TCG Fakes Werty's TCG Fake Set - XY IceBREAK

Discussion in 'Creative Works' started by werty81180, Jan 1, 2016.

  1. werty81180 Aspiring Trainer
    werty81180

    Member

    This is my first time making a set, as I'm also new to Pokebeach xD

    A new battle is raging! Two new Type's duel it out on the Frozen Tundra and the Harsh Desert for the battle of Supremacy! The Cold Ice-type's square off with against the dangerous Ground-Types! As the battle continues, more Pokémon join the fight, including M-Abomasnow EX, M-Garchomp EX, and M-Salamence EX! Will you be Shaken? Or will you be frozen over?

    [​IMG] [​IMG][​IMG]

    This set will contain about 150+ cards (including secret rates) and has some old mechanics on some new Pokémon, enjoy! :)


    [​IMG]

    Paras HP: 60 [G]
    Basic

    [G] Cut 40

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1
    [​IMG]

    Parasect HP: 100 [G]
    Stage 1: (Evolves From Paras)

    Ability: Effect Spore

    If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), Flip a coin. If Heads, choose a Special Condition. The Defending Pokémon is now affected with that Special Condition

    [G][C][C] Slash 80


    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 2
    [​IMG]

    Hoppip HP: 30 [G]
    Basic

    [G] Fairy Wind 20

    This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1
    [​IMG]

    Skiploom HP: 70 [G]
    Stage 1: (Evolves From Hoppip)

    Ability: Free Floating
    If this Pokémon has no Energy attached to it, it has no Retreat Cost


    Hop On

    This attack does 20 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)



    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat Cost: 1
    [​IMG]
    Jumpluff HP: 100 [G]
    Stage 2: (Evolves From Skiploom)

    Ability: Leaf Transfer
    As often as you like during your turn (before your attack), you may move a [G] Energy attached to 1 of your Pokémon to another of your Pokémon.

    [G][G] U-Turn 70

    You may switch Jumpluff with 1 of your Benched Pokémon.

    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat Cost: 1
    [​IMG]

    Turtwig HP: 70 [G]
    Basic

    [G] Ram 40

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1
    [​IMG]

    Grotle HP: 100 [G]
    Stage 1: (Evolves from Turtwig)

    [G] Absorb 30

    Heal 20 damage from this Pokémon.

    [G][G] Reckless Charge 60

    Flip a coin. If Tails, this Pokémon does 40 damage to itself.

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 2
    [​IMG]

    Joltik HP: 40 [G]
    Basic

    [G] Bug Bite 20

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1
    [​IMG]

    Joltik HP: 90 [G]
    Stage 1: (Evolves from Joltik)

    [G] Leech Life 40

    Heal from this Pokémon the same amount of damage you did to the Defending Pokémon.

    [G][L] Thunder x40

    Discard all [L] Energy attached to this Pokémon. This attack does 40 damage times the number of Energy cards you discarded.


    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1

    [​IMG]

    Moltres HP: 120 [R]
    Basic

    [R] Wildfire 40
    Discard as many [R] Energy attached to this Pokémon as you like. For each Energy you discarded, discard the top card of your opponent's deck.

    [R][C][C] Superheated Flamethrower 60+

    Does 30 more damage for each [R] Energy attached to this Pokémon.



    Weakness: Water (x2)
    Resistance: Fighting (-20)
    Retreat Cost: 2
    [​IMG]
    Victini HP: 70 [R]
    Basic

    Ability: Victory Star
    Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.

    [R] Psy Bolt 30
    Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed

    Weakness: Water (x2)
    Resistance: Ice (-20)
    Retreat Cost: [C]
    [​IMG]

    Darumaka HP: 80 [R]
    Basic

    [C] Teeter Dance
    Your opponent's Active Pokémon is now Confused.

    [C][C] Hammer In 20


    Weakness: Water (x2)
    Resistance: Ice (-20)
    Retreat Cost: [C][C]
    [​IMG]

    Darmanitan HP: 12o [R]
    Stage 1: (Evoles from Darumaka)

    Ability: Flare Spread
    As often as you like during your turn (before your attack), you may move a [R] Energy attached to 1 of your Pokémon to another of your Pokémon. This ability cannot be used if Darmanitan is affected by a Special Condition.

    [R][C] Flame Burst 80

    This attack does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


    Weakness: Water (x2)
    Resistance: Ice (-20)
    Retreat Cost: [C][C]
    [​IMG]

    Heatmor HP: 100 [R]
    Basic

    Ability: White Smoke
    If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage

    [R] Natural Predator 10+
    If the Defending Pokémon is Durant, this attack does 70 more damage.

