All SM5 ‘Ultra Sun’ and ‘Ultra Moon’ Card Images and Translations!

SM5 will be release in Japan this Friday, but…!

As with SM4, the official Pokemon Card website has quietly uploaded the contents of the set early. This is because the set will be legal for Japan’s “Dragon King Tournament” this weekend and Pokemon (discretely) wants players to be able to study the cards ahead of time. This is only the third time in the TCG’s history they’ve revealed a set early.

The website did not upload the set’s secret rares, so we’ll have to rely on leaks for those cards over the next few days. We should exclusively have most of them tomorrow.

SM5 will release in America and Europe as Ultra Prism on February 2nd.

Thanks goes to Bangiras for the translations!

SM5 ‘Ultra Sun’ Cards


(#67, #68, #69, #71, #73+ unknown)

SM5 ‘Ultra Sun’ Translations

Yanma – Grass – HP70
Basic Pokemon

[C][C] Super Speed: 20 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Yanmega – Grass – HP120
Stage 1 – Evolves from Yanma

[G] Supersonic: 30 damage. Your opponent’s Active Pokemon is now Confused.

[C][C][C][C] Cutting Wind: 120 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Roselia – Grass – HP70
Basic Pokemon

[G][C] Petal Dance: Flip 3 coins. This attack does 30 damage times the number of heads. This Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Roserade – Grass – HP100
Stage 1 – Evolves from Roselia

[G] Lure Poison: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. The new Active Pokemon is now Poisoned.

[G][G][C] Flower Mixer: 100 damage. You may choose any number of [G] Energy attached to your Pokemon and move them to your other Pokemon in any way you like.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Turtwig – Grass – HP70
Basic Pokemon

[G] Synthesis: Search your deck for a [G] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck.

[G][C] Headbutt Bounce: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Turtwig – Grass – HP80
Basic Pokemon

[C][C] Tackle: 20 damage.

[G][G][C] Razor Leaf: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Grotle – Grass – HP110
Stage 1 – Evolves from Turtwig

[G][C] Mega Drain: 30 damage. Heal 30 damage from this Pokemon.

[G][G][G][C] Razor Leaf: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Torterra – Grass – HP180
Stage 2 – Evolves from Grotle

[G][G][C] Giga Drain: 50 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon.

[G][G][G][C] Earthquake: 100 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Cherubi – Grass – HP50
Basic Pokemon

[G] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Cherrim – Grass – HP80
Stage 1 – Evolves from Cherubi

Ability: Weather Guard
Each of your [G] Pokemon has no Weakness

[G] Seed Bomb: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Carnivine – Grass – HP90
Basic Pokemon

[C][C] Gobble: 20 damage. Heal 20 damage from this Pokemon.

[G][G] Loom Over: 90- damage. This attack does 10 less damage for each damage counter on this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Leafeon-GX – Grass – HP200
Stage 1 – Evolves from Eevee

Ability: Nature’s Breath
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may heal 50 damage from 1 of your Pokemon with Energy attached.

[G][C][C] Solar Beam: 110 damage.

[G] Grand Bloom GX: For each Basic Pokemon on your Bench, search your deck for a card that evolves from that Pokemon and put it onto that Pokemon. (This counts as evolving that Pokemon.) Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Mow Rotom – Grass – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[G][C][C] Special Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Shaymin – Grass – HP80
Basic Pokemon

[C] Beckon: Search your deck for up to 3 Basic Pokemon of different types and put them onto your Bench. Then, shuffle your deck.

[G][C] Soothing Scent: 30 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Magmar – Fire – HP80
Basic Pokemon

[R] Field Burn: Discard 1 card from the top of your opponent’s deck.

[R][R][C] Flamethrower: 80 damage. Discard 1 Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Magmortar – Fire – HP130
Stage 1 – Evolves from Magmar

Ability: Scorching Body
If this Pokemon is your Active Pokemon and is damaged by an attack, the attacking Pokemon is now Burned.

