‘Dream League’ Fully Revealed!

The official Pokemon-Card website has revealed the non-secret rare cards from SM11b Dream League!

The set will release in Japan next week on August 2nd. It will presumably become part of our Cosmic Eclipse set in November.

The set’s secret rare cards will leak over the next week. Stay tuned!

Thanks goes to Bangiras for the translations!

Oddish – Grass – HP60
Basic Pokemon

[C] Sweet Scent: Heal 30 damage from 1 of your Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Gloom – Grass – HP80
Stage 1 – Evolves from Oddish

[G] Sleep Powder: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Vileplume-GX – Grass – HP240
Stage 2 – Evolves from Gloom

Ability: Fragrant Flower Garden
Once during your turn (before your attack), you may heal 30 damage from each of your Pokemon.

[G][C] Big Bloom: 180- damage. This attack does 10 less damage for each damage counter on this Pokemon.

[G] Allergy Bomb GX: 50 damage. Your opponent’s Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Our, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Slugma – Fire – HP80
Basic Pokemon

[R] Searing Flame: Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Magcargo – Fire – HP120
Stage 1 – Evolves from Slugma

[R] Stomp Off: Discard 2 cards from the top of your opponent’s deck.

[R][C] Flamethrower: 80 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Torkoal – Fire – HP110
Basic Pokemon

[R] Fire Fling: Put 4 Fire Energy cards from your discard pile into your hand.

[R][R][R] Kindle: 100 damage. Discard an Energy from this Pokemon. Then, discard an Energy from your opponent’s Active Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Sneasel – Water – HP70
Basic Pokemon

[D] Agility: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Weavile – Water – HP90
Stage 1 – Evolves from Sneasel

[D] Nasty Plot: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

[D][D][C] Slash Claw: 110 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 0


Piplup – Water – HP60
Basic Pokemon

[W][W][W] Bubble Hold: 80 damage. If the Defending Pokemon is a Basic Pokemon, it can’t attack during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Prinplup – Water – HP
Stage 1 – Evolves from Piplup

[W] Water Drip: 20 damage.

[W][W][W] Direct Dive: Discard all Energy from this Pokemon and do 100 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Empoleon – Water – HP160
Stage 2 – Evolves from Prinplup

[C] Recall: Choose an attack from this Pokemon’s previous Evolutions and use it as this attack.

[C][C] Aqua Fall: 130 damage. Discard all Energy attached to this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Tympole – Water – HP60
Basic Pokemon

[C]  Flail Around: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Wishiwashi – Water – HP180
Basic Pokemon

Ability: Disperse
If this Pokemon has any damage counters on it, flip a coin at the end of your opponent’s turn. If tails, shuffle this Pokemon and all cards attached to it into your deck.

[W][W][C] Hydro Splash: 130 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


Dewpider – Water – HP60
Basic Pokemon

[C][C] Ram: 20 damage.

[W][C][C] Wave Splash: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Araquanid – Water – HP100
Stage 1 – Evolves from Dewpider

[C][C] Headstrike: 40 damage.

[W][C][C] Liquidation: 80 damage. During your next turn, any damage done to the Defending Pokemon by attacks is increased by 60.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Pikachu – Lightning – HP70
Basic Pokemon

[L] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L][L][C] Volt Tackle: 70 damage. This Pokemon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Raichu – Lightning – HP120
Stage 1 – Evolves from Pikachu

[C] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L] Powerful Spark: 20x damage. This attack does 20 damage times the amount of Lightning Energy attached to your Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Magnemite – Lightning – HP60
Basic Pokemon

[L] Mirror Shot: 10 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat:


Magneton – Lightning – HP80
Stage 1 – Evolves from Magnemite

Ability: Beacon
Once during your turn (before your attack), you may choose up to 3 Supporter cards from your deck, reveal them, and put them into your hand. Then, shuffle your deck. This Pokemon is now Knocked Out.

[L][L][C] Magnet Blast: 50 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Solgaleo & Lunala-GX – Psychic – HP270
Basic Pokemon (TAG TEAM)

[P][P][P][C] Cosmic Burn: 230 damage. This Pokemon can’t use Cosmic Burn during your next turn.

