A wild Darkrai GX appears!! It's not even out yet, but let's make a deck for it anyways, yes?
No Way Out
~ 14 Pokemon ~
Overall, I feel that this deck is considerably scary. If you win the opening coin toss, and things go right, the opponent's Pokemon may be dead on-whether GX or not, on Turn One. This means on Turn One, you already have one or two Prize cards in your possession. Of course, you can still play a passive-aggressive game, saving the GX attack for when your opponent pulls out the big guns, and once the set-up is complete, you leave your opponent left at a great disadvantage. Darkrai GX can still hold his own even when his GX attack is exhausted, but can still run into some problems, such as a Fighting deck (GX is the only hope at that point), and Garbador's Ability Lock.
As stated above, this deck is a WIP, as I feel it needs something to cover Darkrai GX's noticeable weaknesses. A tech to stop a fighting deck or Garbador (if there even is one), maybe? All advice is much appreciated.
No Way Out
~ 14 Pokemon ~
- 4 Darkrai GX (SM3)
- 3 Shaymin EX (BkT)
- 3 Pikachu (SM3)
- 2 Raichu (SM3)
- 1 Tapu Lele GX (SM2)
- 1 Carbink (FC)
- 4 Prof. Sycamore
- 4 N
- 2 Guzma
- 2 Pokemon Center Lady
- 4 Ultra Ball
- 4 VS Seeker
- 4 Fighting Fury Belt
- 3 Max Elixir
- 3 Trainer's Mail
- 2 Max Potion
- 2 Field Blower
- 1 Enhanced Hammer
- 3 Altar of The Moone
- 10 Darkness Energy
Overall, I feel that this deck is considerably scary. If you win the opening coin toss, and things go right, the opponent's Pokemon may be dead on-whether GX or not, on Turn One. This means on Turn One, you already have one or two Prize cards in your possession. Of course, you can still play a passive-aggressive game, saving the GX attack for when your opponent pulls out the big guns, and once the set-up is complete, you leave your opponent left at a great disadvantage. Darkrai GX can still hold his own even when his GX attack is exhausted, but can still run into some problems, such as a Fighting deck (GX is the only hope at that point), and Garbador's Ability Lock.
As stated above, this deck is a WIP, as I feel it needs something to cover Darkrai GX's noticeable weaknesses. A tech to stop a fighting deck or Garbador (if there even is one), maybe? All advice is much appreciated.