How come nobody mentioned this combo yet with Vileplume?
Have Broken Time-Space out with Vileplume on the bench, play Hunter (HS Triumphant) as your Supporter for turn to return Vileplume to your hand from your bench along with Oddish and Gloom, play out your Trainers such as Expert Belt and Bench Shield, play Vileplume again with BTS, re-ignite the Trainer Lock.
An Active Spiritomb does beat this combo but If you're lucky enough that they have a different Pokemon as their Active you can get away with the Trainer Lock with ease as your Opponent won't be able to play their Trainers at all while you did on the same turn.
Sure If your Opponent has an Uxie on their bench they can use the effect of Hunter to reuse it again
for Set Up on their next turn but the combo is still worth it If you're running hand disruption with Judge or the new Spiritomb in HS Triumphant which is alot like Let Loose Giratina from Platinum.
Edit: Please read the Player's Sandbox rules. I added the link. ~EspeonROX.
Vileplume from Undaunted.
Have Broken Time-Space out with Vileplume on the bench, play Hunter (HS Triumphant) as your Supporter for turn to return Vileplume to your hand from your bench along with Oddish and Gloom, play out your Trainers such as Expert Belt and Bench Shield, play Vileplume again with BTS, re-ignite the Trainer Lock.
An Active Spiritomb does beat this combo but If you're lucky enough that they have a different Pokemon as their Active you can get away with the Trainer Lock with ease as your Opponent won't be able to play their Trainers at all while you did on the same turn.
Sure If your Opponent has an Uxie on their bench they can use the effect of Hunter to reuse it again
for Set Up on their next turn but the combo is still worth it If you're running hand disruption with Judge or the new Spiritomb in HS Triumphant which is alot like Let Loose Giratina from Platinum.
Edit: Please read the Player's Sandbox rules. I added the link. ~EspeonROX.
Vileplume from Undaunted.