Spike 2011 Video Game Awards Results

Portal 2 won best DLC for two reasons.

1) It was freaking awesome.
2) It was free.

Second reason put it on top. No one likes to pay money for extras.
 
Deus Ex was more than GOTY worthy, I'm sad it wasn't even a nominee for any of the best game categories.I played it and found it more enjoyable than a lot of nominees. Portal 2 has a somewhat different idea on what multiplayer is in comparison to, say, MW3, and I still think that games like MW3 really defined what multiplayer could become, even in other genres. Fallout will always have the best and most enjoyable DLC's around, bar none, and while Portal 2 made some really cool innovations in Peer Review, the legend that is Fallout downloadable content should have won, and should always win.

And as a side note, this is Spike TV's VGAs, so it really shouldn't be taken that seriosly.
 
Wow..Rayman Origins wasn't even nominated for anything. I am sad, very sad. I shall go and cry in a corner. :(
 
ISB said:
OH GOD NOT HERE TOO AAAAAAAAAAHHHHHHHHHH.

Look at Portal 2, getting the most awards of all (5). It and Arkham City pretty much swept the show. Good for them, I thoroughly enjoyed both games :]

Whats the matter, somebody stole your sweetroll?
 
I agree with mostly everything but portal 2 best multiplayer!?!?!?!?!?!?!?!? are you kidding me?!?!?!?!? should have been mw3.....
 
Those extra exclamation and question marks really solidify your argument. I play both Portal and MW3, and they both have excellent multiplayer modes, but I think the definition of multiplayer needs to be tweaked a little. For Portal 2, perhaps "Best Co-Op Mode". Just throwing it out there.
 
^haha, the extra "!?" does realy help =D- and also i was surprised a halo wasnt in any of the awards.
 
Dark Souls. I love that game. I`m always at my friends house playing it!

What did you guys think about that game?
 
^ No Halo was released this year, but if you mean the "Most Anticipated" category, it actually isn't surprising at all. Mass Effect 3 is looking like the best game in the series, and lots of exciting details have been revealed about it. Halo 4, on the other hand, has had nothing revealed, besides the fact that Master Chief's crotchpiece would be gone.

Yeah. Not very "exciting".

The Halo Collection is kind of a joke, lets face it. Another collection, "fully remastered in HD to fit that 700$ flatscreen that we know you can afford trollface.jpg".

edit: nnnnnniiiiiinnnnnjjjjjaaaaaa
 
Pipe Bomb said:
Deus Ex was good, but not GOTY worthy.

So
- Multiple endings.
- Best sneaking techniques since MGS.
- Complete range of arsenal.
- About 10 ways to get around every situation.
- Every (EVERY) runthrough different (speech, augmentations etc..)
- Wide range of Augmentations and upgrades to choose from.
- Providing great answers to the original Deus Ex.
- Incredible plot and plot development.
- Deep symbolism
- Incredible voice acting which shows just how the characters really are and how you can deal with speech factors.
Isn't GOTY worthy?

I got this on Day of Release and have completed it 13 times, almost 100% this. At least 3 more runthroughs.
If it weren't for the mandatory bosses, I would say this is one of the best games ever made. A worthy successor to the original.
 
When something like Spike TV does video game awards, you should take their results with a grain of salt. They don't pick the best games. There isn't any journalistic integrity behind the results, no reviews, and the only critical critique games get these days are how the graphics aren't up to snuff. It also doesn't make a lot of sense to nominate very recent games in a contest to determine what was the best game of that year. Do it the following year; rate the best 2011 game in 2012 -do something that shows you actually stopped playing the game for a minute to examine it.

Portal 2 is a fun game, but I think it only exists because people felt it needed to. There's nothing fancy about it. I am upset that Deus Ex got shrugged off like it did, but only because somewhere along the way, people forgot to pay attention to it. When the original Deus Ex game out it was a ground breaking thing. There wasn't a game like that before that had blended so many elements together and told a story so well. That being said it had a lot to live up to. I want to say that Deus Ex wasn't chosen because it required an attention span, but you could dismiss that argument because of the investment people make in Skyrim, a game where guys are actually ignoring their girlfriends to play. That's a sign of a personal problem, not a good game.

The problem with game reviewing is the same with games in general. Nowadays, everyone does it. Everyone is in on it, and the market is made to appeal to a mass audience. This means things are dumbed down to the lowest common demoninator and made simple so anyone can play it. Games, particulary things on the computer, were complicated and required time, patience, and passion. Now though it's about money. Why are there so many shooter games so often? Because people want to play them and they'll give their money away.

