TCG Fakes Villainous Battle (Work in Progress)

Discussion in 'Creative Works' started by woohoo962, May 31, 2015.

  1. woohoo962 Aspiring Trainer
    woohoo962

    Member

    Hello,this is my 1st fake set. The set is organized into minisets so that they may be organized by team(Rocket,Galactic,Plasma,Flare).They are organized by National Pokedex number,not by type.(Working on Team Plasma)(50% done)
    1/25: Team Rocket's Ekans{P}
    HP-60
    {P}Bite-10
    {P}{C}Wrap-20
    The Defending Pokemon can't retreat during your opponent's next turn.
    Weakness:{P}x2

    2/25: Team Rocket's Arbok{P}
    HP-90
    {P}{P}Poison Fang-30
    The Defending Pokemon is now Poisoned.
    {P}{P}{P}Wrap-40
    The Defending Pokemon can't retreat during your opponent's next turn.
    Weakness:{P}x2

    3/25: Team Rocket's Mankey{F}
    HP-50
    {F}{C}Frenzy Slap-10x
    Flip 5 coins.This attack does 10 times the number of heads.The Defending Pokemon is now confused.
    Weakness:{P}x2

    4/25: Team Rocket's Primeape{F}
    HP-80
    {F][F}Low Kick-30
    {F]{C]{C}{C}Outrage-60
    Primeape deals 20 damage to itself.
    Weakness:{P}x2

    5/25: Team Rocket's Farfetch'd{C}
    HP-60
    {C}Confused Slap-10
    The Defending Pokemon is now confused.
    {C]{C}Curse-10+
    Does 50 more damage if the Defending Pokemon is afflicted with a status condition.
    Weakness;{L]x2

    6/25: Team Rocket's Mr.Mime{P}
    HP-70
    {P}Psywave-10+
    Flip a coin.If heads,this Pokemon deals 20 more damage.
    {P}{C}Barrier
    Flip a coin.If heads,prevent all damage done to Mr.Mime during your opponent's next turn.
    Weakness;{P}x2

    7/25: Team Rocket's Gligar{F}
    HP-70
    {F}Screech-10
    {F}{F}Wing Slice-20
    The Defending Pokemon is now Paralyzed.
    Weakness:{W}x2

    8/25: Team Rocket's Gliscor{F}
    HP-100
    {F]{C}Swoop Down-30
    Gliscor does 10 damage to itself.
    {F}{F}Exploit-10+
    Does 50 more damage if the Defending Pokemon is afflicted with a status condition.
    Weakness:{W]x2

    9/25: Team Rocket's Ralts{P}
    HP-40
    {P}Teleport-10
    Switch Team Rocket's Ralts with one of your Benched Pokemon.
    Weakness:{M}x2

    10/25: Team Rocket's Kirlia{P}
    HP-70
    {P}Toxic-10
    The Defending Pokemon is now Poisoned.
    {P}{C}Psy Field-20
    The Defending Pokemon can't retreat during your opponent's next turn.
    Weakness:{M}x2

    11/25: Team Rocket's Gardevoir{P}
    HP-120
    {P}{P}Toxin Burst-20
    The Defending Pokemon is now Poisoned.Put 2 damage counters on it instead of one between turns.
    {P}{P}{P}Psyflash-20x
    This attack deals 20 times the number of Prize Cards your opponent has left.
    Weakness:{M}x2

    12/25: Team Rocket's Zangoose{C}
    HP-80
    {C}{C}Frenzy Burn-20
    The Defending Pokemon is now Burned.
    {C}{C}{C}Headlock-30
    The Defending Pokemon can't retreat during the opponent's next turn.
    Weakness:{F}x2

    13/25: Team Rocket's Shieldon{F}
    HP-70
    {F}Mud Tackle-10
    {F]{C} Thrash-30
    Both Shieldon and the Defending Pokemon are now confused.
    Weakness:{W}x2

    14/25: Team Rocket's Bastiodon{F}
    HP-130
    {F}Confused Tackle-20
    The Defending Pokemon is now confused.
    {F}{F}{F}Crush-10+
    Does 50 more damage if the Defending Pokemon is afflicted with a status condition.
    {F}{F}{F}{C}Threatening Roar-30
    The Defending Pokemon can't retreat during your opponent's next turn.
    Weakness:{W}x2

    15/25: Team Rocket's Croagunk{P}
    HP-50
    {P}Toxipunch-10
    The Defending Pokemon is now Poisoned.
    {P}{F}Force Net-20
    The Defending Pokemon can't retreat during your opponent's next turn.
    Weakness:{P}x2

    16/25: Team Rocket's Toxicroak{P}
    HP-90
    {P}Toxijab-10x
    Does 10 times the number of Prize Cards you have.
    {F}{F}Force Palm-30
    Weakness:{P}x2

    17/25: Team Rocket Grunt
    Supporter
    Search your deck for a Team Rocket's Pokemon,reveal it,and add it to your hand. Shuffle your deck afterwards.

