The Olympians (5th gen OU)

miniman

It's Blissey Time
Member
I'm relatively new to competitive battling I've had a fair amount of success with this team, peeking top 600 on PO, but then I got lazy and school work got in the way so I’ve drop a fair bit in ratings (around the 1000 mark). All the pokemon on the team complement each other almost perfectly leaving only a few x4 weakness all of which deal 50% less to 2-3 other members. I feel that this team has a near to perfect balanced nature, 2 walls that work great together, can assist each other in the taking down of common treats and each pokemon being in sink with each other.

This team has been made to combat the weather, Rotom-W can stand up to a majority of the common weather sweepers e:g Scarfed Garchomp and Landours, Jolly Excradrill and Scarfed Terrakion. Rotom is a major asset to the team when combating rain teams, as he is a common abuser of the rain getting a boost to Hydro Pump and can hit down hard with thunder bolt. Latios is another asset in the taking down of weather teams as it can do the same as Rotom, but with more power and speed, but lacks the defensive states that Rotom possess.

Rotom and Blissey make a strong defensive combo that has amazing potential. Disrupting with a combination of Thunder wave and Will-o-Wisp they together have to potential of stopping sweepers in their tracks and put them out of the game. Both can take a hit and can switch out with each other to cover their weakness and change to who could take the attack better, and then respond to the imposing treat better.

Scizor and Latios is IMO one of the best offensive cores. Both possessing monstrous attack states and both work well with my defensive core (Blissey & Rotom). Latios can check a few of Scizor's counters and weakness and visa-versa with Scizor covering many of Latios weakness (most notably T-tar).

Dragonite usually ends games as with a +2 in spd and atk it can take down many treats . Many steels like Ferrothorn try to switch in on Dragonite thinking that it won't be running fire punch, however this leads to their down fall as I am able to set up and sweep.

I've based the names of the team on the Greek Gods, The Olympians, and the names fit surprisingly well.

A quick look
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The Olympians

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Hephaestus (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 128 HP / 252 SAtk / 128 SDef
Modest Nature (+SAtk, -Atk)
- Stealth Rock
- Overheat
- Earth Power
- Hidden Power [Ice]

Heatran returns from 4th Gen to still remain an amazing pokemon, Heatran servers a major part on this team including setting up rocks, providing key resistances and immunities and also servers as a check to various threats.

Modest Nature for the extra fire power, 394 Sp Attack lets Heatran hit like a truck with a stab overheat it is sure to put a dent in anything, including pokemon that resist it. Heatran is able to counter various other set up pokemon like: Forretress, Ferrothorn Skarmory all with overheat and Special T-tar w/Stealth Rocks (thanks to the SDef EV's) with earth power. 128 HP and 128 SDef lets Heatran sponge so many hits (when switching in properly, but can be OHKO'ed if switch in at the wrong time) give Heatran great bulk and allow it to switch into treats, take a hit and at least put a dent in, return KO or force a switch out. Air balloon give Heatran a third resistance and lets it switch into various treats, most if it did not have the balloon couldn't normally switch into.

The move set is pretty much standard, Overheat is IMO better than fire blast as it's more accurate and has more power, earth power lets me hit T-tar and Chandelure hard and HP ice is for choiced dragons, whom I have switched in on when they were using Draco metor or Outrage. Due to it's typing it can also sponge status moves like Toxic and Will-o-Wisp. It's typing allows it to counter Pokemon like Ferrothorn, Forretress, Scizor and Genosect none of which can touch Heatran and then proceed to KO them with Overheat.

Going with the Greek God theme Heatran is named after Hephaestus the lame Blacksmith of the gods, making the weapons (stealth rocks) that helped lead to the downfall of many notorious monsters and enemies of the Gods, he is also sometimes connected with fire (to do with his job as a blacksmith) so I believe is a good name.

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Aphrodite (Blissey) (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Calm Nature (+SDef, -Atk)
- Heal Bell
- Seismic Toss
- Wish
- Thunder Wave

With the new arrival of the Evolite many people say that Chancey is superior to Blissey, but I disagree with all of them, Blissey needs the Leftovers restore with SS teams being the most popular around now.

Blissey possible my favorite wall in all of Pokemon, with a unmatched 714 Hp, 119 Def (Calm Nature gives a 11 point difference a small price to pay for the extra SDef) and 337 SDef show how Blissey is truly a monster when on the defective. Blissey plays an important role on this team that only a small handful of pokemon could. Acting as both a cleric that can heal herself and the team with Natural Cure and Wish while helping the team with the status conditions that Heatran cannot sponge with Heal Bell.