    [R][R][C] Charcoal Burn 90
    Move a [R] Energy from Pokémon to one of your Benched Pokémon.


    Weakness: Water (x2)
    Resistance: Ice (-20)
    Retreat Cost: [C]
    [​IMG]

    Heatmor HP: 150 [R]
    BREAK: (Evolves from Heatmor)
    Heatmor BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

    [R][R][R] Revitalizing Inferno 80+
    Attack 4 Energy cards from your Discard Pile to any of your Benched Pokémon in any way you like. If any of them are Special Energy cards, this attack does 40 more damage
    [​IMG]

    Reshiram HP: 130 [R]
    Basic

    [C][C] Outrage 20+
    This attack does 20 damage plus 10 more damage for each damage counter on Reshiram.


    [R][R][R] Lookout Flare 100

    Search your deck for 3 Energy cards and put them to your hand. Shuffle your Deck afterwards.



    Weakness: Ground (x2)
    Resistance: Metal (-20)
    Retreat Cost: [C][C]

    [​IMG]
    Polliwag HP: 60 [W]
    Basic

    [C] Call for Family
    Search your deck for 1 Basic Pokémon card and place it on your Bench. Shuffle your deck afterward.


    [W][C] Spiral Belly 20

    Your opponent's Active Pokémon is now Confused.



    Weakness: Grass (x2)
    Resistance: Fire (-20)
    Retreat Cost: [C]
    [​IMG]

    Polliwhirl HP: 80 [W]
    Stage 1: (Evolves from Poliwag)

    [W][C] Hypno Belly Spin 30
    Your opponent's Active Pokémon is now Alseep


    [W][C][C] Water Punch 40




    Weakness: Grass (x2)
    Resistance: Fire (-20)
    Retreat Cost: [C]
    019
    [​IMG]

    Tentacruel EX HP: 170 [W]
    Basic

    [W] Flashing Lights 30
    Flip a coin. If heads, the Defending Pokémon is also now Confused.


    [W][W] Hypnotoxic Poisons 60
    Your opponent's Active Pokémon is now Poisoned. Flip a coin. If heads, the Defending Pokémon is also now Asleep.

    Weakness: Electric (x2)
    Resistance:
    Retreat Cost: [C][C]

    When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
    021
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    [​IMG]
    Omanyte HP: 80 [F]
    Restored Pokemon – Put this card onto your Bench only with the effect of Helix Fossil


    [F] Trash Tentacle 20

    Put a card from your discard pile into your hand.



    Weakness: Grass (x2)
    Resistance:
    Retreat Cost: [C][C]

    0

    0

    [​IMG]

    Cubone HP: 70 [T]
    Basic

    Ability: Battle Armor
    Any damage done to the Pokémon by attacks from your opponent's Pokémon is reduced by 20 (after applying Weakness and Resistance)

    [T] Nurturing Parents 10+
    If you have any Stage 2 Pokémon on your Bench, this attack does 30 more damage.


    Weakness: Grass (x2)
    Resistance: Electric (-20)
    Retreat Cost: [C]
    [​IMG]

    Marowak HP: 100 [T]
    Stage 1: (Evolves from Cubone)

    Ability: Tool Share
    As often as you like during your turn (before your attack), you may move a Tool Card attached to 1 of your Pokémon to another of your Pokémon.

    [T][C][C] Reinforced Strike 80+

    If this Pokémon has a Pokémon Tool card attached to it, this attack does 40 more damage.


    Weakness: Grass (x2)
    Resistance: Lightning (-20)
    Retreat Cost: [C][C]
    [​IMG]

    Garchomp EX HP: 180 [T]
    Basic

    Ability: Rough Skin
    If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 4 damage counters on the Attacking Pokémon.

    [T] Updraft 40
    Flip a Coin. If heads, search your deck for up to 3 [T] Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward

    [T][T][C] Dual Chop 90x
    Flip 2 coins. This attack does 90 damage times the number of heads.

    Weakness: Ice (x2)
    Resistance: Electric (-20)
    Retreat Cost: [C][C][C]

    When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
    [​IMG]

    M-Garchomp EX HP: 240 [T]
    Mega: (Evolves from Garchomp EX)

    Mega Evolution Rule
    When 1 of your Pokémon becomes a Mega Evolution Pokémon, your turn ends


    [T][T][T][C] Dragon's Strike 130

    Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent's Active Pokémon. If at least 1 of them is heads and your opponent’s Active Pokémon has no Energy attached to it, discard an Energy attached to 1 of your opponent's Benched Pokémon.