    18/25: Team Rocket Searcher
    Item
    Flip a coin.If heads, look at the top 5 cards of your deck and put them back in any order.

    19/25: Team Rocket Laser
    Item
    The Defending Pokemon is now Poisoned.

    20/25: Team Rocket Rope
    Item-Pokemon Tool
    Whenever the Pokemon this card is attached to attacks,flip a coin.If heads,the Defending Pokemon is Poisoned.

    21/25: Fighting Energy
    {F}

    22/25: Psychic Energy
    {P}

    23/25: Double Rocket Energy
    This card can only be attached to a Team Rocket's Pokemon.This card provides {C}{C} to a Team Rocket's Pokemon.
    (If this card is attached to anything other than a Team Rocket's Pokemon,discard this card.)

    24/25: Team Rocket's Toxicroak{P}(Full Art)
    HP-90
    {P}Toxijab-10x
    Does 10 times the number of Prize Cards you have.
    {F}{F}Force Palm-30
    Weakness:{P}x2

    25/25:Team Rocket's Gliscor{F}(Full Art)
    HP-100
    {F]{C}Swoop Down-30
    Gliscor does 10 damage to itself.
    {F}{F}Exploit-10+
    Does 50 more damage if the Defending Pokemon is afflicted with a status condition.
    Weakness:{W]x2
    x2 Team Rocket's Gardevoir
    x3 Team Rocket's Kirlia
    x4 Team Rocket's Ralts
    x1 Team Rocket's Bastiodon
    x3 Team Rocket's Shieldon
    x2 Team Rocket's Farfetch'd
    x2 Team Rocket's Arbok
    x3 Team Rocket's Ekans
    x3 Team Rocket's Mankey
    x2 Team Rocket's Mr.Mime
    x2 Team Rocket's Gligar
    x3 Team Rocket's Croagunk
    --
    x3 Team Rocket Searcher
    x3 Team Rocket Grunt
    x2 Team Rocket Rope
    x2 Team Rocket Laser
    --
    x15 Psychic Energy
    x13 Fighting Energy
    x2 Double Rocket Energy
    1/25: Team Galactic's Psyduck{W}
    HP-50
    {W} Quack-10
    {W}{W} Whirlpool-20
    This attack deals 10 damage to all your opponent's Benched Pokemon.
    Weakness:{L}x2

    2/25: Team Galactic's Golduck{W}
    HP-100
    {W}Whirlpool-10
    {W}{W}{C}Spray Jet-40
    This attack deals 20 damage to all your opponent's Benched Pokemon.
    Weakness:{L}x2

    3/25: Team Galactic's Electabuzz{L}
    HP-70
    {L}{L}Shock Wave-30
    This attack deals 10 damage to all of your opponent's Benched Pokemon.
    Weakness:{F}x2

    4/25: Team Galactic's Electivire{L}
    HP-120
    {L}{C}Shock Punch-30
    {L}{L}{L}{L}Thunderbolt-90
    Does 30 damage to all of your opponent's Benched Pokemon.
    Weakness:{F}x2

    5/25: Team Galactic's Mareep{L}
    HP-40
    {L}Thundershock-10
    Weakness:{F}x2

    6/25: Team Galactic's Flaaffy{L}
    HP-60
    {L}Shockwave-20
    {L}{C}Bolt-20
    The Defending Pokemon is now Paralyzed.
    Weakness:{F}x2

    7/25: Team Galactic's Ampharos{L}
    HP-120
    {L}{L}Shock Field-30
    The Defending Pokemon is now Paralyzed.
    {L}{L}Bolt Wave-30
    Does 20 damage to all of your opponent's Benched Pokemon.
    Weakness:{F}x2

    8/25: Team Galactic's Remoraid{W}
    HP-50
    {W}Snipe-10
    Deals 10 damage to one of your opponent's Benched Pokemon.
    {W}{W}Hydro Gun-20
    Weakness:{L}x2

    9/25: Team Galactic's Octillery{W}
    HP-80
    {W}Sharpshooter-10
    Deals 10 damage to all of your opponent's Benched Pokemon.
    {W}{W}{W}Tentacle Storm-50
    Discard one {W} energy from Team Galactic's Octillery.
    Weakness:{L}x2

    10/25: Team Galactic's Tropius{C}
    HP-90
    {C}Whirlwind
    Switch the Defending Pokemon with one of your opponent's Benched Pokemon.
    {C}{C}Stomp-20
    Deals 10 damage to all of your opponent's Benched Pokemon.
    Weakness:{R}x2

    11/25: Team Galactic's Buizel{W}
    HP-50
    {W}{W}Spray Jet-20
    Weakness:{L}x2

