Right now, I have been trying to build a Mewbox deck on TCGO for the past 5 months, yes 5 months, and with all the developments, is Mewbox still viable, or is it not? If it isn't I might go play either Eelzone or Six Corners.
27th_wonder said:who knows?
it can be slaughtered by mewtwo
27th_wonder said:it does gain level ball and prism energy from ND, so it's still playable.
Vulpix Yolk said:Is Mewbox still viable? Yes, I would say that it can be played with some success, it does have difficulties with a lot of decks in the metagame however. You will lose to ZPST. You will lose to CaKE, and a decent amount of 6 corners. If I were to play something with Mew this format, I would probably play with Vanilluxe and Unfezant. The paralysis lock is great and with Victini you will hardly ever miss it. The lock is brutal, and can be more effective than simply hitting for large amounts of damage. Mew variants are fairly viable, and they have a great Mewtwo EX match up which is always a plus, but if you have the cards for Eelzone or Six Corners (you said you were considering building one of them), I would recommend building either of those decks over Mewbox.
He doesn't mean Mewbox, he means VVV.Seth1789110 said:Vanilluxe/Unfezant are the worst variants of Mewbox. Cincinno, Zoroark, and Muk are all the most solid options for See Off. You shouldn't lose to Mewtwo in a prize race, as they trade 2 for 1.
In my opinion, Mewbox is still a viable option. The real trick with Mewbox is this: in the first few rounds, you should be able to win because you will take an opponent by surprise and, if played aggressively, you should be able to get wins. As you move into the later rounds with fellow X-0s or X-1s, you'll find that it isn't about surprises anymore, they'll be ready for most of Mewbox's tricks. At that point, it's about consistency, and how fast you can set up a Vileplume. A slow Vileplume often times means a lost game. If you can make it really consistent, then yes, it's a solid matchup. It's got positive matchups versus Mewtwo and Magnezone, which are two obvious things going for it.
The idea of Mewbox is to outplay your opponent by running a bunch of cards that function very well under trainer lock while locking your opponent out of the cards they need. It's not to try to spam heads. Mewscoops is a completely different deck. Mewbox is not all about one-shots and outspeeding. It's about disruption/option denial, type/card advantage, and prize denial.Vulpix Yolk said:No, Seth got the idea of my post. I meant using Vanilluxe and Unfezant as Pokémon to See Off with Mew. I completely disagree with him that a straight forward Mewbox with standard attackers is a better variant of Mew however. Sure, you will win against Mewtwo, but you basically have an autoloss, or an extremely difficult match up against every other deck in the format. It doesn't matter how off guard you catch, say, a ZPST player, they are still going to win, you stand little to no chance. Regular Mewbox simply has way too many difficult match ups, you lose to at least half of the meta consistently. You can't deal out enough damage to one shot the Dragons, the Musketeers, or any of the upcoming EXs excluding Mewtwo, and you can't out-speed decks like CaKE, Durant (this one is still winnable ), or 6 Corners. Mew Vanilluxe is more solid around the board, because once the lock is up, you have a decent match up with any deck in the format that isn't carrying Unown Cure. That's why I suggested it. Do I feel that either variant is a solid deck in this format? Would I play either variant right now? No, both are barely viable, I just feel that the Vanilluxe variant is slightly better because it has more even match ups.
Vulpix Yolk said:Is Mewbox still viable? Yes, I would say that it can be played with some success, it does have difficulties with a lot of decks in the metagame however. You will lose to ZPST. You will lose to CaKE, and a decent amount of 6 corners. If I were to play something with Mew this format, I would probably play with Vanilluxe and Unfezant. The paralysis lock is great and with Victini you will hardly ever miss it. The lock is brutal, and can be more effective than simply hitting for large amounts of damage. Mew variants are fairly viable, and they have a great Mewtwo EX match up which is always a plus, but if you have the cards for Eelzone or Six Corners (you said you were considering building one of them), I would recommend building either of those decks over Mewbox.
OU Pokemon said:EDIT: I will also get a Terrakion, but which Terrakion?