All SM9 ‘Tag Bolt’ Cards!

All cards from SM9 Tag Bolt have now been revealed ahead of the set’s release date! (Excluding secret rares, of course.)

The set will release in Japan next week and will then become part of our Tag Team set in February.

A huge thanks goes to Bangiras for the translations!

Venusaur & Celebi-GX – Grass– HP270
Basic Pokemon (TAG TEAM)

[G][C][C] Pollen Hazard: 50 damage.  Your opponent’s Active Pokemon is now Burned, Confused and Poisoned.

[G][G][C][C] Solar Beam: 150 damage.

[G][G][C][C]+ Evergreen GX: 180 damage. Heal all damage from this Pokemon. If this Pokemon has at least 1 extra [G] Energy attached to it (in addition to this attack’s cost), shuffle all cards from your discard pile into your deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Weedle – Grass – HP40
Basic Pokemon

[G] Tangle Drag: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.

[G] Bug Bite: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Weedle – Grass – HP50
Basic Pokemon

[C] Reckless Charge: 20 damage. This Pokemon does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Kakuna – Grass – HP80
Stage 1 – Evolves from Weedle

Ability: Grass Bed
If this Pokemon has any [G] Energy attached to it, this Pokemon takes 30 less damage from attacks.

[C][C] Bug Bite: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Beedrill – Grass – HP130
Stage 2 – Evolves from Kakuna

[G] Destiny Barb: This attack can only be used when this Pokemon has damage counters on it. Both Active Pokemon are Knocked Out.

[C][C] Reckless Charge: 90 damage. This Pokemon does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Paras – Grass – HP70
Basic Pokemon

[C] Scratch: 10 damage.

[G][C] Slash: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Parasect – Grass – HP100
Stage 1 – Evolves from Paras

Ability: Panic Spore
Put 2 damage counters on your opponent’s Confused Pokemon between turns.

[G][C] Mysterious Powder: 30 damage. Flip a coin, if heads your opponent’s Active Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Exeggcute – Grass – HP50
Basic Pokemon

[G] Bullet Seed: Flip 4 coins. This attack does 10 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Pinsir – Grass – HP120
Basic Pokemon

[C][C] Grip And Squeeze: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[G][C][C] Guillotine Hug: Flip 2 coins. If both are heads, your  opponent’s Active Pokemon is Knocked Out.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Charmander – Fire – HP50
Basic Pokemon

[R] Scratch: 10 damage.

[C][C] Retaliate: 20x damage. This attack does 20 damage times the number of damage counters on this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Charmander – Fire – HP70
Basic Pokemon

[R] Ember: 30 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Charmeleon – Fire – HP90
Stage 1 – Evolves from Charmander

[R][R] Fire Fang: 30 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Charizard – Fire – HP150
Stage 2 – Evolves from Charmeleon

Ability: Addicting Drive
Once during your turn (before your attack), you may put 2 damage counters on this Pokemon. If you do, search your deck for up to 2 [R] Energy cards and attach them to this Pokemon. Then, shuffle your deck.

[R][R] Continuous Blaze Ball: 30+ damage. Discard all [R] Energy from this Pokemon. This attack does 50 more damage for each card you discarded in this way.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Vulpix – Fire – HP60
Basic Pokemon

[C] Tail Whip: Flip a coin. If heads, your opponent’s Active Pokemon can’t attack during your opponent’s next turn.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Ninetales – Fire – HP100
Stage 1 – Evolves from Vulpix

Ability: Nine Tailed Invitation
Once during your turn (before your attack), you may discard 2 [R] Energy cards from your hand. Then, choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.

[R][C][C] Flame Tail: 90 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Ponyta – Fire – HP70
Basic Pokemon

[R] Live Coal: 10 damage.

[R][R] Stomp: 10+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Rapidash – Fire – HP100
Stage 1 – Evolves from Ponyta

[R] Searing Flame: 20 damage. Your opponent’s Active Pokemon is now Burned.

[R][R] Agility: 60 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Moltres – Fire – HP120
Basic Pokemon

[R] Wildfire: Discard all [R] Energy from this Pokemon. If you do, for each Energy you discarded, discard 1 card from the top of your opponent’s deck.

[R][R][R][C] Fire Spin: 180 damage. Discard 3 Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Magikarp & Wailord-GX – Water – HP300
Basic Pokemon (TAG TEAM)

[W][W][W][W][W] Super Splash: 180 damage.

