Recent content by RichD

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    Darkrai/Sableye/Terrakion

    It is a pretty solid list. I think you could do without the Energy Search though. I'd drop them for either another 2 eviolite or 2 dark claw.
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    Stunfisk/Empoleon Deck Need advice for battle roads

    No I haven't had a problem with Garbodor. Empoleon can get by without Diving Draw if it has too and with decently full benches, a catcher KO against Garbodor is easy to do. Also, quite a few Garbodor decks run Groudon EX and that is a gift to an Empoleon deck.
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    Stunfisk/Empoleon Deck Need advice for battle roads

    Thanks for the congrats. As for your deck, its a tough call. It is a pretty tight list as is. I'd suggest this as a starting point. Pokemon (16) 3- Emolga 2- Stunfisk 4-1-4 Empoleon 2- Mew EX Trainers (33) 4- N 4- Cheren 3- Juniper 3- Max Potion 4- Pokemon Catcher 3- Switch 3- Level Ball 3-...
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    Stunfisk/Empoleon Deck Need advice for battle roads

    I didn't see the need for the second Prinplup until I made the change in between two Battle Roads. I was 2-4 at the first and 4-2 at the second. The second Prinplup really helps getting Empoleons set up in the mid to late game. As for the level balls, I use Emolga as well. Often I use level...
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    Stunfisk/Empoleon Deck Need advice for battle roads

    I would suggest a 2nd Prinplup and 2nd Super Rod. I prefer Ultra Balls over Communication but I've seen both work to good effect. Not sure what to have you remove for that though. Maybe a Stunfisk and a Mew. I also like having Level Balls to search out Piplup and Prinplup when needed...
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    Speed Empoleon with terrakion (Need Help quick!!)

    I would remove the Exp Shares and Tool Scrappers in favor of 2 Prinplup and 2 Ultra Balls. It is important to get the first Empoleon out quickly and equally important to get the second one out reliably. The Prinplups help out a lot with that. If you want your Terrakions out reliably then you...
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    Accelgor & Mew EX

    The version I have seen uses Musharna as a draw engine. Once the deck has been thinned down enough it is mostly Mew EX and DCE and your turn for draw plus getting one of the two top cards through Forewarn is enough to reliably get a Mew EX and DCE every turn for a seemingly endless deck and...
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    Empoleon/Roserade

    My deck for battle roads used a similar list. I would suggest a second Prinplup and fourth Level ball for consistency. A tech I was considering was adding Devolution Spray so I could reuse the Le Parfum ability in the middle and late game.
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    Rufflet (DRE # 111) {8/29/12}

    This is a card waiting for another card to come along and make it awesome. Let's compare this with the other card that let's you search out two Pokemon, namely the new Emolga. For one energy, Emolga let's you find any two Basic Pokemon and put them on your Bench. By contrast, Rufflet let's...
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    Druddigon/ Amoongus

    Have you considered adding in a Crushing Hammer/Enhanced Hammer line in place of the Super Scoop-Ups and Tool Scrappers? If you can deny energy on the Pokemon you are holding with Clutch then Druddigon will last longer.
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    Empoleon/Terrakion

    Well here are some suggestions based on my testing. With 4 Rare candy you can go down to 1 Prinplup without affecting your consistency. My supporter line is 4 N, 4 Cheren and 2 Juniper. I play few Juniper because Empoleon tends towards massive hands of cards and Junipering those away is...
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    Empoleon for BR

    The main things missing in my opinion are Switch and Max Potion. Max Potion helps keep your Empoleons out longer and losing the one energy is usually easy to replace from the hand. Switch is needed to get a catchered Terrakion out of the Active position before its KO'd or to switch into the...
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    Golurk/Darkrai (BW-on)

    Yes I did. Any deck without energy acceleration has to rely on it. It just wasn't quite enough to keep things moving smoothly especially if they catcher kill the Gardevoir..
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    Golurk/Darkrai (BW-on)

    I think you are on the right track. I tried to get a Golurk/Gardevoir/sigiglyph/Mewtwo EX variant to work and it just never came together. Having each energy count as double is nice, but being able to attach energy to more than one Pokemon is really what the deck needed and couldn't do.
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    Golurk/Darkrai (BW-on)

    Might I suggest adding energy switch instead of the Pluspowers? That way you can Dark Patch energy onto Darkrai or Sableye and switch it over to Golurk when you need it.
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