I've been thinking of a deck to make with the new garbador and everytime i thought i had a good idea i realized, "oh yeah garbador stops MY pokemons abilities too." i thought to pair him with some heavy hitting tanking (non abilitiy) Ex's like regigas and registeel, high hp pokemon that can last (unlike fragile zebstrikas). The deck is too disrupt and slow down with garbotoxin, crushing hammer or enhanced, catcher, and, i know its crazy, even a copy or two of the hooligans. The tools would be eviolite and rescue scarf, eviolite for my attackers and rescue for my garbadors which will be catchered asap.
I chose regigigas cause hes beefy and gets stronger as he's about to get knocked out, registeel for the same, nice tank with second attack, resistance to psychic and eviolite (and hopefully sp. metals will come back). Other pokemons i thought of is adding 2 terrakion and a mewtwo ex since i plan on running blend and dce.
Now the issue im having is, fiting everything i want like tools and hammers and overall consistency, here my list so far
14
3 registeel ex
2 tornadus
1 tornadus ex
1shaymin ex
1 Terrakion ex
3-3 garbador
34 heavy ball
4 Catcher
3 rescue scarf
3 eviolite
3 Crushing
2 Enhanced
2 Hooligans
4 Juniper
4 N
3 cheren
3 Switch
12
4 dce
4prism
4 Metal
= 57 so far
so i got 3 spots to diddle with, i was thinking of changing numbers maybe adding an emolga? Switch would be swell too....
obvious issues with the deck are if it actually works well (havent tested), no real synergy, I'm using mostly ex's, and i cant heal my ex's like kilinkllang decks.
tell me what you think guys, is it ok, decent, good or all just "garbage'? thnx