[R][R][C] Fire Gun: 80 damage. Your may discard 2 Energy from this Pokemon. If you do, this attack does 80 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Chimchar – Fire – HP60
Basic Pokemon

[R] Flare: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Chimchar – Fire – HP60
Basic Pokemon

[C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Monferno – Fire – HP80
Stage 1 – Evolves from Chimchar

[R] Super Singe: 20 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Infernape – Fire – HP130
Stage 2 – Evolves from Monferno

Ability: Hot Blooded Fighter
Your opponent’s Active Pokemon take 6 damage counters from Burn between turns.

[R][C] Burst Punch: 50 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Heat Rotom – Fire – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[R][C][C] Heat Blast: 80 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Salandit – Fire – HP70
Basic Pokemon

[R] Live Coal: 10 damage.

[R][C] Combustion: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Salazzle – Fire – HP110
Stage 1 – Evolves from Salandit

[R] Burning Poison: Your opponent’s Active Pokemon is now Burned, Poisoned, and Confused.

[R][C] Assassin Nail: 60+ damage. If your opponent’s Active Pokemon is affected by a Special Condition, this attack does 60 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Turtonator – Fire – HP130
Basic Pokemon

[R] Searing Flame: 10 damage. Your opponent’s Active Pokemon is now Burned.

[R][C][C][C] Explosive Heat Cannon: 100 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 4


Murkrow – Darkness – HP70
Basic Pokemon

[D] Mean Look: 10 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Honchkrow – Darkness – HP110
Stage 1 – Evolves from Murkrow

[D] Snatch Turn: Discard a random card from your opponent’s hand. Switch this Pokemon with 1 of your Benched Pokemon.

[D][C][C] Dive: 90 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Sneasel – Darkness – HP70
Basic Pokemon

[C] Stealthy Smash: You can use this attack only if you go second, and only on your first turn. Discard an Energy from 1 of your opponent’s Pokémon.

[D] Ambush: 10 damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Weavile – Darkness – HP90
Stage 1 – Evolves from Sneasel

[C] Icy Wind: 10 damage. Your opponent’s Active Pokemon is now Asleep.

[D] Dark Command: 50x damage. This attack does 50 damage times the number of your opponent’s Pokemon with Abilities.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Stunky – Darkness – HP70
Basic Pokemon

[D] Destiny Gas: 10 damage. Both Active Pokemon are now Confused.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Skuntank – Darkness – HP120
Stage 1 – Evolves from Stunky

[D][C] Sticky Smokescreen: 50 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips 2 coins. If either is heads, that attack does nothing.

[D][D][C] Hammer In: 100 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Darkrai ◇ – Darkness – HP160
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

Ability: Nightmare Star
When you play this Pokemon from your hand onto your Bench, you may attach 2 [D] Energy from your hand to this Pokemon.

[D][D][D][D] Abyssal Sleep: 120 damage. Your opponent’s Active Pokemon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokemon is still Asleep.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Alolan Diglett – Metal – HP50
Basic Pokemon

[.] Iron Head: Flip a coin until you get tails. This attack does 10 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Dugtrio – Metal – HP60
Stage 1 – Evolves from Alolan Diglett

[.] Gold Rush: Discard as many [M] Energy from your hand as you like. This attack does 30 damage for each Energy discarded in this way.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Magnemite – Metal – HP60
Basic Pokemon

[C] Magnetic Search: Search your deck for up to 3 [M] Energy cards, reveal them, and put them in your hand. Then, shuffle your deck.

[M] Tackle: 10 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Magnemite – Metal – HP60
Basic Pokemon

Ability: Hard Unit
If this Pokemon is on your Bench, it takes no damage from attacks.

[M][C] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Magneton – Metal – HP90
Stage 1 – Evolves from Magnemite

[M] Ram: 20 damage.

[M][M][C] Zap Cannon: 80 damage. This Pokemon can’t use Zap Cannon during your next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Magnezone – Metal – HP150
Stage 2 – Evolves from Magneton

Ability: Magnetic Circuit
As often as you like during your turn (before your attack), you may attach a [M] Energy from your hand to 1 of your Pokemon.

[M][M][M][C] Zap Cannon: 130 damage. This Pokemon can’t use Zap Cannon during your next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Shieldon – Metal – HP100
Stage 1 – Evolves from Mysterious Fossil

[M][C] Take Down: 50 damage. This Pokemon does 10 damage to itself.

