Hello,this is my 1st fake set. The set is organized into minisets so that they may be organized by team(Rocket,Galactic,Plasma,Flare).They are organized by National Pokedex number,not by type.(Working on Team Plasma)(50% done) Spoiler: Team Rocket Miniset 1/25: Team Rocket's Ekans{P} HP-60 {P}Bite-10 {P}{C}Wrap-20 The Defending Pokemon can't retreat during your opponent's next turn. Weakness:{P}x2 2/25: Team Rocket's Arbok{P} HP-90 {P}{P}Poison Fang-30 The Defending Pokemon is now Poisoned. {P}{P}{P}Wrap-40 The Defending Pokemon can't retreat during your opponent's next turn. Weakness:{P}x2 3/25: Team Rocket's Mankey{F} HP-50 {F}{C}Frenzy Slap-10x Flip 5 coins.This attack does 10 times the number of heads.The Defending Pokemon is now confused. Weakness:{P}x2 4/25: Team Rocket's Primeape{F} HP-80 {F][F}Low Kick-30 {F]{C]{C}{C}Outrage-60 Primeape deals 20 damage to itself. Weakness:{P}x2 5/25: Team Rocket's Farfetch'd{C} HP-60 {C}Confused Slap-10 The Defending Pokemon is now confused. {C]{C}Curse-10+ Does 50 more damage if the Defending Pokemon is afflicted with a status condition. Weakness;{L]x2 6/25: Team Rocket's Mr.Mime{P} HP-70 {P}Psywave-10+ Flip a coin.If heads,this Pokemon deals 20 more damage. {P}{C}Barrier Flip a coin.If heads,prevent all damage done to Mr.Mime during your opponent's next turn. Weakness;{P}x2 7/25: Team Rocket's Gligar{F} HP-70 {F}Screech-10 {F}{F}Wing Slice-20 The Defending Pokemon is now Paralyzed. Weakness:{W}x2 8/25: Team Rocket's Gliscor{F} HP-100 {F]{C}Swoop Down-30 Gliscor does 10 damage to itself. {F}{F}Exploit-10+ Does 50 more damage if the Defending Pokemon is afflicted with a status condition. Weakness:{W]x2 9/25: Team Rocket's Ralts{P} HP-40 {P}Teleport-10 Switch Team Rocket's Ralts with one of your Benched Pokemon. Weakness:{M}x2 10/25: Team Rocket's Kirlia{P} HP-70 {P}Toxic-10 The Defending Pokemon is now Poisoned. {P}{C}Psy Field-20 The Defending Pokemon can't retreat during your opponent's next turn. Weakness:{M}x2 11/25: Team Rocket's Gardevoir{P} HP-120 {P}{P}Toxin Burst-20 The Defending Pokemon is now Poisoned.Put 2 damage counters on it instead of one between turns. {P}{P}{P}Psyflash-20x This attack deals 20 times the number of Prize Cards your opponent has left. Weakness:{M}x2 12/25: Team Rocket's Zangoose{C} HP-80 {C}{C}Frenzy Burn-20 The Defending Pokemon is now Burned. {C}{C}{C}Headlock-30 The Defending Pokemon can't retreat during the opponent's next turn. Weakness:{F}x2 13/25: Team Rocket's Shieldon{F} HP-70 {F}Mud Tackle-10 {F]{C} Thrash-30 Both Shieldon and the Defending Pokemon are now confused. Weakness:{W}x2 14/25: Team Rocket's Bastiodon{F} HP-130 {F}Confused Tackle-20 The Defending Pokemon is now confused. {F}{F}{F}Crush-10+ Does 50 more damage if the Defending Pokemon is afflicted with a status condition. {F}{F}{F}{C}Threatening Roar-30 The Defending Pokemon can't retreat during your opponent's next turn. Weakness:{W}x2 15/25: Team Rocket's Croagunk{P} HP-50 {P}Toxipunch-10 The Defending Pokemon is now Poisoned. {P}{F}Force Net-20 The Defending Pokemon can't retreat during your opponent's next turn. Weakness:{P}x2 16/25: Team Rocket's Toxicroak{P} HP-90 {P}Toxijab-10x Does 10 times the number of Prize Cards you have. {F}{F}Force Palm-30 Weakness:{P}x2 17/25: Team Rocket Grunt Supporter Search your deck for a Team Rocket's Pokemon,reveal it,and add it to your hand. Shuffle your deck afterwards. 