Hi all,
I have two decks, ready to go, but I have no idea which one fits the bill better.
Here are the two decks and their lists:
Tangrowth Tank
3-3-1 Tangrowth X (Tangrowth SF, Tangela AR)
2-2 Sunflora HGSS
2-2 Cherrim SF (Cherubi UL)
1-1-1 Bellossom UD
1-1 Metapod HGSS
{G} x12
{C}{C} x3
{C} Warp x2
{C} Rescue x2
T/S/S
BTS x2
PONT x4
E-Belt x2
Bebes Search x2
Life Herb x4
Engineers Adjustments x2
Rare Candy x3
Simple heal tank deck. Sunflora gets all my grass pokes out, Metapod to keep me from getting {R} to death, Bellossom for extra heal power. Cherrim to pair with e-belts for 100 hp swings and 20 to two pokes on the bench (this is Tangrowth paired with one E belt and both Cherrim). This is a good deck, right?
So heres the other side of the fence
Duskgar
2-2-2-1 Dusky X (all other pokes from SF)
3-3-3-1 Gengar X (2/3 Gengar from AR the other SF, Haunter TR, AR both, Ghastly TR)
3 Spiritomb (2 AR 1 TR)
1 Uxie LA
{P} x11
{C} Cyclone x3
T/S/S
BTS x1
Pokemon Rescue x2
Good rod x2
Proffessor Elms Training Method x2
Fisherman x2
Lux Ball x1
Lucians Assignment x2
Pokemon Comm x2
PONT x2
Proffessor Oaks Visit x2
Bebes Search x4
Collector x2
Get my Spiritombs out early, evo to Dusky X and Gengar X, have all my gars inflicting damage left, right and center. Get Dusky X out mid-late game, Spam with Shadow command and have it knocked out, use it as a stadium to inflict damage every turn to get quick Prizes.
Now does anyone have suggestions to which deck I should use? Depending on which one you prefer can you give me any suggestions you have to make it better. Please help!
Also a quick question.
Does Rescue take ALL the Pokemon back to your hand? Or just the Highest evo stage?
I have two decks, ready to go, but I have no idea which one fits the bill better.
Here are the two decks and their lists:
Tangrowth Tank
3-3-1 Tangrowth X (Tangrowth SF, Tangela AR)
2-2 Sunflora HGSS
2-2 Cherrim SF (Cherubi UL)
1-1-1 Bellossom UD
1-1 Metapod HGSS
{G} x12
{C}{C} x3
{C} Warp x2
{C} Rescue x2
T/S/S
BTS x2
PONT x4
E-Belt x2
Bebes Search x2
Life Herb x4
Engineers Adjustments x2
Rare Candy x3
Simple heal tank deck. Sunflora gets all my grass pokes out, Metapod to keep me from getting {R} to death, Bellossom for extra heal power. Cherrim to pair with e-belts for 100 hp swings and 20 to two pokes on the bench (this is Tangrowth paired with one E belt and both Cherrim). This is a good deck, right?
So heres the other side of the fence
Duskgar
2-2-2-1 Dusky X (all other pokes from SF)
3-3-3-1 Gengar X (2/3 Gengar from AR the other SF, Haunter TR, AR both, Ghastly TR)
3 Spiritomb (2 AR 1 TR)
1 Uxie LA
{P} x11
{C} Cyclone x3
T/S/S
BTS x1
Pokemon Rescue x2
Good rod x2
Proffessor Elms Training Method x2
Fisherman x2
Lux Ball x1
Lucians Assignment x2
Pokemon Comm x2
PONT x2
Proffessor Oaks Visit x2
Bebes Search x4
Collector x2
Get my Spiritombs out early, evo to Dusky X and Gengar X, have all my gars inflicting damage left, right and center. Get Dusky X out mid-late game, Spam with Shadow command and have it knocked out, use it as a stadium to inflict damage every turn to get quick Prizes.
Now does anyone have suggestions to which deck I should use? Depending on which one you prefer can you give me any suggestions you have to make it better. Please help!
Also a quick question.
Does Rescue take ALL the Pokemon back to your hand? Or just the Highest evo stage?