[P][P][C]+ Light of the Goddess: 200 damage. If you played “Lillie’s Best Effort” from your hand during this turn, during your opponent’s next turn, prevent all effects of attacks, including damage, done to each of your Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Koffing – Psychic – HP60
Basic Pokemon

Ability: Blast Bomb
Once during your turn (before your attack), if this Pokemon is discarded by the effect of “Roxie,” you may put 1 damage counter on each of your opponent’s Pokemon. (Resolve Roxie’s effect first.)

[P][C] Poison Gas: 10 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Weezing – Psychic – HP100
Stage 1 – Evolves from Koffing

Ability: Blast Bomb
Once during your turn (before your attack), if this Pokemon is discarded by the effect of “Roxie,” you may  put 1 damage counter on each of your opponent’s Pokemon. (Resolve Roxie’s effect first.)

[P][C] Balloon Burst: 90 damage. Discard this Pokemon and all cards attached to it.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Natu – Psychic – HP60
Basic Pokemon

[P] Future Sight: Look at the top 4 cards from either player’s deck and return them to the top of that deck in any order.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Xatu – Psychic – HP80
Stage 1 – Evolves from Natu

[P] Ominous Wind: Your opponent’s Active Pokemon is now Confused.

[P][C] Life Drain: Flip a coin. If heads, put damage counters on your opponent’s Active Pokemon until its remaining HP is 10.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Ralts – Psychic – HP60
Basic Pokemon

[C] Teleport: Switch this Pokemon with 1 of your Benched Pokemon.

[C] Ram: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Kirlia – Psychic – HP80
Stage 1 – Evolves from Ralts

[C] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[C][C] Spiral Kick: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gallade – Psychic – HP160
Stage 2 – Evolves from Kirlia

Ability: Double Type
As long as this Pokemon is in play, its type is both [P] and [F].

[C][C] Power Cyclone: 120 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Mimikyu – Psychic – HP70
Basic Pokemon

[C] Impersonate: Discard a Supporter card from your hand. Then, use the effect of that Supporter as an effect of this attack.

[P] Mischievous Hands: Put 2 damage counter on 2 of your opponent’s Pokemon each.

Weakness: none
Resistance: none
Retreat: 1


Onix – Fighting – HP110
Basic Pokemon

[C] Dig Deep: Put an Energy card from your discard pile into your hand.

[C][C][C] Tail Smash: 100 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Drilbur – Fighting – HP70
Basic Pokemon

[C] Rototiller: Shuffle a card from your discard pile into your deck.

[F] Mud Slap: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Excadrill – Fighting – HP140
Stage 1 – Evolves from Drillbur

[F] Eleventh Hour Tackle: 30+ damage. If you have 3 or fewer cards in your deck, this attack does 150 more damage.

[F] Drill Bazooka: 120 damage. Discard 4 cards from the top of your deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Palpitoad – Fighting – HP90
Stage 1 – Evolves from Tympole

[F] Mini Earthquake: 60 damage. This attack does 10 damage to each of your Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Seismitoad – Fighting – HP160
Stage 2 – Evolves from Paliptoad

Ability: Smooth Over
Once during your turn (before your attack), you may search your deck for a card, shuffle your deck, and then put that card on top of it.

[F][C][C][C] Tremor Fist: 80+ damage. This attack does 30 more damage for each of your Benched Pokemon with any damage counters on them.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Steelix – Metal – HP170
Stage 1 – Evolves from Onix

[C][C] Thwomp Fall: 50x damage. You may discard any number of Pokemon from your hand that have a Retreat Cost of 4. This attack does 50 damage for each card discarded in this way.

[M][C][C][C] Iron Tail: 100x damage. Flip a coin until you get tails. This attack does 100 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Clefairy – Fairy – HP50
Basic Pokemon

[C][C][C] Doll Transformation: 60 damage. Return this Pokemon and all cards attached to it into your hand. Then, you may play a Lillie’s Clefairy Doll from your hand as your Active Pokemon.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Reshiram & Zekrom-GX – Dragon – HP270
Basic Pokemon (TAG TEAM)

[R][L] Thunderflame Dream: 90x damage. Discard up to 3 in any combination of basic [R] and basic [L] Energy cards from your Benched Pokemon. This attack does 90 damage for each card discarded in this way.

