TCG Fakes Ultra Beasts and Where To Find Them - Text-Based

Discussion in 'Creative Works' started by BrandonHappened, May 13, 2017.

  1. BrandonHappened Ghosts and Fairies are kinda my jam
    BrandonHappened

    Member

    Ultra Beast Set

    I had the idea today, after realising that SM4 will most likely be centered about the UB's
    Let's get into it

    Mechanics:
    -Ultra Beasts can only be placed onto the bench while the Ultra Space stadium card is in play (however, they remain in play even after the stadium is discarded)
    -[UB] will represent Ultra Energy, a special energy which represents all types and is required to use some attacks
    -No more than 6 Ultra Beasts can be in a deck
    -Knocking out an Ultra Beast lets you draw 2 prizes

    Nihilego [UB] - Rock - HP250
    Basic

    Ability: Symbiont
    When this Pokémon is knocked out, return all cards attached to it to your hand.

    [F] Power Gem - 60

    [F][F][F][F] Symbiotic Aura - 150
    If the defending Pokémon is not knocked out by this attack, the defending Pokémon's next attack does 30 less damage.

    [UB][UB][UB][UB] Ultra Landslide - 200
    This attack does 60 damage to each of your opponent's benched Pokémon.
    Shuffle all energies attached to this Pokémon into your deck after this attack is used. Then, attach 1 [F] energy card to this Pokémon from either your hand or your deck (if you take an energy card from your deck, shuffle your deck again).
    If you can't attach a [F] energy, this attack can't be used.

    Weakness: None
    Resistance: None
    Retreat: [C][C][C]

    Xurkitree [UB] - Electric - HP180
    Basic

    Ability: Lightning
    If this Pokémon takes damage from an evolved or UB Pokémon, place 6 damage counters on that Pokémon.

    [L] Discharge - 50
    If Ultra Space was discarded during your opponent's last turn, the defending Pokémon in now paralyzed.

    [L][L][L][L][L] Lighting Charge - 30+
    This attack does 20 more damage for each [L] Pokémon in your discard pile.

    [UB][UB][UB][UB][UB] Ultra Shutdown - 50+
    This attack does 50 damage to each of your opponent's benched Pokémon.
    You may discard up to 5 energies attached to this Pokémon, if you do, this attack does 150 more damage to the defending Pokémon, and 100 damage to each of their benched Pokémon.
    (This effect cannot be used if this Pokémon took damage during your opponent's last turn).

    Weakness: None
    Resistance: None
    Retreat: [C][C][C]

    Guzzlord [UB] - Dark - HP280
    Basic

    Ability: Gluttony
    If this Pokémon is hit by a super effective attack, you may choose to knock out the attacking Pokémon.
    If you do, return this Pokémon to your hand an shuffle all card attached to it into your deck.
    (You can't use this ability more than once per game).

    [D][D] Dark Mist - 80

    [D][D][D][D][D] Gluttonous Tornado - 180
    If the defending Pokémon is knocked out, this attack does 10 damage to two of your opponent's benched Pokémon for each card that was attached to the defending Pokémon.
    This Pokémon can't use Gluttonous Tornado during your next turn.

    [UB][UB][UB][UB][UB] Ultra Vortex - 200
    This attack does 20 damage to 3 of your opponent's benched Pokémon for each Ultra Beast in your discard pile.

    Weakness: None
    Resistance: None
    Retreat: [C][C][C]

    Buzzwole [UB] - Grass - HP220
    Basic

    Ability: Absorption
    When you play this Pokémon as your active Pokémon, attach all [F] energy attached to all of your Pokémon to this Pokémon

    [F][F][F][F] Power-Up Punch - 40
    Each time this attack is used, the base power of all of this Pokémon's attacks is raised by 10.

    [F][F][F][F][F] Absorbent Strike - 80
    If the defending Pokémon is stage 2, EX or GX, heal HP from this Pokémon equal to the amount of damage you did to the defending Pokémon.

    [UB][UB][UB][UB][UB] Ultra Onslaught - 100+
    If Pheromosa is in play, this attack does 100 more damage, and you must switch this Pokémon for Pheromosa.

    Weakness: None
    Resistance: None
    Retreat: [C][C][C]

    Pheromosa [UB] - Grass - HP260
    Basic

    Ability: Beauty
    When you place this Pokémon as your active Pokémon, prevent all effects of attacks, including damage done to this Pokémon that turn.

    [G][C] Radiant Beam - 70+
    If this Pokémon has a [F] energy attached to it, this attack does 70 more damage.

    [G][G][G][G][G] Beautiful Storm - 150
    If Ultra Space is in play, flip a coin. If heads, the defending Pokémon is paralyzed. If tails, discard all energies attached to the defending Pokémon

    [[UB][UB][UB][UB] Ultra Swarm - 100
    If Buzzwole is in play, this attack does 20 damage for each [G] type Pokémon in your discard pile.

