So I thought this was hypothetically one of the cooler "idea" decks and hearing a lot of people talk about it gave me the will to make a list for it! Would love criticism and possible changes as this has one of the coolest locking potentials out there!
Pokemon:
So I'll summarize the strategy for those who don't know: basically the deck involves locking your opponent from ever attacking you by putting a pyroar on the active spot (nullifying basic pokemon attacks to it) and an archeops (usually coming after the pyroar but there is always the evosoda) to nullify anyone from evolving any pokemon at all. Basically your opponent cant evolve and they can't use their basics to attack! Therefore initiating the lock.
Of course this deck has got some major weaknesses in the form of Genesect EX's ability red signal, Pokemon Catcher, and Lysandre, all of which would get rid of pyroar from the active position and promote something else from your bench (like the archeops). You cannot really stop this from happening unless they don't run any of the above cards but if they do not kill the archeops or break the lock in another way then there is always the 2 switches you have in the deck to keep the strategy alive (would like to add more reliability to this in the form of more switches, escape ropes, or float stones)
Card Choices:
So I do know there are some interesting card choices in here...Which is why I want to explain them to hopefully convince you all that they are good choices or for someone to look at this and convince me that there are better ones
2-1 Mega Kangaskhan EX line
This card just seems to shine in the deck as a sort of "backup" in case everything falls over and dies, the Plan B of this deck. But it is not just a plan B but an amazing starter pokemon, being able to let you draw three cards for 1 energy is very strong and letting big set up decks like this one...set up! Kangaskhan overall is great considering the big number of DCE's in the deck and its strong setup potential as a support pokemon in the deck as well. Not only that, but as a Mega and even as a regular EX, it is able to deal quite the damage.
1 Caitlyn
1 Copy of Caitlyn seemed to be a very good and synergetic card in this deck! Mainly (actually entirely) with archen and plume fossil! This card allows you to quickly and efficiently get rid of some garbage cards from your hand (that you dont want to juniper away for example) and draw the amount of cards you put on the bottom of your deck. The key here is the cards that you throw away go at the bottom of your deck! So not only can you know Ultra Ball-Archen ability-Plume Fossil, but now you can Caitlyn-Plume Fossil as well! You really need the archeops ASAP anyways.
2 Startling Megaphones
Garbodor. It literally eats the deck alive if it can set up faster than you can. if you set up before it, then no big deal as archeops would not allow the trubbish evolution, but if it did then you've always got 2 megaphones as an answer to it.
3 Evosoda
Evosoda is the only way to bypass my own lock and bench more pyroars or even get my Mega Kangaskhan out after I play down my archeops. That's pretty much it
Thanks for taking the time to look at my deck list and feel free to leave any comments on possible changes!
Edited to coincide with the rules! ~Kecleon
Pokemon:
3 Litleo
3 Pyroar
2 Archen (Plasma Blast)
2 Archeops (Noble Victories/Dark Explorers)
2 Kangaskhan EX
1 Mega Kangaskhan EX
1 Keldeo EX
1 Pokemon Fan Club
1 Lysandre
4 N
3 Professor Juniper
3 Skyla
1 Caitlyn
2 Colress
4 Ultra Ball
2 Random Receiver
3 Float Stone
3 Plume Fossil
3 Evosoda
2 Startling Megaphone
1 Super Rod
1 Dowsing Machine
1 Professor's Letter
4 Double Colorless Energy
7 Fire Energy
So I'll summarize the strategy for those who don't know: basically the deck involves locking your opponent from ever attacking you by putting a pyroar on the active spot (nullifying basic pokemon attacks to it) and an archeops (usually coming after the pyroar but there is always the evosoda) to nullify anyone from evolving any pokemon at all. Basically your opponent cant evolve and they can't use their basics to attack! Therefore initiating the lock.
Of course this deck has got some major weaknesses in the form of Genesect EX's ability red signal, Pokemon Catcher, and Lysandre, all of which would get rid of pyroar from the active position and promote something else from your bench (like the archeops). You cannot really stop this from happening unless they don't run any of the above cards but if they do not kill the archeops or break the lock in another way then there is always the 2 switches you have in the deck to keep the strategy alive (would like to add more reliability to this in the form of more switches, escape ropes, or float stones)
Card Choices:
So I do know there are some interesting card choices in here...Which is why I want to explain them to hopefully convince you all that they are good choices or for someone to look at this and convince me that there are better ones
2-1 Mega Kangaskhan EX line
This card just seems to shine in the deck as a sort of "backup" in case everything falls over and dies, the Plan B of this deck. But it is not just a plan B but an amazing starter pokemon, being able to let you draw three cards for 1 energy is very strong and letting big set up decks like this one...set up! Kangaskhan overall is great considering the big number of DCE's in the deck and its strong setup potential as a support pokemon in the deck as well. Not only that, but as a Mega and even as a regular EX, it is able to deal quite the damage.
1 Caitlyn
1 Copy of Caitlyn seemed to be a very good and synergetic card in this deck! Mainly (actually entirely) with archen and plume fossil! This card allows you to quickly and efficiently get rid of some garbage cards from your hand (that you dont want to juniper away for example) and draw the amount of cards you put on the bottom of your deck. The key here is the cards that you throw away go at the bottom of your deck! So not only can you know Ultra Ball-Archen ability-Plume Fossil, but now you can Caitlyn-Plume Fossil as well! You really need the archeops ASAP anyways.
2 Startling Megaphones
Garbodor. It literally eats the deck alive if it can set up faster than you can. if you set up before it, then no big deal as archeops would not allow the trubbish evolution, but if it did then you've always got 2 megaphones as an answer to it.
3 Evosoda
Evosoda is the only way to bypass my own lock and bench more pyroars or even get my Mega Kangaskhan out after I play down my archeops. That's pretty much it
Thanks for taking the time to look at my deck list and feel free to leave any comments on possible changes!
Edited to coincide with the rules! ~Kecleon