18/25: Team Rocket Searcher Item Flip a coin.If heads, look at the top 5 cards of your deck and put them back in any order. 19/25: Team Rocket Laser Item The Defending Pokemon is now Poisoned. 20/25: Team Rocket Rope Item-Pokemon Tool Whenever the Pokemon this card is attached to attacks,flip a coin.If heads,the Defending Pokemon is Poisoned. 21/25: Fighting Energy {F} 22/25: Psychic Energy {P} 23/25: Double Rocket Energy This card can only be attached to a Team Rocket's Pokemon.This card provides {C}{C} to a Team Rocket's Pokemon. (If this card is attached to anything other than a Team Rocket's Pokemon,discard this card.) 24/25: Team Rocket's Toxicroak{P}(Full Art) HP-90 {P}Toxijab-10x Does 10 times the number of Prize Cards you have. {F}{F}Force Palm-30 Weakness:{P}x2 25/25:Team Rocket's Gliscor{F}(Full Art) HP-100 {F]{C}Swoop Down-30 Gliscor does 10 damage to itself. {F}{F}Exploit-10+ Does 50 more damage if the Defending Pokemon is afflicted with a status condition. Weakness:{W]x2 Spoiler: Team Rocket Theme Deck x2 Team Rocket's Gardevoir x3 Team Rocket's Kirlia x4 Team Rocket's Ralts x1 Team Rocket's Bastiodon x3 Team Rocket's Shieldon x2 Team Rocket's Farfetch'd x2 Team Rocket's Arbok x3 Team Rocket's Ekans x3 Team Rocket's Mankey x2 Team Rocket's Mr.Mime x2 Team Rocket's Gligar x3 Team Rocket's Croagunk -- x3 Team Rocket Searcher x3 Team Rocket Grunt x2 Team Rocket Rope x2 Team Rocket Laser -- x15 Psychic Energy x13 Fighting Energy x2 Double Rocket Energy Spoiler: Team Galactic Miniset 1/25: Team Galactic's Psyduck{W} HP-50 {W} Quack-10 {W}{W} Whirlpool-20 This attack deals 10 damage to all your opponent's Benched Pokemon. Weakness:{L}x2 2/25: Team Galactic's Golduck{W} HP-100 {W}Whirlpool-10 {W}{W}{C}Spray Jet-40 This attack deals 20 damage to all your opponent's Benched Pokemon. Weakness:{L}x2 3/25: Team Galactic's Electabuzz{L} HP-70 {L}{L}Shock Wave-30 This attack deals 10 damage to all of your opponent's Benched Pokemon. Weakness:{F}x2 4/25: Team Galactic's Electivire{L} HP-120 {L}{C}Shock Punch-30 {L}{L}{L}{L}Thunderbolt-90 Does 30 damage to all of your opponent's Benched Pokemon. Weakness:{F}x2 5/25: Team Galactic's Mareep{L} HP-40 {L}Thundershock-10 Weakness:{F}x2 6/25: Team Galactic's Flaaffy{L} HP-60 {L}Shockwave-20 {L}{C}Bolt-20 The Defending Pokemon is now Paralyzed. Weakness:{F}x2 7/25: Team Galactic's Ampharos{L} HP-120 {L}{L}Shock Field-30 The Defending Pokemon is now Paralyzed. {L}{L}Bolt Wave-30 Does 20 damage to all of your opponent's Benched Pokemon. Weakness:{F}x2 8/25: Team Galactic's Remoraid{W} HP-50 {W}Snipe-10 Deals 10 damage to one of your opponent's Benched Pokemon. {W}{W}Hydro Gun-20 Weakness:{L}x2 9/25: Team Galactic's Octillery{W} HP-80 {W}Sharpshooter-10 Deals 10 damage to all of your opponent's Benched Pokemon. {W}{W}{W}Tentacle Storm-50 Discard one {W} energy from Team Galactic's Octillery. Weakness:{L}x2 10/25: Team Galactic's Tropius{C} HP-90 {C}Whirlwind Switch the Defending Pokemon with one of your opponent's Benched Pokemon. {C}{C}Stomp-20 Deals 10 damage to all of your opponent's Benched Pokemon. Weakness:{R}x2 11/25: Team Galactic's Buizel{W} HP-50 {W}{W}Spray Jet-20 Weakness:{L}x2 12/25: Team Galactic's Floatzel{W} HP-70 {W} Tail Swipe-10 {W}{W} Sharpshooter-20 Deals 10 damage to all of your opponent's Benched