    Weakness: None
    Resistance: None
    Retreat: [C][C][C]

    Kartana [UB] - Grass - HP100
    Basic

    Ability: Blade
    Everytime this Pokémon takes damage, place 3 damage counters on the defending Pokémon

    [G][G] Smart Strike - 70

    [G][G][G] Blade Guard - 100+
    If the defending Pokémon already has damage counters on it, this attack does 30 more damage for each Celesteela in play.

    [UB][UB][UB][UB][UB] Ultra Slice - 250
    For the next 3 turns, any attack done to this Pokémon does 20 less damage.

    Weakness: None
    Resistance: None
    Retreat: [C]

    Celesteela [UB] - Steel - HP300
    Basic

    Ability: Blaster
    Each turn, you may do 20 damage to one of your opponent's Pokémon. If you do, discard an energy attached to this Pokémon.

    [M][M][M] Iron Hammer - 70
    If the defending Pokémon has already taken damage this turn, discard an energy attached to one of your Pokémon.

    [M][M][M][M] Vengeful Slam - 50+
    If Kartana has taken any damage while this Pokémon has been in play, this attack does 100 more damage.

    [UB][UB][UB][UB] Ultra Blast
    This attack can only be used if this Pokémon has 50HP or less.
    This attack does 150 damage to each of your opponent's benched Pokémon.

    Weakness: None
    Resistance: None
    Retreat: [C][C][C][C][C]

    Ultra Space
    Ultra Beasts can only be placed on the bench while this card is in play, and can not be discarded until at least two Ultra Beasts are on the bench.

    Each turn, that player may search their deck for up to 2 [UB] energies and put them in their hand.
    That player must shuffle their deck afterwards.

    I don't believe this is any more or less game breaking than the state standard is in this year.
     
    Last edited: May 16, 2017


  2. BrandonHappened Ghosts and Fairies are kinda my jam
    BrandonHappened

    Member

    Diamond & Pearl Remake Set (I still need a name)

    Pokémon that I've done are highlighted in bold

    #001 - Tangela
    #002 - Tangrowth

    #003 - Yanma
    #004 - Yanmega
    #005 - Heracross
    #006 - Turtwig
    #007 - Grotle
    #008 - Torterra GX

    #009 - Budew
    #010 - Roselia
    #011 - Roserade GX
    #012 - Burmy
    #013 - Wormadam
    #014 - Mothim
    #015 - Cherubi
    #016 - Carnivine
    #017 - Leafeon
    #018 - Flareon
    #019 - Houndour
    #020 - Houndoom
    #021 - Magmar
    #022 - Magmortar GX
    #023 - Chimchar
    #024 - Monferno
    #025 - Infernape GX
    #026 - Psyduck
    #027 - Golduck
    #028 - Vaporeon
    #029 - Marill
    #030 - Azumarill
    #031 - Sneasal
    #032 - Weavile
    #033 - Feebas
    #034 - Milotic
    #035 - Piplup
    #036 - Prinplup
    #037 - Empoleon GX
    #038 - Buizel
    #039 - Floatzel
    #040 - Shellos
    #041 - Gastrodon
    #042 - Snover
    #043 - Abomasnow
    #044 - Glaceon
    #045 - Palkia GX
    #046 - Pikachu
    #047 - Raichu
    #048 - Magnemite
    #049 - Magneton
    #050 - Magnezone GX
    #051 - Electabuzz
    #052 - Electivire GX
    #053 - Jolteon
    #054 - Shinx
    #055 - Luxio
    #056 - Luxray
    #057 - Espeon
    #058 - Misdreavus
    #059 - Mismagius
    #060 - Duskull
    #061 - Dusclops
    #062 - Dusknoir GX
    #063 - Drifloon
    #064 - Drifblim
    #065 - Spiritomb
    #066 - Stunky
    #066 - Skuntank
    #067 - Bronzor
    #068 - Bronzong
    #069 - Skorupi
    #070 - Drapion
    #071 - Uxie
    #072 - Mesprit
    #073 - Azelf
    #074 - Machop
    #075 - Machoke
    #076 - Machamp
    #077 - Rhyhorn
    #078 - Rhydon
    #079 - Rhyperior GX
    #080 - Swinub
    #081 - Piloswine
    #082 - Mamoswine
    #083 - Nosepass
    #084 - Probopass
    #085 - Wormadam
    #086 - Shellos
    #087 - Gastrodon
    #088 - Riolu
    #089 - Lucario GX
    #084 - Hippopotas
    #085 - Hippowdown
    #086 - Umbreon
    #087 - Murkrow
    #088 - Honchkrow
    #089 - Spiritomb
    #090 - Wormadam
    #091 - Dialga GX
    #092 - Heatran
    #093 - Mr. Mime
    #094 - Mr. Mime
    #095 - Togepi
    #096 - Togetic
    #097 - Togekiss
    #098 - Sylveon
    #099 - Gible
    #100 - Gabite
    #101 - Garchomp GX
    #102 - Giratina (Altered Forme)
    #103 - Giratina GX (Origin Forme)
    #104 - Aipom
    #105 - Ambipom
    #106 - Starly
    #107 - Staravia
    #108 - Staraptor
    #109 - Glameow
    #110 - Purugly
    #111 - Chatot
    #112 - Arceus GX