[W]+ Towering Splash-GX: 10 damage. If this Pokemon has at least 7 extra [W] Energy attached to it (in addition to this attack’s cost), this attack does 100 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Squirtle – Water – HP50
Basic Pokemon

Ability: Shell Float
If you have a Stadium in play, this Pokemon has no retreat cost.

[W][C] Water Gun: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Squirtle – Water – HP70
Basic Pokemon

[C] Tackle: 10 damage.

[W][C] Wave Splash: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Wartortle – Water – HP90
Stage 1 – Evolves from Squirtle

[C][C] Tackle: 30 damage.

[W][W][C] Waterfall: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Blastoise – Water – HP160
Stage 2 – Evolves from Wartortle

Ability: Power Squall
Once your during turn (before your attack), you may look at the top 6 cards of your deck. Choose as many [W] Energy cards you find there as you like and attach them to your Pokemon in any way you like. Then, shuffle the other cards back into your deck.

[W][W][W] Hydro Tackle: 150 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Psyduck – Water – HP60
Basic Pokemon

[C] Migraine: 10 damage. Flip a coin. If heads, your opponent can’t play any Trainers from their hand during their next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Golduck – Water – HP110
Stage 1 – Evolves from Psyduck

[W] Amnesia: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

[C][C][C] Swim: 90 damage. If any of your opponent’s Pokemon in play have [W] Energy attached to them, you may choose to do this attack’s damage to 1 of your opponent’s Benched Pokemon instead of the Active Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Staryu – Water – HP50
Basic Pokemon

[C] Numbing Water: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Magikarp – Water – HP30
Basic Pokemon

[W] Dragon’s Gate: Flip a coin. If heads, search your discard pile for a card that evolves from this Pokemon and play it on top of this card to evolve it.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Gyarados – Water – HP150
Stage 1 – Evolves from Magikarp

[W] Filter Out: 30+ damage. Reveal the top 7 cards from your deck. This attack does 30 more damage for each [W[ Energy revealed. Shuffle those [W] Energy back into your deck. Discard the remaining cards.

[W][W][W] Hyper Beam: 100 damage. Discard an Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


Lapras – Water – HP130
Basic Pokemon

[W] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[C] Hydro Pump: 10 damage. This attack does 30 more damage for each [W] Energy attached to this Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Articuno – Water – HP110
Basic Pokemon

Ability: Blizzard Veil
As long as this Pokemon is your Active Pokemon, whenever your opponent plays a Supporter card from their hand, prevent the effects of that card done to your Benched [W] Pokemon.

[W][W] Cold Cyclone: 70 damage. Move 2 [W] Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Pikachu & Zekrom-GX – Lightning – HP240
Basic Pokemon (TAG TEAM)

[L][L][L] Full Blitz: 150 damage. Search your deck for up to 3 [L] Energy cards and attach them to 1 of your Pokemon. Then, shuffle your deck.

[L][L][L]+ Tag Bolt GX: 200 damage. If this Pokemon has at least 3 extra [L] Energy attached to it (in addition to this attack’s cost), this attack does 170 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


Alolan Geodude – Lightning – HP60
Basic Pokemon

[L][C] Self Destruct: 60 damage. This Pokemon does 60 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Alolan Geodude – Lightning – HP70
Basic Pokemon

[.] Recharge: Search your deck for up to 2 [L] Energy and attach them to this Pokemon. Then, shuffle your deck.

[L][C][C] Smash Bomber: 50 damage. Flip a coin. If tails, this attack fails.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


Alolan Graveler – Lightning – HP100
Stage 1 – Evolves from Alolan Graveler

[.] Rollout: 30 damage.

[L][C][C][C] Electric Slug: 100 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4


Alolan Golem – Lightning – HP180
Stage 2 – Evolves from Alolan Graveler

[.] Magnet Bomber: Move any number of [L] Energy from your Benched Pokemon to this Pokemon. This attack does 20 damage for each card moved.

[L][C][C][C][C] Super Zap Cannon: 190 damage. Discard 2 Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4


Voltorb – Lightning – HP50
Basic Pokemon

[C] Tackle: 20 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Electrode – Lightning – HP90
Stage 1 – Evolves from Voltorb

Ability: Energy Shaker
Once during your turn, when you play this card from your hand to Evolve a Pokemon, you may move any number of [L] Energy cards attached to your Pokemon to your other Pokemon in any way you like.

