Dark Patch - Trainer
Choose a basic Darkness Energy from your discard pile and attach it to one of your Benched Darkness Pokemon.
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Hydreigon – Darkness – HP150
Stage 2 – Evolves from Zweilous
Ability: Dark Aura
All Energy attached to this Pokemon becomes Darkness Energy.
[D][D][D][D] Dangerous Blade: 60 damage. Choose 2 of your opponent’s Benched Pokemon, and this attack also does 40 damage to each of those Pokemon (don’t apply Weakness and Resistance when damaging the Bench).
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
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Skyarrow Bridge – Trainer’s Stadium
Each player’s Basic Pokemon has its retreat cost lowered by 1 Energy.
You can only play 1 Stadium next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.
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Strategy: Start with Celebi and benched Deino.
Use celebi's power to attach to Deino, use energy for the turn on Deino, and play Skayarrow Bridge.
Next Turn- Rare Candy to Hydreigon, use ability again on Hydreigon/ attach DCE/ ability + turn energy/ Dark patch without Skyarrow Bridge, etc. With Hydreigon's ability, all the grass energy is converted to dark and start Firing away.
Thoughts?
Choose a basic Darkness Energy from your discard pile and attach it to one of your Benched Darkness Pokemon.
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Hydreigon – Darkness – HP150
Stage 2 – Evolves from Zweilous
Ability: Dark Aura
All Energy attached to this Pokemon becomes Darkness Energy.
[D][D][D][D] Dangerous Blade: 60 damage. Choose 2 of your opponent’s Benched Pokemon, and this attack also does 40 damage to each of those Pokemon (don’t apply Weakness and Resistance when damaging the Bench).
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
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Skyarrow Bridge – Trainer’s Stadium
Each player’s Basic Pokemon has its retreat cost lowered by 1 Energy.
You can only play 1 Stadium next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.
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Strategy: Start with Celebi and benched Deino.
Use celebi's power to attach to Deino, use energy for the turn on Deino, and play Skayarrow Bridge.
Next Turn- Rare Candy to Hydreigon, use ability again on Hydreigon/ attach DCE/ ability + turn energy/ Dark patch without Skyarrow Bridge, etc. With Hydreigon's ability, all the grass energy is converted to dark and start Firing away.
Thoughts?