[R][R][L][L]+ Cross Break GX: This attack does 170 damage to 1 of your opponent’s Benched Pokemon. If you played “N’s Resolve” from your hand during this turn, this attack also does 170 damage to another 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Lillipup – Colorless – HP60
Basic Pokemon

[C] Baby-Doll Eyes: The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C][C] Tackle: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Herdier – Colorless – HP100
Stage 1 – Evolves from Lillishit

[C] Work Up: During your next turn, this Pokemon’s attacks do 60 more damage to your opponent’s Active Pokemon.

[C][C][C] Headbutt Bounce: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Stoutland – Colorless – HP150
Stage 2 – Evolves from Herdier

Ability: Fierce Bark
Once during your turn (before your attack), when you play this card from your hand to evolve a Pokemon, you may discard an Energy from your opponent’s Active Pokemon. If this Pokemon is your Active Pokemon and is Knocked Out by damage from an opponent’s attack, you may discard an Energy from your opponent’s Active Pokemon.

[C][C][C] Overrun: 110 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Type: Null – Colorless – HP110
Basic Pokemon

[C][C] Air Slash: 50 damage. Discard an Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Silvally-GX – Colorless – HP210
Stage 1 – Evolves from Type: Null

Ability: Disc Reload
Once during your turn (before your attack), you may draw cards from your deck until you have 5 cards in your hand.

[C][C] Buddy Brave: 50+ damage. If you played a Supporter card from your hand during your turn, this attack does 70 more damage.

[C][C] White Knight GX: If your opponent’s Active Pokemon is an Ultra Beast, that Pokemon is Knocked Out. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Lana’s Fishing Rod – Trainer
Item

Shuffle 1 Pokemon and 1 Pokemon Tool from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Lillie’s Clefairy Doll – Trainer – HP30
Item

Play this card as if it were a 30 HP [C] Basic Pokemon.

At any time during your turn (before your attack), you may put this card on the bottom of your deck. (Discard all cards attached to it.)

This card can’t retreat. If this card is Knocked Out, your opponent can’t take any Prize cards for it.

You may play as many Item cards as you like during your turn (before your attack).


Will – Trainer
Supporter

After playing this card, the first time you flip a coin for the effect of a Trainer card, an Ability, or an attack during this turn, you may choose to make the result heads or tails.

You may play only 1 Supporter card during your turn (before your attack).


N’s Resolve – Trainer
Supporter

Discard the top 6 cards from your deck. Attach all basic Energy discarded in this way to 1 of your Benched Dragon Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


Roxie – Trainer
Supporter

Discard up to 2 Pokemon cards from your hand (excluding Pokemon-GX or EX). For each card you discarded, draw 3 cards from your deck.

You may play only 1 Supporter card during your turn (before your attack).


Rosa – Trainer
Supporter

You can play this card only if 1 of your Pokemon was Knocked Out during your opponent’s last turn.

Search your deck for a Pokemon, a Trainer, and a basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Clay – Trainer
Supporter

Discard the top 7 cards of your deck. Reveal all Item cards discarded in this way to your opponent, and put them into your hand.

You may play only 1 Supporter card during your turn (before your attack).


Lillie’s Best Effort – Trainer
Supporter

Draw 4 cards from your deck. If you have 3 or more cards in your hand at the end of this turn, shuffle cards into your deck until you have 2 cards remaining.

You may play only 1 Supporter card during your turn (before your attack).

The following are the set’s secret rare cards. The missing ones won’t be revealed until next week. Stay tuned!

As posted before, the set will feature a new type of rarity called “CHR.” This could stand for “character,” “common holo rare,” or something else. It could stand for “common holo rare” since the CHR cards revealed so far were originally common cards in the set.

