Much like everyone, rotation has been a pain for me. I dismantled my old deck (Trevenant), and started my search for a new Standard deck to use. I finally decided on a Rainbow Force Xerneas deck, since I already had most of the Pokemon and it was the most budget deck thats actually viable in this ever-changing format.
Pokemon-15
For anyone who is unaware, the strategy is to put different types of Pokemon on the bench to power up Xerneass' attack Rainbow Force. Which does a base of 10, plus 30 more for each different type of Pokemon on the bench. With the addition of duel-types in Steam Siege, you can reach damage that was before impossible. Sky field helps with putting down more Pokemon, and allowing you to reach max damage and still have room for charging up another Xerneas. The deck engine is pretty standard, with Sycamores, Ns, and Lysandres to rule the field and help with draw power. Pokemon Ranger is there to help with Jolteon, however I teched in a few Wonder Energy to combat added effects. I've tested this specific deck list, and while it is fast and powerful, it's not very consistent. Any tips on how I can make it better are appreciated!
Pokemon-15
- x4 Xerneas Breakthrough
- 1-1 Ninetails Primal Clash
- 1-1 Octillary Breakthrough
- 1-1 Galvantula Steam Siege
- 1-1 Bisharp Steam Siege
- 1-1 Golurk Ancient Origins
- x1 Hawlucha Steam Siege
- x3 Prof. Sycamore
- x2 N
- x2 Lysandre
- x2 Brigette
- x1 Pokemon Ranger
- x1 Pokemon Fan Club
- x1 Hex Maniac
- x1 Teammates
- x4 Sky Field
- x3 Ultra Ball
- x2 Evosoda
- x2 Switch
- x2 VS Seeker
- x2 Fighting Fury Belt
- x1 Town Map
- x1 Special Charge
- x1 Super Scoop Up
- x1 Exp. Share
- x1 Level Ball
- x1 Escape Rope
- x4 Double Colorless Energy
- x5 Fairy Energy
- x2 Wonder Energy
For anyone who is unaware, the strategy is to put different types of Pokemon on the bench to power up Xerneass' attack Rainbow Force. Which does a base of 10, plus 30 more for each different type of Pokemon on the bench. With the addition of duel-types in Steam Siege, you can reach damage that was before impossible. Sky field helps with putting down more Pokemon, and allowing you to reach max damage and still have room for charging up another Xerneas. The deck engine is pretty standard, with Sycamores, Ns, and Lysandres to rule the field and help with draw power. Pokemon Ranger is there to help with Jolteon, however I teched in a few Wonder Energy to combat added effects. I've tested this specific deck list, and while it is fast and powerful, it's not very consistent. Any tips on how I can make it better are appreciated!