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PokéBeach Community Decklist #2: Scizor (Scizor Prime)

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dmaster

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This weeks winning Community Decklist was Scizor, a deck that consists of Scizor Prime. Scizor Prime is a fast Stage 1 Prime that allows you to hit for consistent damage while also powering up back up Scizors on the Bench. With the combination of Scizor Prime's Poke-Body: Red Armor, in addition to Expert Belt and the use of Special Metals, you have a fast tank that hits hard against most of things of the metagame.

23 Pokemon

4 Sableye SF
4 Scyther PL
4 Scizor Prime UD
2 Eevee UD
2 Umbreon UD
2 Uxie LA
1 Klink BW
1 Klang BW
1 Klinklang BW
1 Azelf LA
1 Unown Q MD

26 Trainers/Supporters/Stadiums

3 Pokemon Collector
3 Pokemon Communication
3 Bebe's Search
3 Judge
3 Broken Time Space
2 Professor Oak's New Theory
2 Seeker
2 Expert Belt
1 Twins
1 Black Belt
1 Warp Point
1 Palmer's Contribution
1 Luxury Ball

11 Energy

4 Basic Metal Energy
4 Special Metal Energy
2 Special Dark Energy
1 Warp Energy

Total: 60

All rules for the PB Community Decklist can be found here.

You may begin!

dmaster out.
 
+3 Scyther PL

You can't have Scizor without Scyther. This Scyther has a better resistance with more HP.
 
+3 Pokemon Collector. You have to be able to search out those basics.
 
+2 Uxie LA. The best draw engine in the game. You can't win without this!
 
I now this won't be popular, but...

+ 3 Spiritomb AR (Scizor should be played with a total lock-build, that includes locking trainers!)
- 3 Expert Belt (These will become useless with a trainer-lock build...)
 
+ 1 Spiritomb AR (Simply supplementing my previous post;))
+ 1 Mesprit LA (Prevents early Bright Looks and Regi Moves and works amazingly in locking your opponent)

- 2 Poke Healer+ (Useless with the trainer-lock build)
 
+2 Bebe's Search: Good search power is always needed.
+1 Unown Q: For giving pokemon like Uxie and Spiritomb a free retreat cost.
 
So many choices. Umm,

+1 shaymin ul
+2 seeker

Play shaymin, move all but one energy to new Scizor. Retreat. Go bash more pomemon. Seeker hurt scizor
 
+2 Rescue Energy: To help recover your Scizor Primes when they get KO'd.
+1 Broken Time-Space: It helps to evolve your Scizor Primes faster.
 
I don't like the Spiritombs, because Scizor wants to hit fast, and I don't beleive that it can do that. And, for consistency reasons, a 4-4 line of Scyther, Scizor is necessary.

-2 Spiritomb
+1 Scyther PL
+1 Scizor Prime
 
+2 metal energy

for situations where your sp metal gets discarded and for mirror matchups
 
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