[M][C][C] Confront: 80 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Bastiodon – Metal – HP160
Stage 2 – Evolves from Shieldon

Ability: Earth Shield
Prevent all damage done to your [M] Pokemon from the attacks of your opponent’s Pokemon with any Special Energy attached to them.

[M][M][C] Push Down: 110 damage. You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Bronzor – Metal – HP60
Basic Pokemon

[M] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[C][C] Spinning Attack: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Bronzong – Metal – HP110
Stage 1 – Evolves from Bronzor

[M] Psy Bolt: 20 damage: Flip a coin. If heads, your opponent’s Acitve Pokemon is now Paralyzed.

[M][C][C] Psychic Resonance: 60+ damage. If your opponent has any [P] Pokemon in play, this attack does 60 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Heatran – Metal – HP130
Basic Pokemon

[M][C] Guard Press: 30 damage. Any damage done to this Pokemon by attacks during your opponent’s next turn is reduced by 30.

[M][M][C] Boiler Impact: 130 damage. Discard 2 Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Solgaleo ◇ – Metal – HP160
Basic Pokemon

◇ (Prism Star) Rule: You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

[M] Rising Star: For each of your opponent’s Pokemon in play, attach a [M] Energy from your discard pile to your Pokemon in any way you like.

[M][M][M][M] Corona Impact: 160 damage. This Pokemon can’t attack during your next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Dusk Mane Necrozma-GX – Metal – HP190
Basic Pokemon (Ultra Beast)

[C][C][C] Claw Slash: 60 damage.

[M][M][M][C] Meteor Tempest: 220 damage. Discard 3 Energy from this Pokemon.

[M][M][M] Eclipse Sun GX: 250 damage. This attack can only be used if you have more Prize cards remaining than your opponent. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Dialga-GX – Dragon – HP180
Basic Pokemon

[M] Clock Up: Draw cards until you have 6 cards in your hand.

[M][C][C] Shred: 80 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

[M][M][M][C][C] Timeless GX: 150 damage. Once this turn is over, it’s your turn again. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Lickitung – Colorless – HP100
Basic Pokemon

[C][C] Lap Up: Draw 3 cards.

[C][C][C] Slam: Flip 2 coins. This attack does 50 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Lickilicky – Colorless – HP130
Stage 1 – Evolves from Lickitung

[C][C][C] Lick to Death: 50+ damage. Flip a coin until you get tails. This attack does 50 more damage for each heads. If the first coin flip is tails, your opponent’s Active Pokemon is now Paralyzed.

[C][C][C][C] Rolling Tackle: 110 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Eevee – Colorless – HP60
Basic Pokemon

[C] Gnaw: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Glameow – Colorless – HP60
Basic Pokemon

[C] Gentle Bite: 10 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 40 less damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Purugly – Colorless – HP110
Stage 1 – Evolves from Glameow

[C] Master of the House: 20 damage. Discard your opponent’s Stadium in play. If you do, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[C][C][C] Cast Aside: 60 damage: Discard random cards from your opponent’s hand until there are 3 cards remaining.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Fan Rotom – Colorless – HP70
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[C][C][C] Spinning Spin: This attack does 20 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


Oranguru – Colorless – HP120
Basic Pokemon

[C] Resource Management: Put 3 cards from your discard pile on the bottom of your deck in any order you like.

[C][C][C] Erudition: 60 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Potion – Trainer
Item

Heal 30 damage from 1 of your Pokemon, then punch your opponent.

You may play up to 59 Item cards during your turn (before you attack them).


Mysterious Fossil – Trainer – HP60
Item

Play this card as if it were a 60 HP [C] Basic Pokemon. At any time during your turn (before your attack), you may discard this card from play.

This card can’t retreat.

You may play as many Item cards as you like during your turn (before your attack).


Pal Pad – Trainer
Item

Shuffle 2 Supporter cards from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Nest Ball – Trainer
Item

Search your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Pokemon Catcher – Trainer
Item

Flip a coin. If heads, switch 1 of your opponent’s Benched Pokemon with his or her Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Missing Clover – Trainer
Item

You may play either 1 Missing Clover or 4 Missing Clover at the same time. If you play 1 Missing Clover, look at the top card of your deck, then return it to the top of your deck. If you play 4 Missing Clover at the same time, take a Prize card. (You can only use this effect once for the 4 cards.)