Stay tuned for Skryim of Duty: Portal of the Skyward Halo; Game of the Year 2012, releasing on December 30th 2012"
 
PokeMedic, sir, you should be a game critic. You hit the nail on the head.
 
PokeMedic said:
When something like Spike TV does video game awards, you should take their results with a grain of salt. They don't pick the best games. There isn't any journalistic integrity behind the results, no reviews, and the only critical critique games get these days are how the graphics aren't up to snuff. It also doesn't make a lot of sense to nominate very recent games in a contest to determine what was the best game of that year. Do it the following year; rate the best 2011 game in 2012 -do something that shows you actually stopped playing the game for a minute to examine it.

Portal 2 is a fun game, but I think it only exists because people felt it needed to. There's nothing fancy about it. I am upset that Deus Ex got shrugged off like it did, but only because somewhere along the way, people forgot to pay attention to it. When the original Deus Ex game out it was a ground breaking thing. There wasn't a game like that before that had blended so many elements together and told a story so well. That being said it had a lot to live up to. I want to say that Deus Ex wasn't chosen because it required an attention span, but you could dismiss that argument because of the investment people make in Skyrim, a game where guys are actually ignoring their girlfriends to play. That's a sign of a personal problem, not a good game.

The problem with game reviewing is the same with games in general. Nowadays, everyone does it. Everyone is in on it, and the market is made to appeal to a mass audience. This means things are dumbed down to the lowest common demoninator and made simple so anyone can play it. Games, particulary things on the computer, were complicated and required time, patience, and passion. Now though it's about money. Why are there so many shooter games so often? Because people want to play them and they'll give their money away.

Stay tuned for Skryim of Duty: Portal of the Skyward Halo; Game of the Year 2012, releasing on December 30th 2012"

Absolutely agreed 100%. The original Deus Ex remains my favorite game of all time (it remains in somewhat fierce competition with Fallout 2 and Paper Mario TTYD).

The problem the television and film industries have faced for the last two or three decades has unfortunately translated to video games as well. Anything that is popular is, by default, good, and will be remembered that way over somewhat less popular things. Because a game is able to appeal to the largest demographic does not make it a good game. Modern Warfare 3 understands who is going to play it and so it caters to those people. The people who play Modern Warfare 3 and Deus Ex Human Revolutions are similar people, but the people who play Modern Warfare 3 and the original Deus Ex are universes apart. Modern Warfare 3, Portal 2, Skyward Sword, and Skyrim were all immediately dubbed "good" because they are formulaic, bland, necessary sequels. Yeah, I'm going to go ahead and call these games bland. I enjoyed Portal 2, I enjoyed Skyrim, and I'm sure I'll enjoy Skyward Sword when I actually get it (let's not mention Modern Warfare 3). These games, even though they belong to different genres, are all the same in the sense that there is little to no great innovation in these games. It takes a previously successful idea and capitalizes upon it. Portal 2 is especially guilty of this. The original Portal was never meant to be successful. That's what gave it a quirky charm that was unprecedented at the time. Portal 2 was created with the idea in the back of the developers' minds that it would be successful no matter what and that they could shrug off some of their responsibilities. The exact same goes for Skyrim, Skyward Sword, and Portal 2. The companies who created these games KNEW that they were going to create Game of the Year contenders because they have been so successful in the past. Video games that were once good remain good. Zelda was good 10 years ago, it will be good 10 years from now. Elder Scrolls was good 10 years ago, it will be good 10 years from now. Modern Warfare 8 will probably be just as "good" as Modern Warfare 3.

The same problem plagues the television and movie industry, as I previously stated. Pretty much every film that James Cameron or Michael Bay releases from now on will be considered "good". Maybe not amazing, but "good". It will be a film that will be remembered. I want to go back to the whole Deus Ex thing. Deus Ex, the original, was an outstanding game. I mean, I cannot put into words how much I have enjoyed this game over the years. Deus Ex Human Revolution was also an outstanding game. The gameplay was decently enjoyable, the story was really cool, and the graphics were nothing to write home about. Why was this such an outstanding game? Because it was different. It was a break. It was something that was necessary not in the way that Portal 2 was, but in a similar way when a film no one has heard of wins an Oscar for Best Picture. Very few gamers of this generation knew about the original Deus Ex before Human Revolution. Very few have even played the original (a true crime). Human Revolution gave us something that wasn't Zelda, that wasn't Portal, that wasn't Bethesda, Naughty Dog, Activision, or some fifteenth sequel of a game. It's a sequel, sure, but dammit if it wasn't a great one. And it was overlooked.