[L][C] Speed Ball: 50 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Gengar & Mimikyu-GX – Psychic – HP240
Basic Pokemon

[P][P] Poltergeist: 50x damage. Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there.

[P]+ Horror House GX: Your opponent can’t play any cards from their hand during their next turn. If this Pokemon has at least 1 extra [P] Energy attached to it (in addition to this attack’s cost), each player draws cards until they have 7 cards in their hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


Nidoran F – Psychic – HP60
Basic Pokemon

[C] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[C][C] Scratch: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Nidorina – Psychic – HP90
Stage 1 – Evolves from Nidoran F

[C] Family Rescue: Shuffle 5 [P] Pokemon from your discard pile into your deck.

[C][C] Bite: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Nidoqueen – Psychic – HP160
Stage 2 – Evolves from Nidorina

Ability: Mother Call
Once during your turn (before your attack), you may search your deck for a Pokemon (except Pokemon-GX and Pokemon-EX), reveal it, and put it into your hand. Then, shuffle your deck.

[C][C][C] Power Lariat: 10+ damage. This attack does 50 more damage for each Evolution Pokemon on your Bench.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Nidoran M – Psychic – HP60
Basic Pokemon

[C] Peck 10 damage.

[P][C] Horn Attack: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Nidorino – Psychic – HP90
Stage 1 – Evolves from Nidoran M

[C] Peck: 20 damage.

[P][C][C] Horn Drill: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Nidoking – Psychic – HP160
Stage 2 – Evolves from Nidorino

[C][C] Drag Off: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. This attack does 50 damage to the new Active Pokemon.

[P][C][C] King Drums: 100+ damage. If Nidoqueen is on your Bench, this attack does 100 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Tentacool – Psychic – HP60
Basic Pokemon

[C] Wrap: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Tentacruel – Psychic – HP100
Stage 1 – Evolves from Tentacool

[C] Void Tentacles: Your opponent’s Active Pokemon is now Poisoned and Confused.

[P][C][C] Paranormal: 70 damage: Prevent all damage done to this Pokemon by the attacks of Ultra Beasts during your opponent’s next turn.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Grimer – Psychic – HP80
Basic Pokemon

[C] Pound: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Muk – Psychic – HP130
Stage 1 – Evolves from Grimer

Ability: Poison Sacs
Your opponent’s Poisoned Pokemon remain Poisoned even after evolving or devolving.

[P] Toxic Secretion: 40 damage. Your opponent’s Active Pokemon is now Poisoned. Put 2 damage counters for Poison damage between turns instead of 1.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Starmie – Psychic – HP80
Stage 1 – Evolves from Hey-ya!

[C] Strange Wave: 40 damage. Search your deck for up to 3 [W] or [P] Energy cards and attach them to 1 of your Benched Pokemon. Then, shuffle your deck.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Mr. Mime – Psychic – HP80
Basic Pokemon

Ability: Retrieval Block
Your opponent’s Pokemon with damage counters on them and all cards attached to those Pokemon can’t be returned to your opponent’s hand.

[C][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Jynx – Psychic – HP90
Basic Pokemon

[C] Dazzle Dance: Your opponent’s Active Pokemon is now Confused.

[P][C] Strange Dance: Put damage counters equal to the number of your opponent’s Benched Pokemon on your opponent’s Pokemon in any way you like.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Mankey – Fighting – HP50
Basic Pokemon

[C] Scout: Look at your opponent’s hand.

[F][C] Low Kick: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Primeape – Fighting – HP90
Stage 1 – Evolves from Mankey

[F] Low Kick: 30 damage.

[F][C][C] Wreck: 80 damage. If there’s a Stadium in play, this attack does 80 more damage. Then, discard that Stadium.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Hityomom – Fighting – HP100
Basic Pokemon

[F] Special Combo This attack can only be used if Hitmonchan used Hit and Away on your previous turn. This attack does 90 damage to 1 of your opponent’s Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

[F][F][C] Mega Kick: 90 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Hityodad – Fighting – HP90
Basic Pokemon

[F] Hit and Away: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[F][C][C] Magnum Punch: 70 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Omanyte – Fighting – HP90
Stage 1 – Evolves from Unidentified Fossil

[C] Tickle: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Omastar – Fighting – HP130
Stage 2 – Evolves from Omanyte

Ability: Fossil Barrier
As long as this Pokemon is in play, if you have fewer Pokemon in play than your opponent, your opponent can’t play any Item cards from his or her hand.