You may play as many Item cards as you like during your turn (before your attack).


Cyrus ◇ – Trainer
Supporter

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

This card can only be used if your Active Pokemon is [W] or [M].

Your opponent chooses 2 of their Benched Pokemon, then shuffles their other Benched Pokemon and all cards attached to them into their deck.

You may play only 1 Supporter card during your turn (before your attack).


Gardenia – Trainer
Supporter

Heal 80 damage from 1 of your Pokemon with any [G] Energy attached to it.

You may play only 1 Supporter card during your turn (before your attack).


Pokemon Fan Club – Trainer
Supporter

Search your deck for up to 2 Basic Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Mars – Trainer
Supporter

Draw 2 cards. Then, discard a random card from your opponent’s hand.

You may play only 1 Supporter card during your turn (before your attack).


Lillie – Trainer
Supporter

Draw cards until you have 6 cards in your hand. If it’s your first turn, draw cards until you have 8 cards in your hand.

You may play only 1 Supporter card during your turn (before your attack).


Mt. Coronet – Trainer
Stadium

Once during each players turn, that player may put 2 [M] Energy from their discard pile into the hand.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Double Colorless Energy – Special Energy

This card provides 2… [C] Energy… :x


Unit Energy GRW – Special Energy

This card provides [C] Energy. When this card is attached to a Pokemon, this card provides [G][R][W] Energy, but provides only 1 Energy at a time.


(#67 unknown)


(#68 unknown)


(#69 unknown)


Gardenia – Trainer
Supporter

Heal 80 damage from 1 of your Pokemon with any [G] Energy attached to it.

You may play only 1 Supporter card during your turn (before your attack).


(#71 unknown)


Mars – Trainer
Supporter

Draw 2 cards. Then, discard a random card from your opponent’s hand.

You may play only 1 Supporter card during your turn (before your attack).


(#73 and on unknown.)

SM5 ‘Ultra Moon’ Cards


(#67, #68, #69, #73+ unknown)

SM5 ‘Ultra Moon’ Translations

Alolan Sandshrew – Water – HP60
Basic Pokemon

[.] Fury Swipes: Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Alolan Sandslash – Water – HP120
Stage 1 – Evolves from Alolan Sandslash

[.] Spike Armor: 30 damage. If this Pokemon is damaged by an attack during your opponent’s next turn, place 6 damage counters on the Attacking Pokemon.

[W][C][C] Icy Breath: 90 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Piplup – Water – HP60
Basic Pokemon

[W] Splatter: This attack does 20 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Piplup – Water – HP70
Basic Pokemon

[C] Peck: 10 damage.

[W][C] Wave Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Prinplup – Water – HP90
Stage 1 – Evolves from Piplup

[W] Bubblebeam: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[W][C] Wave Splash: 40 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Empoleon – Water – HP160
Stage 2 – Evolves from Prinplup

[W][C] Total Command: 20x damage. This attack does 20 damage times the number of Pokemon on each player’s Bench.

[W][W][C] Whirlpool: 90 damage. Discard 1 Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Buizel – Water – HP70
Basic Pokemon

[W][C] Water Gun: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Floatzel – Water – HP100
Stage 1 – Evolves from Buizel

[W] Agility: 30 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[W][C] Aqua Blast: 80 damage. Discard 1 [W] Energy from this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Snover – Water – HP80
Basic Pokemon

[W][C] Ice Shard: 20 damage. If your opponent’s Active Pokemon is a [F] Pokemon, this attack does 40 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Abomasnow – Water – HP130
Stage 1 – Evolves from Snover

Ability: Blessing of the Frost-Covered Trees
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may attach a [W] Energy from your discard pile to 1 of your Pokemon.

[W][C][C][C] Hypno Hammer: 80 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Glaceon-GX – Water – HP200
Stage 1 – Evolves from Eevee

Ability: Freezing Stare
As long as this Pokemon is your Active Pokemon, each of your opponent’s Pokemon-EX and Pokemon-GX in play, in their hand, and in their discard pile has no Abilities (except for Freezing Stare).

