TOMB RAIDER Pokémon (16): 2 Galarian Zigzagoon S1 (enable) 4 Spiritomb SM10 (beatdown) 2 Hoopa S3 (beatdown) 4 Jirachi SM12 (search) 1 Mewtwo S10 (search) 2 Jynx SM11 (enable) 1 Oricorio GX (draw) Trainer (36): 2 Boss's Orders (control) 3 Prof. Research (draw) 4 Bird Keeper (draw) 3 Marnie (draw) 3 Pokémon Communication (search) 1 Lana's Fishing Rod (retrieval) 4 Toughness Cape (enable) 4 Scoop Up Net (retrieval) 4 Quick Ball (search) 4 Switch (retreat) 4 Spikemuth (enable) Energy (08): 4 Darkness Energy 4 Hide Energy STRATEGY: Go second and start with Spiritomb. Bench Jirachi and search out switch cards in addition to Spikemuth. Switch between Spiritomb and Jirachi to accululate five to seven counters on Spiritomb depending on whether Toughness Cape is attached. This enables Spiritomb to one shot Pokémon V and knock out Pokémon Vmax in two shots. SPOILER: Hoopa Basic Darkness Pokémon HP: 120 [D] Assault Gate: 90 If this Pokémon wasn’t moved from your bench to the active spot during your turn, this attack does nothing. This attack isn’t affected by weakness. Retreat Cost: CC Weakness: G Bird Keeper Trainer - Supporter Switch your active Pokémon with 1 of your benched Pokémon. Then, draw 3 cards. Toughness Cape Trainer - Pokémon Tool The maximum HP of the Basic Pokémon this card is attached to is increased by 50 (excl. Pokémon GX). Spikemuth Trainer - Stadium Whenever a player’s Pokémon is moved from the active spot to the bench during their turn, put 2 damage counters on that Pokémon.