[F][C] Bite: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Kabuto – Fighting – HP90
Stage 1 – Evolves from Unidentified Fossil

[F] Shell Ram: 40 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from attacks.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Kabutops – Fighting – HP140
Stage 1 – Evolves from Kabuto

Ability: Fossil Memory
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Supporter cards from their hand.

[F][C][C] Rock Slide: 80 damage. This attack does 20 damage to 2 of your opponent’s Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Latias & Latios-GX – Dragon – HP250
Basic Pokemon (TAG TEAM)

[W][P][P][C] Buster Purge: 240 damage. Discard 3 Energy from this Pokemon.

[P]+ Aero Unit GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


Alolan Exeggutor – Dragon – HP160
Stage 1 – Evolves from Exeggcute

[.] Eggs Paradise Draw: Draw cards from your deck until you have 6 cards in your hand. Before drawing, you may discard any number of cards from your hand.

[G][C] Egg Drop: Discard any number of Exeggcute from your hand. This attack does 60 damage for each card discarded in this way.

Weakness: Fairy (x2)
Resistance: none
Retreat: 4


Dratini – Dragon – HP60
Basic Pokemon

[L] Dragon Rage: 60 damage. Flip 2 coins. If 1 or more is tails, this attack fails.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Dratini – Dragon – HP70
Basic Pokemon

Ability: Protective Scales
Prevent effects of the attacks of your opponent’s Pokemon done to this Pokemon.

[W] Rain Splash: 10 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Dragonair – Dragon – HP90
Stage 1 – Evolves from Dratini

[W][L] Twister: 30 damage. Flip 2 coins. For each heads, discard an Energy from your opponent’s Active Pokemon. If both are tails, this attack fails.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Dragonite – Dragon – HP160
Stage 2 – Evolves from Dragonair

Ability: Fast Call
Once during your turn (before your attack), you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[W][L][C] Dragon Claw: 120 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Eevee & Snorlax-GX – Colorless – HP270
Basic Pokemon (TAG TEAM)

[C] Cheer On: Attach an Energy card from your hand to 1 of your Pokemon.

[C][C][C][C] Dump Truck Press: 120+ damage. If your opponent’s Active Pokemon is an Evolution Pokemon, this attack does 120 more damage.

[C][C][C][C]+ Megaton Frenzy GX: 210 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), draw cards until you have 10 cards in your hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Pidgey – Colorless – HP50
Basic Pokemon

[C] Collect: Draw a card.

[C][C] Gust: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Pidgey – Colorless – HP60
Basic Pokemon

[C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Pidgeotto– Colorless – HP60
Stage 1 – Evolves from Pidgey

Ability: Air Mail
Once during your turn (before your attack), you may look at the top 2 cards of your deck. Choose 1 of them and put it into your hand. Put the other card on the bottom of your deck.

[C][C] Gust: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Pidgeot– Colorless – HP130
Stage 2 – Evolves from Pidgeotto

[C][C] Whirlwind: 60 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[C][C][C] Spin Storm: Your opponent puts their Active Pokemon and all of the cards attached to it into their hand.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


Meowth – Colorless – HP70
Basic Pokemon

[C] Scratch: 10 damage.

[C][C] Bite: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Persian – Colorless – HP100
Stage 1 – Evolves from Meowth

[C] Teach a Lesson: 20 damage. If your opponent has more than 4 cards in their hand, look at their hand and discard cards until there are 4 cards remaining.

[C][C] Sharp Claws: 30 damage. Flip a coin. If heads, this attack does 60 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Farfetch’d – Colorless – HP80
Basic Pokemon

[C] Collect: Draw 2 cards.

[C] Item Repel: 20+ damage. Before doing damage, discard all Pokemon Tool cards attached to the opponent’s Active Pokemon. If you discard any cards, this attack does 70 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Kangaskhan – Colorless – HP130
Basic Pokemon

[C] Fast Evolution: Search your deck for up to 2 Evolution Pokemon cards, reveal them, and put them in your hand. Then shuffle your deck.

