
Nature: Jolly (+ Spd, - Sp. Atk)
Ability: Teravolt
EVs: 252 HP, 252 Atk, 4 Spd
-Bolt Strike
-Outrage
-Dragon Claw
-Fusion Bolt
The legendary N uses in Pokemon Black. It's basicly Reshiram excpet for physical attakcs. The reason for this Zekrom having both Bolt Strike and Fusion Bolt is, excpet for Wild Charge and Volt Tackle, most Electric attacks are special based. Outrage is Zekrom's best Dragon type move with Dragon Claw as a close second. With these moves almost nothing can beat the Deep Black Pokemon. Excpet Ice and Ground types that is.
Quagsire @ Leftovers
Nature: Careful (+ Sp. Def, - Sp. Atk)
Ability: Water Absorb
EVs: 252 HP, 4 Def, 252 Sp. Def
-Scald
-Yawn
-Encore
-Recover
This Quagsire is the support of this team. Scald deals decent damage and can cause a burn on anything that's not a Fire type. Yawn is for giving Quagsire a few turns to deal some damage. Encore is great for trapping opponets in moves that don't deal damage and Recover is for recovery.
Well that's it for this team. If you have any suggestions please post them. I will glady accept any and all ideas. I might have to give Zekrom Wild Charge just because it deals more damage and the recoil can be worth the damage the move deals.

Skarmory @ Leftovers
Nature: Careful (+ Sp.Def - Sp.Atk)
Ability: Sturdy
EVs: 252 HP, 4 Def, 252 Sp. Def
- Spikes
- Whirlwind
- Roost
- Taunt
This Skarmory is mainly for set up and is rather special defensive. Spikes is Skarmory's main point of damage while Whirlwind drags out a Pokemon thus damaging it with Spikes. Roost is Skarmory's main (and only) recovery move while Taunt stops other Pokemon from setting up. It's an interesting and somewhat useful set.

Herracross @ Choice Scarf
Nature: Adament (+ Atk, - Sp.Atk)
Ability: Guts
EVs: 252 Atk, 4 HP, 252 Spd
-Megahorn
-Close Combat
-Stone Edge
-Sleep Talk
A rather unique set for a rather unique Pokemon for Ubers. Megahorn is great for Psychic and Dark types and it's a great move for Herracross in general. Close Combat is pretty good to. The only downside is it's Def and Sp.Def are lowered but that's something to look past. Stone Edge is great against Flying types and deals a nice chunk of damage to Pokemon that don't resist it. Sleep Talk is great way for Herracross to deal damage while it's asleep. Plus it still activates Guts.

Arceus @ Mind Plate
Nature: Modest (+ Sp. Atk, - Atk)
Ability: Multitype
EVs: 4 HP, 252 Sp. Atk, 252 Spd
-Psycho Shock
-Focus Blast
-Recover
-Calm Mind
This move set for Arceus seems to work pretty well for me. Psycho Shock is for STAB and for taking care of Posion and Fighting types. Focus Blast is Arceus' way for dealing with Dark types. Recover is it's main form of well recovery and Calm Mind boost it's already good Sp. Atk and Sp. Def by one stage and that can change the game.

Reshiram @ Choice Specs
Nature: Timid (+ Spd, - Atk)
Ability: Turboblaze
EVs: 4 HP, 252 Sp. Atk, 252 Spd
-Blue Flare
-Dragon Pulse
-Draco Meteor
-Flamethrower
The legendary N uses in Pokemon White. Reshiram is a great Special Attacker starting with the moves Fusion Flare and Dragonbreath when caught in Pokemon Black. This gives you a great oppertunity to give it the TM's for Flamethrower and Dragon Pulse both of which are really great moves. Draco Meteor is sort of like a Dragon type version of Hyper Beam except it's not as strong and lowers the users Sp. Atk. Blue Flare is Reshiram's signiture move along with Fusion Flare and is a great move in general. Perfect for the Vast White Pokemon.

Zekrom @ Choice Band
Nature: Jolly (+ Spd, - Sp. Atk)
Ability: Teravolt
EVs: 252 HP, 252 Atk, 4 Spd
-Bolt Strike
-Outrage
-Dragon Claw
-Fusion Bolt
The legendary N uses in Pokemon Black. It's basicly Reshiram excpet for physical attakcs. The reason for this Zekrom having both Bolt Strike and Fusion Bolt is, excpet for Wild Charge and Volt Tackle, most Electric attacks are special based. Outrage is Zekrom's best Dragon type move with Dragon Claw as a close second. With these moves almost nothing can beat the Deep Black Pokemon. Excpet Ice and Ground types that is.

Quagsire @ Leftovers
Nature: Careful (+ Sp. Def, - Sp. Atk)
Ability: Water Absorb
EVs: 252 HP, 4 Def, 252 Sp. Def
-Scald
-Yawn
-Encore
-Recover
This Quagsire is the support of this team. Scald deals decent damage and can cause a burn on anything that's not a Fire type. Yawn is for giving Quagsire a few turns to deal some damage. Encore is great for trapping opponets in moves that don't deal damage and Recover is for recovery.
Well that's it for this team. If you have any suggestions please post them. I will glady accept any and all ideas. I might have to give Zekrom Wild Charge just because it deals more damage and the recoil can be worth the damage the move deals.