The EV spread and move set is the usual for Blissey, maxing HP and SDef for the best stats to take Special hits. Thunder wave allows Blissey to cripple sweepers before switching out and KO'ing with Latios, Heatran or Scizor. Thunder wave also allows for Dragonite to set-up 1-2 Dragon Dance, by paralyzing it common counters and in many cases forcing a switching out. Wish allows Blissey to help the team along together with Heal bell by healing all status conditions and passing a massive 350 HP wish which fully heals all pokemon on my team. Seismic Toss gives Blissey away of chipping at Pokemons HP and prevents it from being locked by taunt.

Aphrodite is the Goddess of Love and beauty a and one the few female Olympians,a very fitting title for Blissey

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Hades (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 252 HP / 212 Def / 44 SAtk
Modest Nature (+SAtk, -Atk)
- Pain Split
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
My god I love Rotom-W it completes an amazing role on this team, taking advantage of rain teams, countering most of the common Sandstorm team pokemon, bulky enough to take multiple hits while crippling foes with Will-o-Wisp and has it's own form of recovery in Pain split.
The EV spread while unusual, has proven to be very effective and the best for it’s specific role on this team. 212 in defence state in tandem with the 252 HP EV's lets it take a beating while handing one right back to the pokemon that is trying to damage it. 44 SAtt and a modest nature lets it hit hard with Rotoms 2 stab moves while it sits there taking a beating. Leftovers

Unlike the EV spread the move set is very standard, Hydro Pump and Thunderbolt provide excellent Stab moves while offering great coverage at the same time. Will-o-Wisp lets it cripple pokemon like Excadrill, Garchomp, Scizor, (physical) Jirachi Dragonite, Gyarados and many others. Pan split offers an alternative type of healing and also wrecks Bissey and Chancey. Not much to say about the move set, it is simple yet effective.

Rotom is named after the Greek God Hades, ruler of Tarterus (the Under world) and to many people is portrayed as a ghost like figure, much alike Rotom. Rotom can also be portrayed as the various rivers that surround the Underworld. Also Rotom is named Hades because when I was naming the pokemon Gyarados was on the team and was called Poseidon so I called it Hades.

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Zeus (Dragonite) (M) @ Leftovers
Trait: Multiscale
EVs: 252 HP / 44 Atk / 212 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Roost
- Earthquake
- Dragon Claw
My team was having a lot of trouble with Conkeldurr and with it being such a common pokemon in the metagame now I needed a counter. I replaced Gyarados with Dragonite for multiple reasons other than just checking Conkeldurr, Gyarados was becoming a drag for the team and was to easily revenged KO'ed by Garchomp and other Pokemon that ran stone edge, or bulky sweepers that have had a turn or more of set up.

Thanks to Dragonite's great bulk and it's amazing DW ability, multiscale, 252 HP ev's and roost Dragonite is able to get at least 2 dragon dances and can KO around 2-3 Pokemon before finally being taken down. 44 Atk ev's and an Adamant nature allow it to hit at an average level without having to use dragon dance and 252 speed ev's are need to out speed a number of treats.

Dragon dance is a obvious on this set, allowing both Dragonites Atk and Spd stats to go through the roof after a single dragon dance. Roost works amazingly well with leftovers and multiscale allowing dragonite to reabuse its ability and give it longer survivability. Dragon claw provides Dragonite with a powerful stab move which after a dragon dance can let me out speed and OHKO a variety of Pokemon and Earthquake which provides amazing coverage, however the lack of fire punch now allows Skarmory to set up while I either switch to something else or start Dragon Dancing so I can KO it dragon claw. Dragonite does more than check Conkeldurr, checking various treats and can force switch outs on Pokemon that has been locked into earthquake or an NVE move and in turn allow Dragonite a free dragon dance which could turn a game around.

Zeus is the king of the Gods and also the ruler of the sky and heaven, dragonite is very much alike Zeus as they will both strike down their opponents with might force. Like Zeus, Dragonite is the of the sky.

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Ares (Latios) (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+Sa-Atk)
- Draco Meteor
- Thunderbolt
- Hidden Power [Fire]
- Surf

Ares the God of war and blood lust such a fitting name for the beast Game Freak has called Latios. Scarf Lati lets me check all non-scarfed dragons and has the potential to sweep teams if there is damage from rocks or previous attacks. The EV spread is standard for a scarf sweeper, maxed SP Attack for maximum damage and Max Speed for out speeding other scarfed dragons like Garchomp, who is a major treat to my team. Latios takes pride in being able to spam draco meteors.

Latios has an amazing build for a sweeper, 130 Sp attack and 110 Speed and an amazing movepool, gives Latios the qualifications for tidal as the best Special sweeper in the OU metagame. The move set on Latios is standard, but very effective, together all of which are almost unresisted. Draco Metor is the stab of choice and will put a serious dent in anything, including pokemon that resist it and is the fastest way of getting rid of any apposing dragons. Thunderbolt gets great coverage and assists in the down bringing of the infamous Jellithorn combo and lets Latios hit bulky water types hard. HP fire is lets Latios take down any steels types that try to wall Latios and counter many treats like: Scizor, Ferrothorn, Jarichi. Surf is there to hit mainly for better coverage.