Pokemon. Weakness:{L}x2 13/25: Team Galactic's Chatot{C} HP-60 {C}Sing The Defending Pokemon is now asleep. {C}{C}Cacophony-10+ Does 10 damage to each of your opponent's Benched Pokemon. Deals 20 more damage if the Defending Pokemon is Asleep. Weakness:{L}x2 14/25: Team Galactic's Blitzle{L} HP-70 {L}Volt Charge-10 {L}{L}Paralyzer-20 The Defending Pokemon is now Paralyzed. Weakness:{F}x2 15/25: Team Galactic's Zebstrika{L} HP-110 {L}{L}Revenge-30+ If this Pokemon has damage counters on it,this attack deals 30 more damage. {L}{L}{L}Shockwave-40 Deals 20 damage to all of your opponent's Benched Pokemon. Weakness:{F}x2 16/25: Team Galactic's Basculin{W} HP-70 {C}Bite-10 {W}{W}{W}Final Gambit-100 Deals 70 damage to all of your opponent's Benched Pokemon. Basculin is Knocked Out. Weakness:{L}x2 17/25: Team Galactic Grunt Supporter Search your discard pile for a Team Galactic's Pokemon,reveal it,and put it into your hand. 18/25: Team Galactic Pulser Item-Pokemon Tool The Pokemon this is attached to gains 20 HP. 19/25: Team Galactic HQ Stadium All non Team Galactic's Pokemon take 10 damage at the start of each turn. 20/25: Team Galactic Broom Item Deals 10 damage to one Benched Pokemon. 21/25: Water Energy {W} 22/25: Lightning Energy {L} 23/25: Hyper Galaxy Energy If this energy is attached to a Team Galactic's Pokemon, whenever it attacks, it deals 10 damage to all Benched Pokemon(including your own.) Provides {C}. 24/25: Team Galactic's Golduck{W}(Full Art) HP-100 {W}Whirlpool-10 {W}{W}{C}Spray Jet-40 This attack deals 20 damage to all your opponent's Benched Pokemon. Weakness:{L}x2 25/25:Team Galactic's Zebstrika{L}(Full Art) HP-110 {L}{L}Revenge-30+ If this Pokemon has damage counters on it,this attack deals 30 more damage. {L}{L}{L}Shockwave-40 Deals 20 damage to all of your opponent's Benched Pokemon. Weakness:{F}x2 Spoiler: Team Galactic Theme Deck x2 Team Galactic's Ampharos x3 Team Galactic's Flaaffy x4 Team Galactic's Mareep x1 Team Galactic's Floatzel x3 Team Galactic's Buizel x2 Team Galactic's Chatot x2 Team Galactic's Electivire x2 Team Galactic's Electabuzz x2 Team Galactic's Remoraid x2 Team Galactic's Basculin x2 Team Galactic's Tropius x3 Team Galactic's Blitzle ---- x3 Team Galactic Pulser x3 Team Glactic Broom x2 Team Galactic HQ x2 Team Galactic Grunt --- x15 Lightning Energy x13 Water Energy x2 Hyper Galaxy Energy
Seems like you've made significant progress for your minisets. Curious to know when you started working on them and how many you tend to get through in one sitting, because this seems like a fairly large project you're taking on. I'm not that well acquainted with card attacks/effects, but one thing you could think about adding are images (sprites for instance) or even working on different organizational methods to better reflect the organization seen in cards. Obviously it's not required, but it would be cool to see the attacks, descriptions spread out a bit and the text cards a bit more detailed. Keep it up!
I went through Rocket and Galactic in a day. Im tackling Plasma and Flare now. I might add sprites, and the teams only use certain types(But they all share colorless) Team Rocket: Psychic/Fighting Team Galactic: Water/Lightning Team Plasma: Dark/Metal Team Flare: Fire/Fairy S o if you'd think "hmm,id want to have a water type card from this set" trust me, it will be a Team Galactic's card.