Spike is put into an awkward position. Gamers are a tough crowd to please. They want to be funny, quirky, and interesting enough to keep them focused when they're not talking about video games. And when they are talking about video games, they want to be talking about the video games that most people enjoy. That means they want to be talking about whatever is popular. And whatever is popular is (usually) whatever is easiest. Portal 2 was a 4-6 hour game that was not nearly as challenging and intricate as it should have been. It was somewhat quirky but it was trying to hard at points to be so. I don't want to accuse Valve or any wrongdoing because who am I to question our almighty kings, but I just feel as though the effort that should have been put into the game design was just not there. But I digress. Compare this to Deus Ex. Deus Ex is an exceptionally long game, but a good game a long game does not make. Deus Ex finds the perfect median between too short and too long, and it capitalizes on this by allowing the player to have his or her choice between multiple endings, some of which have to be achieved in different playthroughs. You can tell Eidos really tried to enforce player interactivity with the story, but also try very hard to appeal to the current generation. They had to cut corners. I know they did. I want to show you guys something.

ZdCiA.png


Unbelievable, huh? None of the levels of Deus Ex Human Revolution were this intricately designed. Having said that, they were still more complex than levels in any other "mainstream" video game I can think of today. They were certainly more complex than any video game that was nominated for an award. Do complex levels a good game make? Maybe. It depends on what kind of person you are. But it certainly adds depth to a game, and no one can argue that that is an important factor. Human Revolution definitely had depth as far as story goes, and the gameplay was at least comparable to the original Deus Ex. It had its flaws, but I don't blame the game or the developers. I blame the current generation of games and gamers for making video games what they never wanted to be. An experience where you can just turn your brain off and do what the game tells you to do. Kill this guy? "lolsure". Move over here? "Too lazy, do it for me, please." We want to be SPOONFED. We are ASKING for this. We are ENDORSING this. It's disappointing, but unfortunately, it's happening. I never asked for this

Look, I don't want to sound like I hate anything that's "mainstream". I really don't. Like I said, I enjoy Skyrim. I enjoy Arkham City, Portal 2, Uncharted 3, all of those games. I think they're all great games. But against Deus Ex Human Revolution, I don't feel like any of them can COMPARE. Human Revolution wasn't even a worthy sequel in my eyes and I still think it's the best game of this year. I'm just disappointed, I guess. I'll continue to play video games because I love them, and video games will continue to devolve before my eyes. At least I was able to play Deus Ex. It's not a big deal if it didn't get any nods.

...on the FLIPSIDE, I would start an ENTIRELY new rant on The Witcher 2 and why I think it MORE than deserves best PC game of the year, but eh. I think most everyone agrees with me on that one. Also I haven't reread this monstrosity of a post so I hope I didn't say anything stupid by accident.
 
Oh God why in the world did I read that entire wall of text (loved the "never asked for this" near the end :p)

I played the first Deus, and now I think I should get this one. What a year for spending all of my money!
 
PokeMedic said:
When something like Spike TV does video game awards, you should take their results with a grain of salt. They don't pick the best games.

Stay tuned for Skryim of Duty: Portal of the Skyward Halo; Game of the Year 2012, releasing on December 30th 2012"

1) Except for Bastion. That deserved all the awards it got.

2) Huh? I thought it was Call of Halo: Reach for the Portal to the Skyward Black Duty in Skyrim
 
All I asked for was that Uncharted didn't win....although I wasn't to excited that Skyrim won either. It made me sad that Call of Duty even won anything. Seriously what sets different shooters apart? Really? I want to know. You couldn't throw the disc's into a hat and pull out a random one and just play it and tell which is which? The only thing different is weapons and who cares...your goal is the same in every single one. You get a gun, you have enemies coming at you, you spray and pray or just get headshots and then end up at another group of bad guys and rinse and repeat...ya...same dang thing for every game every time. Don't give me "oh but one is more tactical and the other is more team oriented." Who cares...you still do the same thing in every game. 80% of the Xbox 360's titles are the same recycled game with different characters.

Heck you can say that for most games. Mario Kart hasn't changed at all...all they do is polish the graphics and then put in some new gimmick and then throw it out there. Every new system that comes out for Nintendo they have to make a Mario 64 replica because it's "the best game ever" (I can't stand that stupid game...it's frustrating.) Mario Galaxy, Mario Galaxy 2, Super Mario 3D Land...there all the same game and it's semi annoying. The one time they actually changed the formula...the one time they made a unique game was with the Paper Mario series. Paper Mario 1 is one of my favorite games of all time...then they made it better with Paper Mario TTYD. I could play that game over and over AND OVER and it would never get old. I have beat that game at least 7 times...I have the whole thing memorized but I still can pick it up at any time and have a blast. Lets just not mention Paper Mario 3....no don't even bring it up.