[W][C][C] Frozen Bullet: 90 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][C][C] Polar Spear GX: 50x damage. This attack does 50 damage times the number of damage counters on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Wash Rotom – Water – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[W][C][C] Wash Arrow: This attack does 50 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Frost Rotom – Water – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[W][C] Frost Crash: 10+ damage. This attack does 20 more damage for each Energy attached to all of your opponent’s Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Manaphy – Water – HP70
Basic Pokemon

[W] Deepsea Current: Search your discard pile for 5 [W] Energy, show them to your opponent, then shuffle them into y our deck.

[W] Water Pulse: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Electabuzz – Lightning – HP80
Basic Pokemon

[L][C] Low Kick: 30 damage.

[L][L][C] Thunder: 90 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Electivire – Lightning – HP140
Stage 1 – Evolves from Electabuzz

[L][C][C] Steel Short: 60 damage. If the Defending Pokemon is a [M] Pokemon, the Defending Pokemon is now Paralyzed.

[L][L][C][C] Volt Knuckle: 130 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4


Shinx – Lightning – HP50
Basic Pokemon

Ability: Runaway Evolution
This Pokemon can evolve the turn it was played if it’s the first turn of the player going second.

[L] Static Shock: 10 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Shinx – Lightning – HP50
Basic Pokemon

[C] Charge: Search your deck for 1 [L] Energy and attach it to this Pokemon. Then, shuffle your deck.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Luxio – Lightning – HP80
Stage 1 – Evolves from Shinx

[C] Disconnect: 30 damage. Your opponent can’t play any Item cards from their hand during their next turn.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Luxray – Lightning – HP150
Stage 2 – Evolves from Luxio

Ability: Intimidating Fang
As long as this Pokemon is your Active Pokemon, your opponent’s Active Pokemon’s attacks do 30 less damage (before applying Weakness and Resistance).

[L][L][C] Voltage Arrow: Discard all [L] Energy attached to this Pokemon. This attack does 150 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 0


Pachirisu – Lightning – HP70
Basic Pokemon

[L] Static Generator: For each of your Benched Pokemon with a Nuzzle attack, search your deck for a basic [L] Energy and attach it to that Pokemon. Then, shuffle your deck.

[L] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Rotom – Lightning – HP70
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[L][L][L] Plasma Slash: 120 damage. This Pokemon can’t attack during your next turn.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Drifloon – Psychic – HP60
Basic Pokemon

[P] Creepy Wind: Your opponent’s Active Pokemon is now Confused.

[C] Hang Down: 10 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Drifblim – Psychic – HP110
Stage 1 – Evolves from Drifloon

[C][C] Damage Transport: Move 4 damage counters from each of your Pokemon to your opponent’s Active Pokemon.

[P][C][C] Wheelwind: 80 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Spiritomb – Psychic – HP70
Basic Pokemon

[C] Lightless World: Search your discard pile for 2 Supporter cards, show them to your opponent, and put them into your hand.

[C] Melody: 10 damage. If the Defending Pokemon is a Basic Pokemon, the Defending Pokemon can’t attack during your opponent’s next turn.

Weakness: none
Resistance: none
Retreat: 1


Skorupi – Psychic – HP80
Basic Pokemon

[P] Hone Claws: During your next turn, this Pokemon’s Pierce attack does 90 damage.

[P][P] Pierce: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Drapion – Psychic – HP130
Stage 1 – Evolves from Skorupi

[P][P][P][P] Killer Stinger: 100 damage. Your opponent’s Active Pokemon is now Paralyzed and Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Croagunk – Psychic – HP60
Basic Pokemon

[P] Swagger: 10 damage. Flip a coin. If heads, discard 1 Energy from your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Toxicroak – Psychic – HP100
Stage 1 – Evolves from Croagunk

[P] Poison Jab: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

[C][C] Settle the Score: 50 damage. If any of your [F] Pokemon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 70 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Giratina ◇ – Psychic – HP160
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

Ability: Chaotic Star
When you play this Pokemon from your hand onto your Bench, you may attach 2 [P] Energy from your hand to this Pokemon.