    Weakness: Ice (x2)
    Resistance: Electric (-20)
    Retreat Cost: [C][C][C]
    When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
     
    Last edited: Mar 19, 2016


  2. werty81180 Aspiring Trainer
    werty81180

    Member

    Let's start with some Grass-Types!

    [​IMG]

    Parasect HP: 100 [G]
    Stage 1: (Evolves From Paras)

    Ability: Effect Spore

    If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), Flip a coin. If Heads, choose a Special Condition. The Defending Pokémon is now affected with that Special Condition

    [G][C][C] Slash 80


    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 2

    [​IMG]

    Skiploom HP: 70 [G]
    Stage 1: (Evolves From Hoppip)

    Ability: Free Floating
    If this Pokémon has no Energy attached to it, it has no Retreat Cost


    Hop On

    This attack does 20 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)



    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat Cost: 1
     
    Last edited: Jan 6, 2016
  3. bbninjas Ready or Not!
    bbninjas

    Advanced Member Member

    Hey, welcome to PB! I'm looking forward to seeing your text faking efforts. Question from me, have you determined your set list yet?

    You also may like to remove the extra spaces between lines and put the name/HP/type on the same line to save a bit of space. :)
     
    werty81180 and Jabberwock like this.
  4. werty81180 Aspiring Trainer
    werty81180

    Member

    Thanks for the advice! I'll keep that in mind! :)

    Also yes,I have a setlist determined (I have a notebook where I was sketching idea's xD )

    Here are a few more Grass Types!

    [​IMG]

    Paras HP: 60 [G]
    Basic

    [G] Cut 40

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1

    [​IMG]

    Hoppip HP: 30 [G]
    Basic

    [G] Fairy Wind 20

    This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1

    Also I added the Completed Cards up at the top (didn't post the full setlist because I want to make this interesting :) )

    Now it's time for a very viable Grass Type! Remember this ability? :)

    [​IMG]
    Jumpluff HP: 100 [G]
    Stage 2: (Evolves from Skiploom)

    Ability: Leaf Transfer
    As often as you like during your turn (before your attack), you may move a [G] Energy attached to 1 of your Pokémon to another of your Pokémon.

    [G][G] U-Turn 70

    You may switch Jumpluff with 1 of your Benched Pokémon.

    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat Cost: 1
     
    Last edited: Jan 6, 2016
  5. werty81180 Aspiring Trainer
    werty81180

    Member

    A starter Line! But what are the final 2 Grass-Types? Feel free to guess! :D

    [​IMG]

    Turtwig HP: 70 [G]
    Basic

    [G] Ram 40

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1

    [​IMG]

    Grotle HP: 100 [G]
    Stage 1: (Evolves from Turtwig)

    [G] Absorb 30

    Heal 20 damage from this Pokémon.

    [G][G] Reckless Charge 70

    Flip a coin. If Tails, this Pokémon does 40 damage to itself.

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 2
     
    Last edited: Jan 23, 2016
  6. Kangaflora Aspiring Trainer
    Kangaflora

    Member

    They're looking good, but on Skiploom, 60HP evolving from 60HP seems rather weak, and Jumpluff does not evolve from Paras, Parasect does.
     
    werty81180 likes this.
  7. werty81180 Aspiring Trainer
    werty81180

    Member

    Thanks for the positive feedback! Also I fixed those errors stated ;)
     
  8. Amalgam Pax Americana
    Amalgam

    Member

    Where do you get all your Pokemon sprite gifs?
     
    werty81180 likes this.
  9. werty81180 Aspiring Trainer
    werty81180

    Member

    I got them from here http://pldh.net


    Now it's time to finish up the Grass-Types!

    [​IMG]

    Joltik HP: 40 [G]
    Basic

    [G] Bug Bite 20

    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1

    [​IMG]

    Joltik HP: 90 [G]
    Stage 1: (Evolves from Joltik)

    [G] Leech Life 40

    Heal from this Pokémon the same amount of damage you did to the Defending Pokémon.

    [G][L] Thunder x40

    Discard all [L] Energy attached to this Pokémon. This attack does 40 damage times the number of Energy cards you discarded.