[C][C][C] Mega Punch: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Tauros – Colorless – HP130
Basic Pokemon

[C][C] Raging Herd: 10+ damage. This attack does 10 more damage for each damage counter on all of your Tauros (including Tauros-GX) in play.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Aerodactyl – Colorless – HP130
Stage 1 – Evolves from Unidentified Fossil

[C] Supersonic: Your opponent’s Active Pokemon is now Confused.

[C][C][C] Fossil Fang: 90+ damage. If you have no Pokemon GX or EX on your Bench, this attack does 90 more damage.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1


Escape Rope – Trainer
Item

Each player switches their Active Pokemon with 1 of their Benched Pokemon. Your opponent switches first. (If a player does not have a Benched Pokemon, that player doesn’t switch Pokemon.)

You may play as many Item cards as you like during your turn (before your attack).


Judge’s Whistle – Trainer
Item

Choose 1:

– Draw a card from your deck.

– Put a “Judge” from your discard pile into your hand.

You may play as many Item cards as you like during your turn (before your attack).


Unidentified Fossil – Trainer – HP60
Item

Play this card as if it were a 60 HP [C] Basic Pokemon. At any time during your turn (before your attack), you may discard this card from play.

This card can’t retreat.

You may play as many Item cards as you like during your turn (before your attack).


Ultra Ball – Trainer
Item

Discard 2 cards from your hand (if you can’t discard 2 cards, you can’t play this card). Search your deck for a Pokemon and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Rare Candy – Trainer
Item

Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it. You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).


Pokemon Communication – Trainer
Item

Reveal a Pokemon in your hand and put it on top of your deck. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack)


Muscle Pad – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to has a Retreat Cost of [C][C][C][C], its maximum HP is increased by 50.

You may play as many Item cards as you like during your turn (before your attack).


Erika’s Hospitality – Trainer
Supporter

If you have 6 or more cards in your hand (including this one), you can’t play this card.

Draw a number of cards up to the number of your opponent’s Pokemon in play.

You may play only 1 Supporter card during your turn (before your attack).


Judge – Trainer
Supporter

Each player shuffles their hand into their deck and draws 4 cards.

You can only use 1 Supporter card during your turn (before your attack).


Cynthia – Trainer
Supporter

Shuffle your hand into your deck. Then, draw 6 cards.

You can only use 1 Supporter card during your turn (before your attack).


Brock’s Grit – Trainer
Supporter

Shuffle six in any combination of Pokemon and basic Energy cards from your discard pile into your deck.

You can only use 1 Supporter card during your turn (before your attack).


Bill’s Analysis – Trainer
Supporter

Look at the top 7 cards of your deck. You may reveal up to 2 Trainer cards you find there and put them into your hand. Then, shuffle the other cards back into your deck.

You may play only 1 Supporter card during your turn (before your attack).


Sabrina’s Suggestion – Trainer
Supporter

Your opponent reveals their hand. You may choose a Supporter card you find there and use its effect as this card’s effect.

You may play only 1 Supporter card during your turn (before your attack).


Lavender Town – Trainer
Stadium

Once during each player’s turn (before their attack), that player may look at their opponent’s hand.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Viridian Forest – Trainer
Stadium

Once during each player’s turn (before their attack), that player may discard a card from their hand. If they do, they may search their deck for a Basic Energy card, reveal it, and put it in their hand. Then, they shuffle their deck.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Field Blower – Trainer
Item

Choose up to 2 in any combination of Pokemon Tool cards and Stadium cards in play (yours or your opponent’s) and discard them.

You may play as many Item cards as you like during your turn (before your attack).


Aqua Patch – Trainer
Item

Attach a [W] Energy card from your discard pile to 1 of your Benched [W] Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Choice Band – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active Pokemon-GX or Active Pokemon-EX (before applying Weakness and Resistance).

You may play as many Item cards as you like during your turn (before your attack).


Volkner – Trainer
Supporter

Search your deck for 1 basic [L] Energy and 1 Item card and put them into your hand. Then, shuffle your deck.

You can only use 1 Supporter card during your turn (before your attack).

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  1. K_la Aspiring Trainer
    K_la

    Member

    Perhaps I'm reading the card wrong, but at best it's on par with a Lilly.
     
  2. Sombres Aspiring Trainer
    Sombres

    Member

    Those fossil cards, ew. Why must they make lock cards like these?
     
