'World Down' and 'Legendary Heartbeat,' Japan's Summer Sets Introducing Amazing Rares!

Discussion in 'Pokémon Trading Card Game' started by Water Pokémon Master, Feb 25, 2020.

  1. Yaginku Aspiring Trainer
    Yaginku

    Member

    I hoped Cheer Yell Horn would search the deck for two Marnie.

    It's actually not a bad card for Jirachi decks, if you can afford the space. Obviously it hinges on your opponent having to spend a resource to switch back, which is not always the case.
     


  2. Wailord's Pokemon Pokemon TCG player. 2019 Worlds Competitor.
    Wailord's Pokemon

    Member

    This card's a gimmick, and it being a stage 2 adds to its clunkiness
     
  3. FireLizard Dragon shipper
    FireLizard

    Member

    This Blaziken looks really good.
     
  4. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    • Blaziken - Being a Stage 2 is always a problem. You can't Turn 2 that easily. Yes, KOs Pikarom and Zacian, But expect Pikarom to be bad pos-ro due to loss of L tricks. Zacian will be losing Metal Frying Pan but that won't stop people playing Zacian. It hits Eternatus for weakness as well. You can't bump its 130-dmg up easily. 3-4
    • Cheering Y Horn - I don't see its use. 2 Geodudes
     
  5. FireLizard Dragon shipper
    FireLizard

    Member

    Just use Welder and Rare Candy bro.
     
  6. dmein89 Aspiring Trainer
    dmein89

    Member

    Being a fighting type will also let it 1 shot eternatus v, and it’s dark box friends.
     
  7. Tytus Expanded Best Format
    Tytus

    Member

    I think its success will be more dependent on what is likely to be more prevalent at current tournaments or in the meta game. While the Torchic and Combusken will be important the deck won't be able to succeed if most of its matchups are not weak to it.
     
    Nyan likes this.
  8. Sparkeagle Aspiring Trainer
    Sparkeagle

    Member

    Wish Cheer Yell Horn worked like Judge Whistle except with Marnie
     
  9. SableyeGuy Aspiring Trainer
    SableyeGuy

    Member

    it doesnt ohko if frying pan
     
  10. Nyora A Cat
    Nyora

    Member

    By the time Blaziken is in, Frying Pan is out. Like maybe they'll see 2 weeks worth of interaction but that's it. And it's not like Blaziken will ever see expanded play, lol.
     
    Nyan likes this.
  11. SableyeGuy Aspiring Trainer
    SableyeGuy

    Member

    oh right my bad
     
  12. Merovingian Dead Game Enthusiast
    Merovingian

    Articles Head Member

    I'm actually excited for Cheer Yell Horn. Both because it's the "new" Hypnotoxic Laser" and I can use it in my Imakuni? deck as a 4-of.

    I think it'll be a 1-2 of in Evolution/easy-pivot decks. If you can pop off auto confusion and get yourself from under it at a crucial moment in the game, turning their next "I KO you next turn" into a 50/50 uncertainty has power that I don't think people are giving it credit for. I think it's a powerful card only if you time it right.

    Also, this is one of the new trainers that I hope gets the SR treatment. Especially since last Gen's "enemy Item" was AWFUL (Tormenting Spray).

    That said, I hope we also yet Team Yell Towel or whatever the female Yell Grunt is holding, as an Item as well.
     
    Mora, AngryBokoblin, Nyan and 2 others like this.
  13. Mimikeon Aspiring Trainer
    Mimikeon

    Member

    I can't believe Imakuni? has been power-crept.
     
  14. Emerfirek Aspiring Trainer
    Emerfirek

    Member

    Blaziken will also hit Eternatus and Crobat for weakness. [R][F] Dual Type looks really good, compared to the previous [P][F] and [L][M] Dual Types.

    The Horn may be helpful for those attackers that do more damage for each special condition, and may also incentivize Galarian Rapidash a bit in those decks.
     
  15. SlamTheHuman Aspiring Trainer
    SlamTheHuman

    Member

    So....You would need a previous turn benched torchic + the candy + the blaziken + the welder + 2 R energy for the welder + 1 Energy left to atached or alredy atached.
    yeah sure, a super easy and consistent SEVEN CARDS - TWO TURNS combo
     
  16. OVERGRO Pokemon is lyfe.
    OVERGRO

    Member

    Y'all are missing the real use for the Horn: Copperrajah decks. Our metal elephant friend is immune to Special Conditions!

    Honestly though, I think the next reveal will be something that synergizes more with Yell Horn. Either increasing Damage or granting some bonus to a Pokemon that is Confused -- a flippy risk-reward deck.

    As for Blaziken, it's nice to see dual type Pokemon but I just don't see it happening :(. Stage 2 and the energy cost is just a little bit too high. Might have been more usable with a 2-Energy attack cost + 190HP but even then, sadly, probably not.

    How hard is it to make Stage 2 Pokemon competitive against Pokemon-V (or whatever the big Basic of the era is)...?? It's ridiculous how 99% of Stage 2 mons just end up as binder-fodder despite having interesting niches.
     
    The Fish likes this.
  17. TSA123 i play pokeman
    TSA123

    Member

    two words: galarian rapidash
    also blaziken is a gimmick, sure it hits eternatus for weakness but it doesn’t ohko it, so they can just switch and take the knockout that way
     
    Last edited: May 23, 2020
  18. Kenatta_tcg Aspiring Trainer
    Kenatta_tcg

    Member

    Gotta disagree with you on this one. This card is just straight trash. No one will play this card except maybe in stall decks, and even then I can't see it. Let me provide a few reasons why it is bad. If you disagree that's totally fine, just providing my observations.

    First, it isn't the new hypnotoxic laser. Hypnotoxic laser gets poison, which can add relevant damage, as well as the possibility of sleep. Also, let's consider that hypnotoxic laser is being played in a format (expanded) where everyone doesn't have 4 switch cards and scoop up nets in their decks.

    Second, let's consider the phases of play. You play this card before you enter your attack phase, meaning that you have to immediately play a switch card or something else like scoop up net (assuming the Pokémon is not GX/V, which most decks play) to mitigate the effect. Your opponent however gets a draw phase to have 1 more change at drawing a card to remove the condition, meaning they have more chances then you. And of course that assumes they don't already have switch. If you look at the most recent Limitless tournament deck lists from top decks look how many switch cards and scoop up nets are played in all those decks. This card clearly makes it more difficult for you than for them.

    Third, is the space required for a card that, while burnable, isn't a guarantee. You have way better cards that are burnable that you could play that players don't - like Pokémon Catcher for example. People don't like the chance. When you play this card you need an extra card to mitigate its effect on you, whereas your opponent can just heads flip in the check up phase and totally mitigate the effect. Japanese players might like this because they are highly flip oriented in their playstyle, but I don't see it really catching on for the rest of the world.

    Even in stall decks I wouldn't see this being played as you still need to attack (for example with Oranguru's Resource Management). Just don't see any relevant use for this card.
     
    Last edited: May 24, 2020
  19. Clam Almost decent
    Clam

    Member

    OK so are stage 2 pokemon consistent? I know they are slow to set up and are somehow worse then V pokemon, but are there cards that make them consistent enough to see play or are there to little support cards so they are not consistent.
     
  20. Merovingian Dead Game Enthusiast
    Merovingian

    Articles Head Member

    Are you talking about Asleep from Laser from the first point? Or Confusion from Cheer Yell when you're referring to Checkup?

    If it's referring to Laser, then I agree. If not, Confusion doesn't get a flip to retain Confusion
     
    Babywinds likes this.

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