??? CHR


??? CHR


Piplup – Water – HP60
Basic Pokemon

[W][W][W] Bubble Hold: 80 damage. If the Defending Pokemon is a Basic Pokemon, it can’t attack during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


??? CHR


??? CHR


??? CHR


??? CHR


??? CHR


Mimikyu – Psychic – HP70
Basic Pokemon

[C] Impersonate: Discard a Supporter card from your hand. Then, use the effect of that Supporter as an effect of this attack.

[P] Mischievous Hands: Put 2 damage counter on 2 of your opponent’s Pokemon each.

Weakness: none
Resistance: none
Retreat: 1


??? CHR


??? CHR


??? CHR

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  1. Nyora Ticked Off ^^
    Nyora

    Member

    I really dont understand this?

    "Ability: Fierce Bark
    Once during your turn (before your attack), if you played this card from your hand to evolve a Pokemon and this Pokemon is your Active Pokemon and Knocked Out by damage from an opponent’s attack, you may discard an Energy from your opponent’s Active Pokemon."
     
  2. Frost Amethyst AMAB-NB
    Frost

    Member

    Well the Pokemon selection in this set is fully hideous, bring on Alter Genesis please.
     
  3. Water Pokémon Master I like Pokemon more than you. :D
    Water Pokémon Master

    Webmaster News Head Activities Head Elite Member Advanced Member Member

    It's fixed now.
     
    Nyora likes this.
  4. Finally a water type Sneasel. Glad to see fighting type Palpitoad and Seismtoad too.
     
  5. AshCo Payne-ful
    AshCo

    Member

    I like water Sneasel and fighting Palpitoad/Seismitoad, and the supporter selection is some cool representation, but the Pokemon selection is... Ehh? I like some of the art at least, especially on the GX's and the Piplup line (that's my piplup bias though).
     
    TheAquaPiplup likes this.
  6. zzzeraora Aspiring Trainer
    zzzeraora

    Member

    what a lame reveal. i was so excited to see the title of this and there's still only 4 GX here....fudge off, Creatures Inc.
    you've got one more set left, do something good.

    Hell yeah. Like...do we need another Empoleon card? do we really fudging need another Stoutland line in Sun and Moon? They only have one more set left and it better not be as lame as this...
     
    Last edited by a moderator: Jul 28, 2019
  7. Poke_collector Aspiring Trainer
    Poke_collector

    Member

    Love that they’ve made a baby wishiwashi school mode
     
  8. jamashawalker Ikouze!
    jamashawalker

    Member

    I get that not every pokemon should be competitively viable in some way, but I'm really disappointed in their decisions towards some of these pokemon. They were low-key smart in giving wishiwashi a 3 retreat cost. 180+Buff padding, with the power the possibly recycle it back in the deck to heal off all the damage has STALL screaming all over it lol
     
  9. Rcxd9999 Aspiring Trainer
    Rcxd9999

    Member

    Not much that piques my interest but now that I've seen the complete Empoleon line it seems to have great versatility, if Empoleon's "Recall" truly doesn't need the same energy requirements to use it's pre-evolutions moves. It essentially can:
    • Do 80 damage and possibly stall a Basic active Pokemon for 1 energy.
    • Do 130 damage for 2 energy
    • Or do 100 to a benched Pokemon for 1 energy. (As long as you don't do a Rare Candy evolution as well)
    I doubt it'll see any play since it's a stage 2, it only has 160 HP and, in memory at least, Water Type doesn't have much support (not that it needs any water energy, meaning it can use any type of energy acceleration), but for a normal, non-GX Pokemon, Empoleon is quite versatile.
     
    Ghostrickster and TheAquaPiplup like this.
  10. Grass-Type Farm Owner Aspiring Trainer
    Grass-Type Farm Owner

    Member

    I was wondering whether Wishiwashi's School Form would ever get a regular card or if it would be relegated to "big" special cards like GXs.
     
    Chimecho3000 likes this.
  11. AshCo Payne-ful
    AshCo

    Member

    I don't mind the Empoleon, that's my favorite Pokemon of all time, and the art on the entire line is some of the best it's ever gotten. I usually give a pass to the Pokemon I'm biased towards, to some people's dismay (Like, I adore the Reshiram/Zekrom GX in this set since I'm a gen 5 freak). But there's a few like the Pika/Raichu and Slugma/Magcargo/Torkoal that I don't get... They had space for a Snivy line, which Rosa is known for. The Pikachu and Raichu are immensely boring. It's just a mixed bag all around, some positives, some negatives in the set.

