Pokémon: 17
2 Greninja & Zoroark TTGX
2 Umbreon & Darkrai TTGX
2 Mega Sableye & Tyranitar TTGX
1 Dedenne GX
2 Sneasel UPR
2 Weavile GX
3 Poipole LTH
3 Naganadel LTH
Trainers: 15+10+7
4 Cherish Balls
4 Mysterious Treasure
4 Pokegear 3.0
2 Switch
1 Reset Stamp
4 Lillie
4 Cynthia
2 Brock's Grit
3 Dark City
3 Viridian Forest
1 Black Market
Energy:
11 Darkness
Strategy: Turn 1: Start with a Basic Dark TTGX, bench a Sneasel and hopefully 2 or 3 Poiple. Turn 2: evolve Sneasel into Weavile GX, Charge Dark Energies from discard w/ Naganadel, bench a U&D TTGX, move the charged energies to said U&D TTGX, and Black Lance to weaken the foe enough for MS&Tt TTGX to land a KO on T3, hopefully for 3(for regular GX KO plus 1 extra)-4(for Tag Team GX KO plus 1 extra) prizes instead of 2-3 prizes...
Greninja & Zoroark are there in case the foe needs a lot of energy to get KO'd...
^ What do you think of the above deck in my mind for the upcoming Unified Minds set? What changes do I need to make to improve the above deck?
2 Greninja & Zoroark TTGX
2 Umbreon & Darkrai TTGX
2 Mega Sableye & Tyranitar TTGX
1 Dedenne GX
2 Sneasel UPR
2 Weavile GX
3 Poipole LTH
3 Naganadel LTH
Trainers: 15+10+7
4 Cherish Balls
4 Mysterious Treasure
4 Pokegear 3.0
2 Switch
1 Reset Stamp
4 Lillie
4 Cynthia
2 Brock's Grit
3 Dark City
3 Viridian Forest
1 Black Market
Energy:
11 Darkness
Strategy: Turn 1: Start with a Basic Dark TTGX, bench a Sneasel and hopefully 2 or 3 Poiple. Turn 2: evolve Sneasel into Weavile GX, Charge Dark Energies from discard w/ Naganadel, bench a U&D TTGX, move the charged energies to said U&D TTGX, and Black Lance to weaken the foe enough for MS&Tt TTGX to land a KO on T3, hopefully for 3(for regular GX KO plus 1 extra)-4(for Tag Team GX KO plus 1 extra) prizes instead of 2-3 prizes...
Greninja & Zoroark are there in case the foe needs a lot of energy to get KO'd...
^ What do you think of the above deck in my mind for the upcoming Unified Minds set? What changes do I need to make to improve the above deck?
Umbreon & Darkrai-GX – Darkness – HP270
Basic Pokemon (Tag Team)
[D][D][C] Black Lance: 150 damage. This attack does 60 damage to 1 of your opponent’s Benched Pokemon-GX or Pokemon-EX. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[C]+ Dead Moon GX: Your opponent can’t play any Trainer cards from their hand during their next turn. If this Pokemon has at least 5 extra Darkness Energy attached to it (in addition to this attack’s cost), your opponent’s Active Pokemon is now Knocked Out. (You can’t use more than 1 GX attack in a game.)
When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Basic Pokemon (Tag Team)
[D][D][C] Black Lance: 150 damage. This attack does 60 damage to 1 of your opponent’s Benched Pokemon-GX or Pokemon-EX. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[C]+ Dead Moon GX: Your opponent can’t play any Trainer cards from their hand during their next turn. If this Pokemon has at least 5 extra Darkness Energy attached to it (in addition to this attack’s cost), your opponent’s Active Pokemon is now Knocked Out. (You can’t use more than 1 GX attack in a game.)
When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Mega Sableye & Tyranitar-GX – Darkness – HP280
Basic Pokemon (TAG TEAM)
[D][D][D][D][C] Greed Crash: 210 damage. If your opponent’s Active Pokemon is a Pokemon-GX or Pokemon-EX and is Knocked Out by damage from this attack, take 1 more Prize card.
[D][D][D][D][C]+ Gigafall GX: 250 damage. If you have 5 additional Energy attached to this Pokemon (in addition to this attack’s cost), discard 15 cards from the top of your opponent’s deck. (You can’t use more than 1 GX attack in a game.)
When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-2)
Retreat: 4
Basic Pokemon (TAG TEAM)
[D][D][D][D][C] Greed Crash: 210 damage. If your opponent’s Active Pokemon is a Pokemon-GX or Pokemon-EX and is Knocked Out by damage from this attack, take 1 more Prize card.
[D][D][D][D][C]+ Gigafall GX: 250 damage. If you have 5 additional Energy attached to this Pokemon (in addition to this attack’s cost), discard 15 cards from the top of your opponent’s deck. (You can’t use more than 1 GX attack in a game.)
When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-2)
Retreat: 4
Weavile-GX – Darkness – HP200
Stage 1 – Evolves from Sneasel
Ability: Shadow Connection
As often as you like during your turn (before your attack), you may move a basic [D] Energy from 1 of your Pokemon in play to another 1 of your Pokemon in play.
[D][D][C] Claw Slash: 130 damage.
[C] Night Order GX: Search your deck for any number of Basic Pokemon and put them on your Bench. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Stage 1 – Evolves from Sneasel
Ability: Shadow Connection
As often as you like during your turn (before your attack), you may move a basic [D] Energy from 1 of your Pokemon in play to another 1 of your Pokemon in play.
[D][D][C] Claw Slash: 130 damage.
[C] Night Order GX: Search your deck for any number of Basic Pokemon and put them on your Bench. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Cherish Ball – Trainer
Item
Search your deck for a Pokemon-GX, reveal it, and put it into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
Item
Search your deck for a Pokemon-GX, reveal it, and put it into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
Dark City – Trainer
Stadium
All Basic [D] Pokemon in play (both yours and your opponent) have no Retreat Cost.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
Stadium
All Basic [D] Pokemon in play (both yours and your opponent) have no Retreat Cost.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
Reset Stamp – Trainer
Item
Your opponent shuffles their hand into their deck. Then, your opponent draws a card for each of their remaining Prize cards.
You may play as many Item cards as you like during your turn (before you attack).
Item
Your opponent shuffles their hand into their deck. Then, your opponent draws a card for each of their remaining Prize cards.
You may play as many Item cards as you like during your turn (before you attack).
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