  3. arulz THE SEEKER
    arulz

    Member

    No because you can draw past six, as long as you have less than six when you start drawing. So in standard you can draw from a hand of 5 cards to a hand of 11 cards.
     
    Last edited: Dec 1, 2018
    K_la likes this.
  4. Darryl Fisher Aspiring Trainer
    Darryl Fisher

    Advanced Member Member

    I'm usually not a fan of cards that rely on my opponent but this seems good. The positives seem well worth the risk of only drawing 1 or 2.
     
  5. Ashblaze Full Art Supporter Hunter
    Ashblaze

    Member

    Omg her arts looks so good! When they said she had three hands on the first picture I had to double check cause I never noticed until it was said I was too busy admiring the art to see it, I can’t to find one of these in the coming

    I don’t bet that
     
    JustInBasil likes this.
  6. Heviin Aspiring Trainer
    Heviin

    Advanced Member Member

    True waifu material right there! :p
     
  7. Timmony_tcg Aspiring Trainer
    Timmony_tcg

    Member

    Considering all the FA Trainers in the XY Premium Trainers Box were playable at some point or another, I think it would be a real ripoff for the "Best of Sun/Moon" to have the likes of Aether Foundation Employee and Hiker.
     
  8. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    Oh no.
    No no no no! My partial Set List is being disturbed. I put all 10 in my set list of Team Up, yes. I made a forum of that 2 days after the set being leaked. I include the subway bosses, battle chattelaine, Nanu, Jasmine, and these
     
  9. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    I assume a TTGX has 2 artworks. MagikWail "SR" is 97 and Venulebi is "99". So 96 will be another MagikWail artwork and 98 is Venulebi and so on
     
  10. CxEriK Aspiring Trainer
    CxEriK

    Advanced Member Member

    Kinda looking forward to a mutant version somehow.(NO
     
  11. Lord Goomy It’s the Beast Game.
    Lord Goomy

    Member

    Honestly, this is pretty good, but I’d rather use Lillie for the turn 1 advantage.
     
  12. Lord Goomy It’s the Beast Game.
    Lord Goomy

    Member

    WAAAAAAIT:
    Beedrill TUP/Shedinja LTH?
     
    JustInBasil likes this.
  13. ShinyJordeon Aspiring Trainer
    ShinyJordeon

    Member

    Beautiful art! Hopefuly sabrina will get a full art aswel!
     
    RisingRaichuu likes this.
  14. They should make full art stadium cards on par with the art in some of magics full art lands
     
  15. Wechselbalg

    Member

    This is a very nerfed Colress to the point that it's downright unplayable. I personally wouldn't waste deck space on this as it's very situational, even if the possibility of drawing up to six in Standard is good right now. In that format it might be a "cute" 1-of but in Expanded we have the aforementioned Colress so yeah...not impressed.
     
    Last edited: Dec 2, 2018
  16. The PokeMan 11 Aspiring Trainer
    The PokeMan 11

    Member

    This card is broken. Will see lots of play.
     
    JustInBasil likes this.
  17. K_la Aspiring Trainer
    K_la

    Member

    Damn, that's a solid card then!
     
  18. sagen888 Shine on You Crazy Diamond
    sagen888

    Member

    Ooh, what a pretty card. Might have to pick this 3-hand beauty up.
     
  19. KazamEsper Aspiring Trainer
    KazamEsper

    Member

    If you have either 6 or 5 cards including Erika's Hospitality you can draw cards up to the amount of pokemon you're opponent has in play. But you can't play the card if you have more than 6 cards even if Erika's hospitality is the extra. Basically, you need to have a hand size of six or lower, to play this card with it counting itself as part of the number.
     
  20. McScoobs Aspiring Trainer
    McScoobs

    Member

    Okay so I am very new to the game, so new in fact I haven’t actually built a deck yet. I have some people at my local card shop giving me advice and tried to explain how sets are released between Japan and then printed in English.

    I know the next English set is Tag Team, and if I’m not mistaken contains cards from the last 3 Japanese sets. So is it a guarantee that if a card was in one of the most recents Japanese sets that it will be in the next English set? Reason I ask is I’m curious on how reprints work. Once I build a deck I’m going to want to make it look nice but don’t want to invest in a card that is about to leave standard. (Not exactly sure when the next rotation is supposed to be)