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Artemis (Scizor) (F) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Bullet Punch
- U-turn
- Superpower

Artemis the Goddess of the hunt, Artemis enjoys chasing and to pursuit her prey and striking quickly and with amazing power. Scizor is my teams main revenge killer and also checks pokemon like Reuniclus. CB Scizor has amazing power and is also quiet bulky, this allows Scizor to be able to hit hard and also take the occasional hit. The ev spread lets it hit hard with 252 Atk to boost it's already impressive attack stat and 248 HP gives it great bulk and the remaining goes into Spd (8 EV) for the speed creep on other Scizor.

The move set for scizor hasn't changed since 4th gen, but is just as effective as it was back then. Bullet Punch is normally the move of choice as it recives a Stab boost, Technician boost rasing it's BP to 90 and gives scizor a priority move. U-turn is the second stab move, letting scizor scout and hit psychic and grass hard. Pursuit its an amazing attack letting me hit pokemon like Jellicent, gengar and others who are switching out and also gets a boost from technician. Superpower gets amazing coverage letting scizor hit blissey and ferrothorn for super effective and normally a OHKO or 2HKO.

Changes:
I've noticed a drop in the usage of scarfed Garchomp (a treat to my team) so I've been considering changing the Latios set to a Choice specs set, as it no longer needs to to out speed scarfed Garchomp.

Treats:
I will update tomorrow with detail but the main treats are:
Latias, If I've lost Scizor or Blissey early in the game CM set can sweep me.

Excadrill: I've had to alter my rotom set just to counter this beast, but it has the potential to strait 6-0 me if it gets a +2 boost.

Garchomp: Garchomp is a monster in sand and subdance can rip through my team, but can be handled with scizor to break the sub and Latios to KO.

Scizor, in the rain SD set can be a problem, but like Garchomp can be handled.
 
I see you couldn't find a Rotom W sprite. Here ya go.

Also, on Blissey, I'd change the Softboiled to Wish and Aromatherapy to Heal Bell (since Wish and Aromatherapy are illegal on the same set.) The Wish is amazing since the only Pokemon on your team that has instant recovery other than Blissey is Dragonite, and the Wish really helps at times. Other than that the team looks great :D
 
Firstly thanks for the sprite.

Secondly, I been contemplating whether or not to run wish on Blissey, like you said it will help team to recovery, but I do lose the instant recovery move on Blissey and have to wait the extra turn if I try to stall with Blissey.

Thanks for the advice
 
Hello miniman, nice team you have here. Although there are a few things that could need fixing.

First off, you have quite a large Gachomp weakness. Especially SubSD which under sub, can easily 6-0 this team rather quickly. Along with that comes Excadrill which Rotom-W will fall to if weakened. Along with Terrakion which can spam Stone Edge and screw your team up very bad due to you lacking a rock resist. Scizor can't switch in without taking severe damage from any of its STAB moves. I would first off replace Scarf Latios. It dosen't feel like it really fits the team. I suggest running Toxic Orb Gliscor to remedy all these problems. Although it lacks a rock resist, it can still beat all three mentioned threats. Its the best I can come up with that can handle most of the things your team has trouble with.

Another thing I would suggest is Toxic over Thunder Wave on Blissey. This will cripple alot of common Blissey switch ins rather well. I also would suggest Earthquake over Fire Punch on Dragonite. This beats Jirachi and other steels a bit better. Although you won't hit Skarmory as hard, you can always take it out with Heatran and Rotom-W.

I may continue rating further, so check for updates.

GL!
 
Thanks for the rate PDC,
Gliscor sounds like a good addiction to my team in order to combat my major treats. This is the set I used on a previous SS team and will be give it another go on this team.

Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 56 Atk / 200 Def
Impish Nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Swords Dance
- Protect

Personally, I prefer Thunder wave on Blissey as it allows her it cripple many sweepers like then soft boil off the damage as she won't normally be OHKO'ed.

I had Earthquake on the Dragonite, but I changed it to fire punch as Skarmory was giving my team a fair amount of trouble, but will test with earthquake.
 
I would change blissey's nature to bold, as it needs the physical defense more. On a side note, hephaestus constructed weapons in the war against the giganti, not the titans.
 
Calm nature helps it wall special sweepers better and it's only a small 11 point drop in Def, and with pokemon like Latios, Latias and Reunclus (or how ever you spell it).
lol I failed on Hephaestus, I got my facts wrong, thanks for pointing that out.
 
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