    Tangela - Grass - HP70
    Basic

    [G] Vine Whip - 20

    Weakness: Fire x2
    Resistance: None
    Retreat: [C]

    Tangrowth - Grass - HP130
    Stage 1

    [G][G] Vine Smash - 50

    [G][G][G][G] Tangled Rage - 10+
    This attack does 10 damage plus 10 more damage for each damage counter on this Pokémon

    Weakness: Fire x2
    Resistance: None
    Retreat: [C][C]

    Turtwig - Grass - HP60
    Basic

    [C] Growth
    The base attack of this Pokémon's next attack is increased by 20

    [G][G] Razor Leaf - 30

    Weakness: Fire x2
    Resistance: None
    Retreat: [C]

    Grotle - Grass - HP100
    Stage 1

    [G] Crunch - 30
    Flip a coin, if heads, discard an energy attached to the defending Pokémon

    [G][G][C] Energy Ball - 60

    Weakness: Fire x2
    Resistance: None
    Retreat: [C][C]

    Torterra GX - Grass - HP220
    Stage 2

    Ability: Overgrow
    As often as you like during your turn, you may move a [G] energy from one of your Pokémon to another one of your Pokémon

    [G] Leech Seed
    At the end of your opponent's turn for the next 5 turns, move 1 damage counter from this Pokémon to the opponent's Pokémon

    [G][G][G][C] Leaf Storm - 100

    [G][G][G][G] Frenzy Plant GX - 200
    The defending Pokémon is now paralyzed and poisoned

    Weakness: Fire x2
    Resistance: None
    Retreat: [C][C][C]

    Magmortar GX - Fire - HP180
    Stage 1

    Ability: Coal Train
    At the beginning of your turn, you may search your deck for a [R] energy and attach it to one of your Pokémon and
    shuffle your deck afterwards.

    [R][R] Coal Cannon - 10x
    This attack does 10 damages times the amount of [R] energy attached to all of your Pokémon

    [R][R][R][R][R] Burn up - 80
    Flip a coin, if heads, choose 1 of your opponent's Pokémon and discard as many energy cards attached to that Pokémon as you like
    If tails, the defending Pokémon is now burned

    [R][R][R][R][R] Red-Hot Panic GX - 200
    Discard all non-[R] energy cards from your opponent's play area

    Weakness: Water x2
    Resistance: None
    Retreat: [C][C][C]

    Dusknoir GX - Psychic - HP250
    Stage 2

    Ability: Curse
    Every time the defending Pokémon attacks, that player must flip a coin. If tails, that attack does nothing.

    [P][P][P][P] Polterpower - 10
    If this Pokémon is attacking from the bench, this attack does 100 damage, you must now return this card and all cards
    attached to it to your hand (this counts as de-evolving your Pokémon)
    If this Pokémon is your active Pokémon, the opponent cannot attach any energy cards during their next turn
    Retreat this Pokémon for one of your benched Pokémon.

    [P][P][P][P][P] Ghostly Gallows GX - 200
    The opponent must discard the bottom 5 cards of their deck and move the top 5 cards of their deck to the bottom
    While this Pokémon is in play, cards in the opponent's discard pile can no longer be put back into play.

    Weakness: Dark x2
    Resistance: None
    Retreat: [C][C][C]
     
  3. BrandonHappened Ghosts and Fairies are kinda my jam
    BrandonHappened

    Member

    More on the DP remake set

    Dialga GX - Steel - HP180
    Basic

    Ability: Temporal Field
    All [M] and [N] type Pokémon in play, except for this Pokémon, require 1 less energy to attack
    If Palkia GX is already in play when you play this card from your hand, only [M] type Pokémon are affected

    [M][M] Time Lock - 50
    At the start of your opponent's next turn, they must draw 3 cards instead of 1, and can only use cards drawn that turn.
    The effect of this attack cannot be used if this Pokémon has any damage counters on it.

    [N][N][M][M] Dragon Crunch - 130

    [N][N][M][M][M] Roar Of Time GX - 200
    The opponent must shuffle all evolution cards on their bench back into their deck (this counts as de-evolving)
    Any Basic Pokémon that would be knocked out by this move instead have 10HP left.

    Weakness: [N]
    Resistance: None
    Retreat: None

    Palkia GX - Water - HP220
    Basic

    Ability: Galactic Shield
    All [W] and [N] type Pokémon in play have no weakness or retreat cost
    If Dialga GX is already in play when you play this card from your hand, only [W] type Pokémon are affected

    [W][W] Reassemble - 60
    Choose a random card from the opponent's deck, hand or prize cards and swap it with a random card in one of the other two
    areas.
    The effect of this attack cannot be used if this Pokémon has any damage counters on it.

    [N][N][W][W] Dragon Flood - 100
    This attack does 30 damage to 2 of the opponent's benched Pokémon.

    [N][N][W][W][W] Spacial Rend GX - 200
    The opponent must shuffle their discard pile into their deck and discard their hand.

    Weakness: None
    Resistance: [M]
    Retreat: None
     

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