    Alter Genesis is a main set, Dialga/Palkia/Arceus seems like it's going to be fun, probably fantastic art-wise if Arita is doing it. It's going to be decently sized probably, hopefully allowing for some old Pokemon we haven't had in a few years. I'm sure it'll have something for everyone, but looking at the future, let's hope that Gen 8's TCG (unlike the games) improves upon the right steps gen 7 made while also lessening the problems it created. I'm not 100% certain of either way though.
     
  12. The Almighty Bidoof Just your everyday MtF trans Bidoof worshipper
    The Almighty Bidoof

    Member

    Every "a" and "b" set so far has had only 4 GXs (except Ultra Shiny for obvious reasons). I don't know why you'd expect more
     
  13. Alpacino TEU Jirachi for trade! See my thread!
    Alpacino

    Member

    If we still had Aqua Patch, I would really like to try Gallade Quagsire...but alas. Rosa is an awesome card and makes Stage 2's alot better.

    Maybe Gardeon + Mina is the best way to use Gallade?
     
    Articuno_Aria likes this.
  14. Gunther Spindler Aspiring Trainer
    Gunther Spindler

    Member

    Wow, Magneton is a must with Lt. Surge! You can get out of nowhere Surge and 2 more supporters you want to play if you behind, like 2 Rosas!
     
  15. derricktrainer Aspiring Trainer
    derricktrainer

    Member

    No Magnezone?
     
  16. Chimecho3000 Aspiring Trainer
    Chimecho3000

    Member

    That Magcargo looks eerily similar to the uncommon one in Primal Clash.
     
  17. NicoNoo Meta/budget player
    NicoNoo

    Member

    So the set has a much better track record than Remix Bout for the matter of introducing better cards post-rotation.

    Cards to pay attention to

    Empoleon line - may be a nice budget deck.
    Weavile line - may be used as an option in dark box to counter Reshizard, maybe if we get a damage booster on SwSh first set it will be better.
    Magneton line - Surge plays, Misty plays, Chateau lady plays.
    Koffing (but no Weezing) - if you're playing spread you will certainly use the spread Weezing instead of this single-time attacker, but Koffing is cool to get damage spread for your attacks, Roxie is already staple on that deck anyway.
    Xatu - may be used in a poison deck a la Raticate in expanded along with Will.
    SilvallyGX - The format new Octillery, and will probably replace Zoroark variants for those in love with them.
    ReshiZekrom - Possibly the BDIF after release considering all the support for both Electric and Fire types in format.

    Lana's Fishing Rod - bad recycling but it's this or Brook's Grit and your supporter for the turn. The fact that it can recycle tools makes it somewhat acceptable.
    Lillie's Clefairy Doll - pokesubstitute 2.0, except it self-recycles so that's much much better.
    Roxie - probably the best draw power for non-gx decks in ages, so it's a guaranteed staple for those decks. With Lana's rod, now you don't have to use Brook to recycle them.
    Clay - A better Bill, it also loads the discard pile with energy if you're lucky, for your fire deck and Naganadel purposes.
    Will - May warrant some interesting builds with false swipe attacks, but otherwise seems gimmicky.
     