    Weakness: Fire (x2)
    Resistance:
    Retreat Cost: 1

    Decided to be a little unique with Galvantula, since its type is usually [L], so I thought why not and still connect to those roots? It also pairs quite nicely with Magnezone from BREAKThrough.
     
    Last edited: Jan 7, 2016
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  10. bbninjas Ready or Not!
    bbninjas

    Advanced Member Member

    The correct wording for Galvantula would be "[...] you discarded."

    Would I be able to challenge you in making a [R] type Pokemon for your set or as a promo with an ability related to Pokemon tools that hasn't already been printed in an XY expansion?
     
    werty81180 likes this.
  11. werty81180 Aspiring Trainer
    werty81180

    Member

    Look no Further!

    [​IMG]

    Marowak HP: 100 [T]
    Stage 1: (Evolves from Cubone)

    Ability: Tool Share
    As often as you like during your turn (before your attack), you may move a Pokémon Tool Card attached to 1 of your Pokémon to another of your Pokémon.

    [T][C][C] Reinforced Strike 80+

    If this Pokémon has a Pokémon Tool card attached to it, this attack does 40 more damage.


    Weakness: Grass (x2)
    Resistance: Lightning (-20)
    Retreat Cost: 2

    Got the idea that Marowak could share its bones (a.k.a "tools") to other Pokémon (How generous! :D )


    And now for a Trainer Card!

    Helix Fossil

    Look at the bottom 7 cards of your deck. You may reveal an Omanyte you find there and put it onto your Bench. Shuffle the other cards back into your deck.

    Yes, Lord Helix is going to be in the set!
     
    Last edited: Mar 19, 2016
    bbninjas likes this.
  12. bbninjas Ready or Not!
    bbninjas

    Advanced Member Member

    Haha, [R] actually means fire, not ground (which is represented as [F]), but I like the Marowak anyway! It's got some nice synergy and has some room to move, which is quite nice. Just so you know, a Tool is referred to as a Pokemon Tool card (with that captilisation) in wording (the ability has this error in it). You're also missing a "+" after the "80" attack damage, to imply damage can be added to the attack.

    Looking forward to more creativity. :>
     
    werty81180 likes this.
  13. Kangaflora Aspiring Trainer
    Kangaflora

    Member

    Love the Joltik and Galvantula cards. And I love the fact that you're including Omanyte in your set. (Please have Kabuto the exact same type as Omanyte if you plan on having both Omanyte and Kabuto in the set. It literally freaks me out having those two as different types.)
     
    werty81180 likes this.
  14. werty81180 Aspiring Trainer
    werty81180

    Member

    You asked for it > : D

    Dome Fossil

    Look at the bottom 7 cards of your deck. You may reveal a Kabuto you find there and put it onto your Bench. Shuffle the other cards back into your deck.

    Claw Fossil

    Look at the bottom 7 cards of your deck. You may reveal an Anorith you find there and put it onto your Bench. Shuffle the other cards back into your deck.

    Root Fossil

    Look at the bottom 7 cards of your deck. You may reveal a Lileep you find there and put it onto your Bench. Shuffle the other cards back into your deck.

    These are all the fossil's that are going to appear in this set :)
     
    Last edited: Jan 8, 2016
  15. TheFlyingPidove Missing the old days
    TheFlyingPidove

    Member

    I don't think there are supposed to be 2 Claw Fossils in this set. You forgot to change it to Root Fossil in the spoiler :p
    Also, I really enjoy your cards so far :)
     
    werty81180 likes this.
  16. werty81180 Aspiring Trainer
    werty81180

    Member

    Sorry about that! I use my own cards as templates for new cards and I keep forgetting to change some of them sometimes xD

    Now let's start off the Fire Types!
    [​IMG]

    Moltres HP: 120 [R]
    Basic

    [R] Wildfire 40
    Discard as many [R] Energy attached to this Pokemon as you like. For each Energy you discarded, discard the top card of your opponent's deck.

    [R][C][C] Superheated Flamethrower +60

    Does 30 more damage for each [R] Energy attached to this Pokémon.



    Weakness: Water (x2)
    Resistance: Fighting (-20)
    Retreat Cost: 2

    It's more-or-less a Pick your opponent's poison, either discard all you fire energy for a good Mill, or hit pretty hard instead. (Fun Fact: Wildfire was actually it's first attack back in Fossil :p)

    [​IMG]

    Victini HP: 70 [R]
    Basic

    Victory Star
    Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.