[P][P][P][P] Crisis Dive: 160 damage. Discard 2 Energy from this Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


Cresselia – Psychic – HP120
Basic Pokemon

[P] Crescent Moon Turn: Discard an Energy from this Pokemon. Switch all damage counters on this Pokemon with those on your opponent’s Active Pokemon.

[P][C][C] Psychic: 60+ damage. This attack does 20 more damage times the amount of Energy attached to your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Lunala ◇ – Psychic – HP160
Basic Pokemon

◇ (Prism Star) Rule: You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

[P] Full Moon Star: For each of your opponent’s Pokemon in play, attach a [P] Energy from your discard pile to your Pokemon in any way you like.

[P][P][P][P] Psystorm: 20x damage. This attack does 20 damage times the amount of Energy attached to all Pokemon in play.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Dawn Wings Necrozma-GX – Psychic – HP180
Basic Pokemon (Ultra Beast)

Ability: Invasion
Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon.

[P][P][P] Flash of Darkness: 120 damage. This attack’s damage isn’t affected by Resistance.

[P][P][P] Eclipse Moon GX: 180 damage. This attack can only be used if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


Cranidos – Fighting – HP90
Stage 1 – Evolves from Mysterious Fossil

[F] Corkscrew Punch: 30 damage.

[F][F] Headbutt: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Rampardos – Fighting – HP150
Stage 2 – Evolves from Cranidos

[F] Clean Hit: 60+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 60 more damage.

[F][F][F] Wild Bomber: If your opponent’s Active Pokemon is a Basic Pokemon, it is Knocked Out.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Riolu – Fighting – HP70
Basic Pokemon

[C] Detect: Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[F] Jab: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Lucario – Fighting – HP110
Stage 1 – Evolves from Riolu

Ability: Aura Sight
Once during your turn (before your attack), if you have Garchomp in play, you may search your deck for 1 card and put it into your hand. Then, shuffle your deck.

[F][C] Scud Jab: 70 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Hippopotas – Fighting – HP90
Basic Pokemon

[F][C][C] Last Ditch Tackle: 50+ damage. If you have 3 or fewer cards left in your deck, this attack does 130 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Hippowdon – Fighting – HP140
Stage 1 – Evolves from Hippopototototas

[F][C][C] Sand Tomb: 50 damage The Defending Pokemon can’t retreat during your opponent’s next turn.

[F][F][C][C] Sandstorm Cannon: 100 damage. This attack does an 10 more damage for each Energy in your opponent’s Active Pokemon’s retreat cost.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Passimian – Fighting – HP110
Basic Pokemon

Ability: Power Scrum
As long as this Pokemon is on your Bench, each of your Passimian’s attacks does 30 more damage to your opponent’s Active Evolved Pokemon.

[F][C] Rock Hurl: 40 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gible – Dragon – HP50
Basic Pokemon

[F] Ascension: Search your deck for a card that evolves from this Pokemon and put it on this Pokemon (this counts as evolving this Pokemon). Then, shuffle your deck.

Weakness: Dairy (x2)
Resistance: none
Retreat: 1


Gible – Dragon – HP60
Basic Pokemon

Ability: Hide in Rocks
If this Pokemon has any [F] Energy attached to it, this Pokemon’s Retreat Cost is 0.

[C][C] Gnaw: 20 damage.

Weakness: Dairy (x2)
Resistance: none
Retreat: 1


Gabite – Dragon – HP80
Stage 1 – Evolves from Gible

[F] Ascension: Search your deck for a card that Evolves from this Pokemon and put it on this Pokemon (this counts as Evolving this Pokemon). Shuffle your deck afterward.

[C][C] Slash: 40 damage.

Weakness: Dairy (x2)
Resistance: none
Retreat: 1


Garchomp – Dragon – HP150
Stage 2 – Evolves from Gabite

[C][C] Quick Dive: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[F][C][C] Champion’s Blade: 100+ damage. If you played Cynthia from your hand during this turn, this attack does 100 more damage.

Weakness: Dairy (x2)
Resistance: none
Retreat: 0


Palkia-GX – Dragon – HP180
Basic Pokemon

[W] Spatial Control: Move any number of Energy cards from your Benched Pokemon to this Pokemon.

