Pokémon - 17
Get out one of the kyogre and get it ready with a spirit link and energy. Then when it's primal evolved, you can either use it to accelerate the other pokemon, or when you have less than 2 water energy in your hand, give them to lopunny, which creates you an infinite loop of energy (except if the opponent lysandres the lopunny)
Octillery is there for draw support, and jirachi is there to help against special energy decks like vespiqueen.
Hey everyone, this is my Primal Kyogre deck. I was wondering if any of you could give some tips to improve it .
- 2 Buneary FLF 84
- 2 Lopunny FLF 85
- 1 Jirachi PR-XY XY67
- 3 Kyogre-EX PRC 54
- 3 Primal Kyogre-EX PRC 55
- 2 Regice AOR 24
- 1 Remoraid BKT 32
- 1 Remoraid BKT 31
- 2 Octillery BKT 33
- 3 Rough Seas PRC 137
- 2 Lysandre AOR 78
- 1 Professor's Letter BKT 146
- 1 Energy Retrieval PRC 126
- 1 Escape Rope PRC 127
- 2 Level Ball AOR 76
- 1 Hex Maniac AOR 75
- 1 Switch KSS 38
- 2 Professor Birch's Observations PRC 134
- 4 Dive Ball PRC 125
- 3 Kyogre Spirit Link PRC 132
- 2 Muscle Band XY 121
- 4 Professor Sycamore PHF 101
- 4 VS Seeker PHF 109
- 12 Water Energy
Get out one of the kyogre and get it ready with a spirit link and energy. Then when it's primal evolved, you can either use it to accelerate the other pokemon, or when you have less than 2 water energy in your hand, give them to lopunny, which creates you an infinite loop of energy (except if the opponent lysandres the lopunny)
Octillery is there for draw support, and jirachi is there to help against special energy decks like vespiqueen.
Hey everyone, this is my Primal Kyogre deck. I was wondering if any of you could give some tips to improve it .