    [R] Psy Bolt 30
    Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

    Even though it might be unoriginal, this little guy will have BIG Synergy with an upcoming EX....

    Also quick question guys, which Letter should i use for Ground-Types? I don't want to use [F] because that's for Fighting-Types
     
    Last edited: Jan 9, 2016
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  17. TheFlyingPidove Missing the old days
    TheFlyingPidove

    Member

    I like them, but do you need to use an Energy card for Victini's attack? I think you might have forgotten to add an Energy cost to the attack ;)

    You could try to use the letter O for Ground types, eventhough it doesn't look great, you don't really have another choice.
     
    Last edited by a moderator: Jan 8, 2016
    werty81180 likes this.
  18. werty81180 Aspiring Trainer
    werty81180

    Member

    Fixed!

    Now, let's unleash a TRUE Beast!! (Also I decided to use "[T]" for Ground-Types. (T like in the word Terra xD )

    I thought about it, but I decided with "[T]" for Ground-Types. (T like in the word Terra xD ), but thanks for the idea! :)

    [​IMG]

    M-Garchomp EX HP: 240 [T]
    Mega: (Evolves from Garchomp EX)

    Mega Evolution Rule
    When 1 of your Pokémon becomes a Mega Evolution Pokémon, your turn ends


    [T][T][T][C] Dragon's Strike 130

    Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent's Active Pokémon. If at least 1 of them is heads and your opponent’s Active Pokémon has no Energy attached to it, discard an Energy attached to 1 of your opponent's Benched Pokémon.


    Weakness: Ice (x2)
    Resistance: Electric (-20)
    Retreat Cost: 3
    When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.

    This is Stormfront's Gyarados on Steroids. (It's attack is based off of it :p )

    Here is a quick scenario:

    M-Garchomp EX vs. Keldeo EX at the moment

    You charge up M-Garchomp EX and land 3 heads, discarding 3 energy from Keldeo. You then use Victini to re-roll and land 6 heads. Since Keldeo no longer has any energy on it, you target your Opponent's Benched M-Mewtwo Y, discarding 4 energy cards from it. Now you discard the last 2 Energy Cards from the M-Rayquaza (C) on the Bench.

    Victini has amazing Synergy with this Energy-Eating Machine, and if this Monster existed, it would probably be a Top-Tier player.
     
    Last edited: Jan 9, 2016
    TheFlyingPidove likes this.
  19. bbninjas Ready or Not!
    bbninjas

    Advanced Member Member

    The Base Set wording has change drastically by the XY era. It should be worded like this:

    "Discard as many [R] Energy attached to this Pokemon as you like. For each Energy you discarded, discard the top card of your opponent's deck."

    Dragon Strike is extremely powerful, and should be a [F][F][F][C] to at least balance it out. Also, by the way you've worded it, you can only discard 1 card from the Benched. There probably shouldn't even be this, as discarding energy from both the Active and the Bench is extremely powerful as it prevents most setups - being able to discard multiple energy from the Bench will make it broken.

    The attack should read [references Delibird TRR, Gallade-EX Promo, Arcade Game N1]:
    "Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent's Active Pokémon. If at least 1 of them is heads and your opponent’s Active Pokémon has no Energy attached to it, discard an Energy attached to 1 of your opponent's Benched Pokémon."

    Anyways, some other general wording errors; "tails" and "heads" are never captilised, and "one" is always written numerically as "1". Also, you should use just "Energy" when referring to energy attached to a Pokemon, but you should refer to them as "Energy cards" if they are not attached to a Pokemon. Note the differences I suggested in the wording changes.
     
    Jabberwock and werty81180 like this.
  20. werty81180 Aspiring Trainer
    werty81180

    Member

    Thanks! The feedback is appreciated! I know I probably made M-Garchomp a little too OverPowered.

    I already had Ideas for the Mega's:

    M-Abomasnow would be the master of Spread Damage
    M-Garchomp would be able to eat energy cards up
    M-Salamence would hit HARD, but at the cost of a large Attack Cost (fixed by Jumpluff :p )

    Now for a Fire-Type!

    [​IMG]

    Darumaka HP: 80 [R]
    Basic

    [C] Teeter Dance
    Your opponent's Active Pokémon is now Confused.

    [C][C] Hammer In 20


    Weakness: Water (x2)
    Resistance: Ice (-20)
    Retreat Cost: [C][C]
     
    Last edited: Jan 10, 2016
    bbninjas and TheFlyingPidove like this.

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