[C][C][C] Hydro Pressure: 60+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

[W][W][W][C][C] Zero Vanish GX: 150 damage. Your opponent shuffles all Energy attached to their Pokemon into their deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Dairy (x2)
Resistance: none
Retreat: 3

(All Dragons in this set are lactose-intolerant.)


Eevee – Colorless – HP60
Basic Pokemon

[C] Gnaw: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Buneary – Colorless – HP60
Basic Pokemon

[C] Spineless: If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.

[C] Skip: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Lopunny – Colorless – HP90
Stage 1 – Evolves from Buneary

[C] Knead: Flip 2 coins. This attack does 40 damage for each heads.

[C][C] Happy Turn: 60 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Shaymin – Colorless – HP70
Basic Pokemon

[C] Call for Family: Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.

[C] Glide: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Yungoose – Colorless – HP70
Basic Pokemon

[C] Scout: Your opponent reveals their hand.

[C][C] Take-Down: 30 damage. This Pokemon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Gumshoos – Colorless – HP110
Stage 1 – Evolves from Yungoose

[C][C] Track Down: 20+ damage. Your opponent reveals their hand. If there are any Pokemon there, this attack does 80 more damage.

[C][C][C] Knock Over: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Drampa – Colorless – HP130
Basic Pokemon

[C][C] Outrage: 20+ damage. This attack does 20 damage plus 10 more damage for each damage counter on this Pokemon.

[C][C][C] Dragon Pulse: 100 damage. Discard 2 cards from the top of your deck.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Order Pad – Trainer
Item

Flip a coin. If heads, search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Crushing Hammer – Trainer
Item

Flip a coin. If heads, discard an Energy attached to 1 of your opponent’s Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Mysterious Fossil – Trainer
Item

Play this card as if it were a 60 HP [C] Basic Pokemon. At any time during your turn (before your attack), you may discard this card from play.

This card can’t retreat.

You may play as many Item cards as you like during your turn (before your attack).


Ultra Ball – Trainer
Item

Discard 2 cards from your hand. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Looker’s Whistle – Trainer
Item

Search your deck for up to 2 Looker cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Rare Candy – Trainer
Item

Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card on the Basic Pokemon. (This counts as evolving that Pokemon.) You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).


Rescue Stretcher – Trainer
Item

Choose 1:

– Put a Pokemon from your discard pile into your hand.

– Shuffle 3 Pokemon from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Escape Board – Trainer
Item

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Retreat Cost of the Pokemon this Tool is attached to is [C] less. This Pokemon may retreat while Asleep or Paralyzed.

You may play as many Item cards as you like during your turn (before your attack).


Cynthia – Trainer
Supporter

Shuffle your hand into your deck. Then, draw 6 cards.

You may play only 1 Supporter card during your turn (before your attack).


Volkner – Trainer
Supporter

Search your deck for an Item card and a [L] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Looker – Trainer
Supporter

Draw 3 cards from the bottom of your deck.

You may play only 1 Supporter card during your turn (before your attack).


Sophocles – Trainer
Supporter

Discard 2 cards from your hand. If you do, draw 4 cards.

You may play only 1 Supporter card during your turn (before your attack).


Super Boost Energy ◇ – Special Energy

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

This card provides [C] Energy.

While attached to a Stage 2 Pokemon, this card provides every type of Energy but provides only 1 Energy at a time. While attached to a Stage 2 Pokemon, if you have 3 or more Stage 2 Pokemon in play, this card instead provides every type of Energy but provides only 4 Energy at a time.


Unit Energy LPM – Special Energy

This card provides [C] Energy. When this card is attached to a Pokemon, this card provides [L][P][M] Energy, but provides only 1 Energy at a time.


(#67 unknown.)


(#68 unknown.)


(#69 unknown.)


Cynthia – Trainer
Supporter

Shuffle your hand into your deck. Then, draw 6 cards.

You may play only 1 Supporter card during your turn (before your attack).


Volkner – Trainer
Supporter

Search your deck for an Item card and a [L] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Looker – Trainer
Supporter

Draw 3 cards from the bottom of your deck.

You may play only 1 Supporter card during your turn (before your attack).


(#73 and on unknown.)

We should exclusively have images of the set’s other secret rares tomorrow.