    12/25: Team Galactic's Floatzel{W}
    HP-70
    {W} Tail Swipe-10
    {W}{W} Sharpshooter-20
    Deals 10 damage to all of your opponent's Benched Pokemon.
    Weakness:{L}x2

    13/25: Team Galactic's Chatot{C}
    HP-60
    {C}Sing
    The Defending Pokemon is now asleep.
    {C}{C}Cacophony-10+
    Does 10 damage to each of your opponent's Benched Pokemon. Deals 20 more damage if the Defending Pokemon is Asleep.
    Weakness:{L}x2

    14/25: Team Galactic's Blitzle{L}
    HP-70
    {L}Volt Charge-10
    {L}{L}Paralyzer-20
    The Defending Pokemon is now Paralyzed.
    Weakness:{F}x2

    15/25: Team Galactic's Zebstrika{L}
    HP-110
    {L}{L}Revenge-30+
    If this Pokemon has damage counters on it,this attack deals 30 more damage.
    {L}{L}{L}Shockwave-40
    Deals 20 damage to all of your opponent's Benched Pokemon.
    Weakness:{F}x2

    16/25: Team Galactic's Basculin{W}
    HP-70
    {C}Bite-10
    {W}{W}{W}Final Gambit-100
    Deals 70 damage to all of your opponent's Benched Pokemon. Basculin is Knocked Out.
    Weakness:{L}x2

    17/25: Team Galactic Grunt
    Supporter
    Search your discard pile for a Team Galactic's Pokemon,reveal it,and put it into your hand.

    18/25: Team Galactic Pulser
    Item-Pokemon Tool
    The Pokemon this is attached to gains 20 HP.

    19/25: Team Galactic HQ
    Stadium
    All non Team Galactic's Pokemon take 10 damage at the start of each turn.

    20/25: Team Galactic Broom
    Item
    Deals 10 damage to one Benched Pokemon.

    21/25: Water Energy
    {W}

    22/25: Lightning Energy
    {L}

    23/25: Hyper Galaxy Energy
    If this energy is attached to a Team Galactic's Pokemon, whenever it attacks, it deals 10 damage to all Benched Pokemon(including your own.) Provides {C}.

    24/25: Team Galactic's Golduck{W}(Full Art)
    HP-100
    {W}Whirlpool-10
    {W}{W}{C}Spray Jet-40
    This attack deals 20 damage to all your opponent's Benched Pokemon.
    Weakness:{L}x2

    25/25:Team Galactic's Zebstrika{L}(Full Art)
    HP-110
    {L}{L}Revenge-30+
    If this Pokemon has damage counters on it,this attack deals 30 more damage.
    {L}{L}{L}Shockwave-40
    Deals 20 damage to all of your opponent's Benched Pokemon.
    Weakness:{F}x2
    x2 Team Galactic's Ampharos
    x3 Team Galactic's Flaaffy
    x4 Team Galactic's Mareep
    x1 Team Galactic's Floatzel
    x3 Team Galactic's Buizel
    x2 Team Galactic's Chatot
    x2 Team Galactic's Electivire
    x2 Team Galactic's Electabuzz
    x2 Team Galactic's Remoraid
    x2 Team Galactic's Basculin
    x2 Team Galactic's Tropius
    x3 Team Galactic's Blitzle
    ----
    x3 Team Galactic Pulser
    x3 Team Glactic Broom
    x2 Team Galactic HQ
    x2 Team Galactic Grunt
    ---
    x15 Lightning Energy
    x13 Water Energy
    x2 Hyper Galaxy Energy
     


  2. Ice Arceus #Jovimohnaeliackvid
    Ice Arceus

    Advanced Member Member

    Seems like you've made significant progress for your minisets. Curious to know when you started working on them and how many you tend to get through in one sitting, because this seems like a fairly large project you're taking on.

    I'm not that well acquainted with card attacks/effects, but one thing you could think about adding are images (sprites for instance) or even working on different organizational methods to better reflect the organization seen in cards. Obviously it's not required, but it would be cool to see the attacks, descriptions spread out a bit and the text cards a bit more detailed.

    Keep it up! :)
     
  3. woohoo962 Aspiring Trainer
    woohoo962

    Member

    I went through Rocket and Galactic in a day. Im tackling Plasma and Flare now.
    I might add sprites, and the teams only use certain types(But they all share colorless)
    Team Rocket: Psychic/Fighting
    Team Galactic: Water/Lightning
    Team Plasma: Dark/Metal
    Team Flare: Fire/Fairy

    S o if you'd think "hmm,id want to have a water type card from this set" trust me, it will be a Team Galactic's card.
     

Viewing Now: 0 Members + 0 Guests

There are no registered members viewing this forum. Why not register here and start a discussion?

Share This Page