Me and my girlfriend were talking about this the other night...Pokemon is guilty of the same thing...each version is the same. You start out in a small town, you get your first pokemon, you beat the first couple gyms and then fight the bad guys. You win and continue. You hit the 7th gym and then take down the bad guys once and for all...and then go beat the 8th gym and beat the E4 and your done...ya...the same formula for every game. Seriously...after every 7th gym you are guaranteed to go beat the big bad organization. They did change it a little in B/W but still you beat some big baddy after the 7th gym. It's sad when you can pinpoint the gym that it's after...but what did they do? They changed it once...they made a change in the formula with the PMD series and that is an AMAZING game. You can put hundreds of hours into that game and there would still be things to do on it...it's AMAZING how much there is to do in that game. I have never even beat the Zero Islands in that game...it's to hard. Truly a great game...and one of my favorites.

What am I saying? Well we are playing the same exact games constantly...heck the LoZ games are guilty of it too. You get the same items and do the same thing mostly every time. I love the games to death...but most are the same. It just bugs me when people are ignorant to that by saying "Oh this game is totally not like that one." when it is the same exact game just with a bit of polish and a new gimmick....Now excuse me...I'm gonna play some Mario Kart number who cares because it's the same game.
 
catutie said:
All I asked for was that Uncharted didn't win....although I wasn't to excited that Skyrim won either. It made me sad that Call of Duty even won anything. Seriously what sets different shooters apart? Really? I want to know. You couldn't throw the disc's into a hat and pull out a random one and just play it and tell which is which? The only thing different is weapons and who cares...your goal is the same in every single one. You get a gun, you have enemies coming at you, you spray and pray or just get headshots and then end up at another group of bad guys and rinse and repeat...ya...same dang thing for every game every time. Don't give me "oh but one is more tactical and the other is more team oriented." Who cares...you still do the same thing in every game. 80% of the Xbox 360's titles are the same recycled game with different characters.

Heck you can say that for most games. Mario Kart hasn't changed at all...all they do is polish the graphics and then put in some new gimmick and then throw it out there. Every new system that comes out for Nintendo they have to make a Mario 64 replica because it's "the best game ever" (I can't stand that stupid game...it's frustrating.) Mario Galaxy, Mario Galaxy 2, Super Mario 3D Land...there all the same game and it's semi annoying. The one time they actually changed the formula...the one time they made a unique game was with the Paper Mario series. Paper Mario 1 is one of my favorite games of all time...then they made it better with Paper Mario TTYD. I could play that game over and over AND OVER and it would never get old. I have beat that game at least 7 times...I have the whole thing memorized but I still can pick it up at any time and have a blast. Lets just not mention Paper Mario 3....no don't even bring it up.

Me and my girlfriend were talking about this the other night...Pokemon is guilty of the same thing...each version is the same. You start out in a small town, you get your first pokemon, you beat the first couple gyms and then fight the bad guys. You win and continue. You hit the 7th gym and then take down the bad guys once and for all...and then go beat the 8th gym and beat the E4 and your done...ya...the same formula for every game. Seriously...after every 7th gym you are guaranteed to go beat the big bad organization. They did change it a little in B/W but still you beat some big baddy after the 7th gym. It's sad when you can pinpoint the gym that it's after...but what did they do? They changed it once...they made a change in the formula with the PMD series and that is an AMAZING game. You can put hundreds of hours into that game and there would still be things to do on it...it's AMAZING how much there is to do in that game. I have never even beat the Zero Islands in that game...it's to hard. Truly a great game...and one of my favorites.

What am I saying? Well we are playing the same exact games constantly...heck the LoZ games are guilty of it too. You get the same items and do the same thing mostly every time. I love the games to death...but most are the same. It just bugs me when people are ignorant to that by saying "Oh this game is totally not like that one." when it is the same exact game just with a bit of polish and a new gimmick....Now excuse me...I'm gonna play some Mario Kart number who cares because it's the same game.
Now for shooters you have a point along with Mario Kart, which I'll dub as simply racing games. Racing games shouldn't even be made, they are all terrible, each and every single one of them. However, trying to avoid what has been said already as much as possible, shooters appeal to the mass audience, they are quick and easy to play. Different ones should be made, but they shouldn't be released as much as they are doing, it's giving the 360 library a bad rep. They are easy to play but shouldn't be played as much as they are. It's good to read that some people still have sense and understand how the gaming industry is falling to pieces.

