Okay - this is my T-Tar deck. I'm sharing it for the first time, please be helpful and critical. Amituofo!
3-2-3 Tyranitar (Prime, SF Larv+1UL50/95, SF PUP)
3 Sableye SF
2 Crobat G PL
2-1 Uxie X LA
1 Azelf LA
1 Unown Q MD
BTS x3
PONT x3
Collector x2
Bebe's x2
Cyrus's Conspiracy x2
Seeker x1
Palmer's x1
Warp Point x3
Candy x3
PokeTurn x4
Expert Belt x2
Communication x2
Luxury Ball x1
Pokemon Rescue x2
4 Special Dark
5 Dark
3 DCE
Strategy:
I start by trying to get out as many T-Tar as possible in the first two turns. If I start with Sableye and can't donk, the Larviis are still my primary objective. There isn't too much disruption in this deck, but Dialga does offer some. With DGX I block trainer lock and get past Scizor's Red Armor (T Crystal is more useful than that of course)
Since there is only a 1-1 line of DGX, it doesn't take up that much space in the deck, AND its not all that important if you don't get it out - BUT, if you go up against Vilegar or Scizor (or anyone else with bodies that could effect the wellbeing of your Tyranitar) then make getting DGX on the bench a high priorty within turns 2-3.
I could make space for things like SSU or Azelf, but in my opinion, the small amount of damage offered by Crobat G can mean the difference between a cheap KO or accumulative damage from Flash Bite paired with Poke Turn can bring down an even bigger foe (before you attack!) Megaton Tail is an excellent attack (so is power claw), but with Crobat G you can almost expect a KO every turn with a fully powered T-Tar.
Since T-Tar has such a massive retreat cost, three warp points (IMO) is extremely necessary. The T/S/S line fully supports Tyranitar, and only kind of supports the DGX. This is not a major issue because DGX plays a minor part in this deck.
Uxie X is also necessary (obviously), but if you're wanting to make a T-Tar deck and you don't yet have a Uxie X, then two Uxie (LA) will suffice.
Critics! Attack!
NOTE: DIALGA HAS BEEN TAKEN OUT! I left the info and strategy in for people wanting to try it out.
3-2-3 Tyranitar (Prime, SF Larv+1UL50/95, SF PUP)
3 Sableye SF
2 Crobat G PL
2-1 Uxie X LA
1 Azelf LA
1 Unown Q MD
BTS x3
PONT x3
Collector x2
Bebe's x2
Cyrus's Conspiracy x2
Seeker x1
Palmer's x1
Warp Point x3
Candy x3
PokeTurn x4
Expert Belt x2
Communication x2
Luxury Ball x1
Pokemon Rescue x2
4 Special Dark
5 Dark
3 DCE
Strategy:
I start by trying to get out as many T-Tar as possible in the first two turns. If I start with Sableye and can't donk, the Larviis are still my primary objective. There isn't too much disruption in this deck, but Dialga does offer some. With DGX I block trainer lock and get past Scizor's Red Armor (T Crystal is more useful than that of course)
Since there is only a 1-1 line of DGX, it doesn't take up that much space in the deck, AND its not all that important if you don't get it out - BUT, if you go up against Vilegar or Scizor (or anyone else with bodies that could effect the wellbeing of your Tyranitar) then make getting DGX on the bench a high priorty within turns 2-3.
I could make space for things like SSU or Azelf, but in my opinion, the small amount of damage offered by Crobat G can mean the difference between a cheap KO or accumulative damage from Flash Bite paired with Poke Turn can bring down an even bigger foe (before you attack!) Megaton Tail is an excellent attack (so is power claw), but with Crobat G you can almost expect a KO every turn with a fully powered T-Tar.
Since T-Tar has such a massive retreat cost, three warp points (IMO) is extremely necessary. The T/S/S line fully supports Tyranitar, and only kind of supports the DGX. This is not a major issue because DGX plays a minor part in this deck.
Uxie X is also necessary (obviously), but if you're wanting to make a T-Tar deck and you don't yet have a Uxie X, then two Uxie (LA) will suffice.
Critics! Attack!
NOTE: DIALGA HAS BEEN TAKEN OUT! I left the info and strategy in for people wanting to try it out.