Zepashtorn
Pokemon 16
4 Zekrom
4 Tornadus
2-2 Lanturn Prime
2 Shaymin
2 Pachrisu
TSS 30
4 Collector
3 Juniper
2 Seeker
1 Twins
4 Catcher
4 Junk Arm
3 PlusPower
3 Dual Ball
2 Communication
2 Switch
2 Energy Retrival
Energy 14
10 Lightning
4 DCE
Basic Zekrom Donk-ish deck, Lanturn Prime is for late game to deal with fire, yanmega and even donphan at times, it also uses the same energy as both Zekrom and Tornadus. Twins, Retrieval for late game to get back into the game if the donk doesn't happen.
Im still deciding if i should put in some SSU or PONTS instead of juniper's. I think my whole TSS line needs a bit of tweaking, so gimmie dem critiques!
Pokemon 16
4 Zekrom
4 Tornadus
2-2 Lanturn Prime
2 Shaymin
2 Pachrisu
TSS 30
4 Collector
3 Juniper
2 Seeker
1 Twins
4 Catcher
4 Junk Arm
3 PlusPower
3 Dual Ball
2 Communication
2 Switch
2 Energy Retrival
Energy 14
10 Lightning
4 DCE
Basic Zekrom Donk-ish deck, Lanturn Prime is for late game to deal with fire, yanmega and even donphan at times, it also uses the same energy as both Zekrom and Tornadus. Twins, Retrieval for late game to get back into the game if the donk doesn't happen.
Im still deciding if i should put in some SSU or PONTS instead of juniper's. I think my whole TSS line needs a bit of tweaking, so gimmie dem critiques!