I think Double Dash is the only good Mario Kart because it added something very different from Mario Kart 64, two characters and added to the mix of different gameplay elements, advantages and disadvantages. Double Dash is probably the only racing game I enjoy thouroughly. All the others are as you say, cloned.

Now LoZ games are certainly not a victim to these unfortunate events, Nintendo keep a calm head on and that's why they are a legendary. Each Zelda added something new to the table.
Zelda II added RPG elements and side scrolling instead of an overhead view.
ALTTP added much better graphics, a bigger story and game and a heck of a lot more things.
Almost a decade later we got the 3D masterpiece that is Ocorina of time
Wind Waker put in sailing and a completely new art style with a variety of different side quests.
Twilight princess was critiqued for not adding a lot of things but even this is false, You turned into a wolf. 'nough said.
I haven't yet played Skyward Sword, nor seen much footage, but from the stuff I have heard, it is an incredible game. (40 hours, longest zelda yet for one.)

I love how you say Galaxy and Galaxy 2 are clones of 64, they...REALLY aren't. (Going in space is really the same as jumping into paintings.)
And how come sunshine hasn't wormed it's way into one of these conversations? That was, without a doubt the worst Mario game, however it still was very fun I think people will agree. It's experimentation, something game companies don't want to do nowadays.

Pokemon Mystery Dungeon Blue Rescue team was simply my favorite game on the DS. I need to pick up another copy of that, so much to do and it was very fresh.
Unfortunately, my childhood is also crumbling apart with Pokemon following the same path as everything else. That's why G/S/C is my favourite games.

I can't be bothered to organise this post and put all the quotes in fancy places.
 
Uninstall said:
Now for shooters you have a point along with Mario Kart, which I'll dub as simply racing games. Racing games shouldn't even be made, they are all terrible, each and every single one of them. However, trying to avoid what has been said already as much as possible, shooters appeal to the mass audience, they are quick and easy to play. Different ones should be made, but they shouldn't be released as much as they are doing, it's giving the 360 library a bad rep. They are easy to play but shouldn't be played as much as they are. It's good to read that some people still have sense and understand how the gaming industry is falling to pieces.

I think Double Dash is the only good Mario Kart because it added something very different from Mario Kart 64, two characters and added to the mix of different gameplay elements, advantages and disadvantages. Double Dash is probably the only racing game I enjoy thouroughly. All the others are as you say, cloned.

Now LoZ games are certainly not a victim to these unfortunate events, Nintendo keep a calm head on and that's why they are a legendary. Each Zelda added something new to the table.
Zelda II added RPG elements and side scrolling instead of an overhead view.
ALTTP added much better graphics, a bigger story and game and a heck of a lot more things.
Almost a decade later we got the 3D masterpiece that is Ocorina of time
Wind Waker put in sailing and a completely new art style with a variety of different side quests.
Twilight princess was critiqued for not adding a lot of things but even this is false, You turned into a wolf. 'nough said.
I haven't yet played Skyward Sword, nor seen much footage, but from the stuff I have heard, it is an incredible game. (40 hours, longest zelda yet for one.)

I love how you say Galaxy and Galaxy 2 are clones of 64, they...REALLY aren't. (Going in space is really the same as jumping into paintings.)
And how come sunshine hasn't wormed it's way into one of these conversations? That was, without a doubt the worst Mario game, however it still was very fun I think people will agree. It's experimentation, something game companies don't want to do nowadays.

Pokemon Mystery Dungeon Blue Rescue team was simply my favorite game on the DS. I need to pick up another copy of that, so much to do and it was very fresh.
Unfortunately, my childhood is also crumbling apart with Pokemon following the same path as everything else. That's why G/S/C is my favourite games.

I can't be bothered to organise this post and put all the quotes in fancy places.

That isn't the point...no it doesn't matter what you jump into. Who cares if you go into space or you go into paintings, you are still playing a very similar game. As I said they just polished up Mario 64 and added a couple new things and then threw it out there...and it took off. It's a very similar game you have to admit.

Zelda wise...same point. They polish it and then add something new and put the game back out there. We do the same thing every time...we get the same weapons, we do the same thing with those weapons. Heck it's usually the same enemies too. I can't tell you how many times I have said "Stupid keese." In a Zelda game...even when its a whole different game. Even if you did turn into a wolf...it wasn't for that long and you were a human most of the time.

I'm disappointed by alot of games that come out now. It's either a steriotypical shooter or some flashy "ohhh look at how good these graphics are" games. It's become a graphics war and the people don't care about game play or originality any more. People just want a carbon copy of the same game with new characters...and that is what we get now...
 
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