  18. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    • Oddish/Gloom/Vileplume GX - Stage 2 Celesaur with butloads of healing. 3/2/4
    • Slugma/Magcargo - Ehh?! 2/2
    • Torkoal - Just use Fire Crystal on the first atk, find something else on the 2nd. 2 Geodudes
    • Sneasel/Weavile - Shame that we don't have CB anymore. That would be a Reshizard counter for the use of D energy. 3/3
    • Piplup/Prinplup/Empoleon - In 1 energy, you may distrupt basics or snipe 100. 3/3/4
    • Tympole/Palpitoad/Seismitoad - First F type Seismitoad and First Seismitoad in SM Block. With TCE: 0 Damage Benched = KO Dedenne, 1 Damaged Benched + Diancie * = KO Pikarom. Its ability is a Magcargo but a Stage 2. It can be come in handy. 3/3/3-4
    • Wishiwashi - Good ability... but only done on your opponent's turn so no Will for you. 3 Geodudes
    • Dewpider/Araquanid - Good with Giant Bombz other than that... forget it. 3/2
    • Pikachu/ Raichu - Best Nuzzle deck inclusion. 4/4
    • Magnemite/Magneton - Easiest way to use Lt. Surge. 2/4
    • Solgaleo & Lunala TTGX - 4 Geodudes
    • Koffing/Weezing/Roxie - Good draw and more effective spread for Weezing. (The other one). 3-4/3-4/3-4
    • Natu/Xatu - Nice if you play Lt. Surge/Koga/and Will. 3/3
    • Ralts/Kirlia/Gallade - Nice because Ralts can use Spell Tag and Mysterious Treasure. Gallade gaining two best types to be hitting with weakness is awesome. 3/3/4
    • Mimikyu - Not as perfect as Stormfront Sableye, but giving the opportunity for the 2nd supporter is good. 3-4
    • Onix/Steelix - 3/3 Geodudes
    • Drillbur/Excadrill - Still not impressed. 3/3
    • Clefairy/Lillie's Clefairy Doll - Hit 'n Run decks will love Poke Doll not the Clefairy. 2/4
    • Reshiram & Zekrom TTGX - 5 Geodudes
    • Lillipup/Herdier/Stoutland - Getting a F weakness makes the ability easy to activate. Heh?! 2/2/3
    • Type:Null/Silvally-GX - 5 Geodudes
    • Lana's Fishing Rod - this is the best recovery we can get Post-rotation. 3-4 Geodudes
    • Clay - Weird but it works. 3 Geodudes
    • Will - 5 Geodudes. Too bad we don't have Pokemon Catcher
    • N's Resolve - Good accel for N types. 4 Geodudes
    • Lillie's Best Effort - ok 3 Geodudes
    • Rosa - 5 Geodudes
    I think I've started to make the decklist slowly.
     
  19. Dark Espeon Dark Avatar
    Dark Espeon

    Member

    Empoleon: Nice versatile non-GX attacker.
    Wishiwashi: Nice stall card amd non-GX attacker combined with Giant Bomb and Lana's Fishing Rod.
    Raichu line: Great addition to a Nuzzle deck and one of the few non-GX decks with decent Pokémon search.
    Magneton: Lt. Surge's Strategy's best friend but we could be a pain to find after the rotation.
    Solgaleo & Lunala GX: Psychic version of Reshiram and Charizard GX.
    Weezing: Best combo with Roxie since there is no risk to start with him. Could make a Quad Garchomp and Giratina GX deck viable.
    Excadrill: Great low cost non-GX attacker but the Basic Pokémon could be hard to find after the rotation.
    Steelix: Great non-GX attacker that combos well with Poké Maniac.
    Reshiram & Zekrum GX: Low cost ohko machine that combos well with Naganadel and all the support it has access to.
    Silvally GX: Nice draw support and a decent attacker with the memories it has access to. Could even be used in a control deck with Jessie and James.

    Lana's Fishing Rod: Nice card retrieval trainer which can also used to recycle Giant Bomb and Spell Tag.
    Lillie's Clefairy Doll: Nice stall card in hit and run deck and could also be useful as a means to prevent decking out in decks like Excadrill.
    N's Resolve: Great acceleration for Dragon Pokémon and especially useful with Reshiram and Zekrum GX.
    Roxie: Great draw supporter especially when combined with Weezing from this set.
    Rosa: My favorit card from this set. Looks like an improved Teammates.
    Clay: Nice draw support for decks that run a lot of item cards such as Aegislash and decks that need to cycle through their deck fast like Excadrill.
    Lillie's Best Effort: Nice two-off in decks focused on Solgaleo and Lunala GX but not sold on it outside of that deck.
     
  20. Zekshiram will get noticed real quickly by Zekrochu players, just watch. The mechanics of the deck wouldn't be that far off.