Recent content by Seven Nation Army

  1. Seven Nation Army

    Standard Smog Alert (Rocket's Weezing / Koffing / Rocket's Sneasel / Fezandipiti ex)

    This looks like it would be fun to play around with on Live. Not too sure about IRL, though.
  2. Seven Nation Army

    More Cards Revealed from “Black Bolt” and “White Flare,” Including New “BWR” Rarity Cards!

    Dynamotor's back? Oh yeah, it's going to be a good time to be a Miraidon player!
  3. Seven Nation Army

    “Celestial Guardians” Pokemon TCG Pocket Set Announced for April, New Anniversary Missions!

    I don't know why I even read comment sections anymore. It always just turns into giant pissing contests.
  4. Seven Nation Army

    For the Third Time, TPCi Reiterates More Pokemon TCG Product On the Way

    Agreed. I don't like him at all. He's needlessly smug and snarky about every little thing.
  5. Seven Nation Army

    Misty’s Starmie & Misty’s Staryu from “Heat Wave Arena”

    The best thing about Misty's Starmie is that it could be good ammo for Misty's Gyarados' attack, and that's it. And as fun as Misty's Gyarados looks like it could be, I don't even have all that much faith in it.
  6. Seven Nation Army

    “Mega Brave” and “Mega Symphonia” Sets Trademarked for the Pokemon TCG, Hinting at Mega Evolutions?

    I think that Pokemon's going to release the Mega sets in 2026. It wouldn't make too much sense for them not too. Although, while they did imply the main focus of the H block would be Paradox Pokemon, the focus ended up shifting towards Stellar Tera Pokemon in the second half. But at the same...
  7. Seven Nation Army

    Standard Home Town (Hop's Zacian ex / Hop's Snorlax / Hop's Cramornat / Metang)

    If I had to pick, I would cut 1 Professor's Research, Hop's Cramorant, 1 Metang, and 1 Beldum.
  8. Seven Nation Army

    Standard Home Town (Hop's Zacian ex / Hop's Snorlax / Hop's Cramornat / Metang)

    I feel like the SVI Revavroom would fit in here decently well, since you are likely going to end up with a bunch of Energy in hand. Plus, it's a decent draw engine. In theory, at least.
  9. Seven Nation Army

    Standard Help with building Greninja ex and Lapras ex deck

    Personally, I'd also go for the Greninja ex from Twilight Masquerade instead of the one from Stellar Crown. It's honestly the best of the Greninja ex cards we have right now (as much as I like Greninja, I kind of hate that it has three ex cards now). For one Water Energy, you deal 170 damage and...
  10. Seven Nation Army

    Standard Masked Dancers (Ogerpon ex / Hisuian Lilligant VSTAR)

    Pokemon (15): Teal Mask Ogerpon ex TWM 025 x4 Hearthflame Mask Ogerpon ex TWM 040 x1 Wellspring Mask Ogerpon ex TWM 064 x1 Cornerstone Mask Ogerpon ex TWM 112 x1 Hisuian Lilligant VSTAR ASR 018 x1 Hisuian Lilligant V ASR 017 x1 Lumineon V BRS 041 x1 Bibarel BRS 121 x2 Bidoof CRZ 111 x2 Manaphy...
  11. Seven Nation Army

    Kilowattrel ex, Scrafty, Roto-Stick, and Other Gym Promos Revealed for April!

    Kilowattrel ex is making me hope that Miraidon has a chance again, but God knows how long it's going to be before we get that over here.
  12. Seven Nation Army

    Standard Rules regarding Shred attacks

    Gotcha! Thanks. I'm not really considering running Walking Wake, but the idea of a scenario like that just interested me a little bit.
  13. Seven Nation Army

    Standard Rules regarding Shred attacks

    You're welcome! Now, I've got a somewhat related question for the rest of you guys. Walking Wake ex has an Ability that says "Damage from attacks used by this Pokémon isn't affected by any effects on your opponent's Active Pokémon." But Alolan Vulpix VSTAR's attack and Cornerstone Mask Ogerpon...
  14. Seven Nation Army

    Standard POST-ROTATION: Buddies Beyond Time (Great Tusk/Gallade/Squawkabilly/Greninja)

    Pokemon (12): Great Tusk TEF x4 Gallade ASR 062 x2 Kirlia SIT 068 x2 Ralts ASR 060 x2 Squawkabilly ex PAL 169 x1 Radiant Greninja ASR 046 x1 Trainers (40): Professor Sada's Vitality PAR 170 x4 Explorer's Guidance TEF x4 Miss Fortune Sisters LOR 164 x2 Pal Pad SVI 182 x3 Super Rod PAL 188 x3...
  15. Seven Nation Army

    Standard Post-Rotation: Future Prism (Iron Valiant ex / Iron Crown ex / Miraidon / Xatu)

    Personally, I’d probably run Hisuian Heavy Ball instead of TM: Crisis Punch. TM: Crisis Punch deals a lot of damage, but the fact you can only use it if your opponent has 1 Prise card left makes me doubt just how useful it will actually be in practice. But on the other hand, Hisuian Heavy Ball...
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