I've found the performance of this deck to be a bit surprising - in a good way. It's no big surprise that Volcanion (featured in some other Fire decks) also has great synergy with the UNB Arcanine. Arcanine is a single prize, 140 HP Stage 1 Pokémon, solid attacker with 2 good attacks. Its 1st attack (Grand Flame) can inflict 120 damage (for RRR energy cost) in addition to retrieving up to 2 discarded R energy and attaching them to a benched Pokémon. The 2nd attack, Heat Tackle, can inflict 190 damage (for RRRR energy cost); unfortunately, this attack also inflicts 50 damage onto the Arcanine. Initially, these attack costs seemed "expensive" in terms of both actual energy attach and time; but with the fire 'engine" (i.e., Fiery Flint, Fire Crystal and Welder), the attack costs are quite reasonable if not better than average. Further, when going 2nd at the game's beginning, a starting Volcanion can get 3 R into play with its Flare Starter attack. I'd welcome any suggestions for improvement, as well as thoughts regarding incorporating new UNM cards. Pokémon (18) 3 Arcanine 4 Growlithe (UNB 21) 2 Ninetales (TEU 16) 1 Oranguru (UPR 114) 2 Reshiram & Charizard-GX (UNB 20) 4 Volcanion (UNB 25) 2 Vulpix (TEU 15) Energy (12) 12 Fire Energy (SM 165) Trainers (30) 1 Brock's Grit (TEU 135) 4 Cynthia (UPR 119) 2 Fiery Flint (DRM 60) 3 Fire Crystal (UNB 173) 1 Heat Factory Prism Star (LOT 178) 2 Judge (FLI 108) 3 Lillie (UPR 125) 2 Lysandre Labs (FLI 111) 1 Pal Pad (UPR 132) 4 Pokémon Communication (TEU 152) 2 Switch (CLS 147) 2 Tate & Liza (CLS 148) 3 Welder (UNB 189) Thank you for your feedback.