TCG Fakes TFP's Fakes Thread / On a Break

The Psychic Types! - Part 1

Venonat / Basic / HP: 50 / Psychic

048.png


[Ability] Bug Radar
Once during your turn (before your attack), you may look at the top of your deck. If that card is a [G] Pokémon, you may put it into your hand. If not, shuffle your deck.

[P] Sludge Bomb
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

C | 043/120+ FIR
Venomoth / Stage1 / HP: 80 / Psychic
~ Evolves from Venonat

049.png


[Ability] Shield Dust
Prevent all effects of attacks, excluding damage, done to this Pokémon by your opponent's Pokémon.

[P] Poison Winds
Switch your opponent's Active Pokémon with 1 of their Benched Pokémon. Their new Active Pokémon is now Poisoned.

Weakness: [P] x2
Resistance:
Retreat Cost:

U | 044/120+ FIR
[Solar] Venomoth / Stage1 / HP: 80 / Psychic
~ Evolves from Venonat

049.png

[Solar Regeneration: At any time between turns, if this Pokémon is your Active Pokémon, you may heal 10 damage from it.]

[P] Poison Fang [20]
The Defending Pokémon is now Poisoned.

[C][C] Gust [40]

[P][C][C] Leech Life [40]
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

R | 045/120+ FIR

Koffing / Basic / HP: 60 / Psychic

109.png


[~] Poison Gas
Your opponent's Active Pokémon is now Poisoned.

[C] Tackle [10]

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

C | 046/120+ FIR
Weezing / Stage1 / HP: 90 / Psychic
~ Evolves from Koffing

110.png


[Ability] Offensive Gas
Put 1 more damage counter on your opponent's Poisoned Pokémon between turns.

[P][C][C] Smoke Bomb [40]
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

U | 047/120+ FIR

Natu / Basic / HP: 40 / Psychic

177.png


[P] Teleport
Return this Pokémon and all cards attached to it to your hand.

[C] Drill Peck [10]
Flip a coin. If heads, discard the top card of your opponent's deck.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

C | 048/120+ FIR
Xatu / Stage1 / HP: 80 / Psychic
~ Evolves from Natu

178.png


[Ability] Future Eye
Once during your turn (before your attack), you may look at the top 5 cards of your deck and put them back in any order.

[P][C] Fortunate Winds [40]
Draw 2 cards.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

U | 049/120+ FIR

Spoink / Basic / HP: 50 / Psychic

325.png


[C] Bounce Away
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Then, shuffle this Pokémon and all cards attached to it into your deck.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

C | 050/120+ FIR
[Crystal] Grumpig / Stage1 / HP: 100 / Psychic
~ Evolves from Spoink

326.png

[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] Psychic Amplify
If you have 3 or more [P] Energy cards in your discard pile, each of this Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (after applying Weakness and Resistance).

[P] Head Walking
Put a Basic Pokémon from your opponent's discard pile onto their Bench. Then, put 3 damage counters on that Pokémon.

[P][C][C] Mind Control [50]
Your opponent reveals their hand. Choose a card you find in there and put it face up next to your opponent's dicard pile. Your opponent can't play that card from their hand during their turn. Put that card back into your opponent's hand at the end of their next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]

R | 051/120+ FIR
 
The Psychic Types! - Part 2

Skorupi / Basic / HP: 60 / Psychic

451.png


[Ability] Battle Armor
This Pokémon takes 10 less damage from attacks by your opponent's Basic Pokémon (before applying Weakness and Resistance).

[P][C] Poison Fang [20]
Your opponent's Active Pokémon is now Poisoned.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

C | 052/120+ FIR
Drapion / Stage1 / HP: 100 / Psychic
~ Evolves from Skorupi

452.png


[Ability] Advanced Armor
This Pokémon takes 20 less damage from opponent's attacks (after applying Weakness and Resistance).

[P][C][C] Special Cross [30]
Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. If tails, the Defending Pokémon is now Burned and Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]

R | 053/120+ FIR

Victini / Basic / HP: 60 / Psychic

494.png


[C] Star Blazer [10+]
If your opponent has a Pokémon Star in play, this attack does 50 more damage.

[P][C] Victory Strike [20x]
This attack does 20 damage for each Prize card you have taken. This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost:

R | 054/120+ FIR

Litwick / Basic / HP: 50 / Psychic

607.png


[~] Will-O-Wisp
Flip a coin. If heads, your opponent's Active Pokémon is now Burned.

[P] Fainted Spell
If this Pokémon is Knocked Out by an attack during your opponent's next turn, put 5 damage counters on the attacking Pokémon.

Weakness: [D] x2
Resistance: [C] -20
Retreat Cost: [C]

C | 055/120+ FIR
Lampent / Stage1 / HP: 70 / Psychic
~ Evolves from Litwick

608.png


[~] Pain Split
Move 1 damage counter from each of your Pokémon to your opponent's Active Pokémon.

[P] Shadow Ball
This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [D] x2
Resistance: [C] -20
Retreat Cost: [C]

U | 056/120+ FIR
Chandelure / Stage2 / HP: 120 / Psychic
~ Evolves from Lampent

609.png


[P] Soul Fire
Your opponent's Active Pokémon is now Burned, Confused and Poisoned.

[P][P] Shadow Ball
This attack does 60 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [D] x2
Resistance: [C] -20
Retreat Cost: [C][C]

HR | 057/120+ FIR
[Star] Chandelure / Stage3 / HP: 140 / Psychic
~ Evolves from Chandelure

609.png

[Star Evolution Rule: Chandelure Star retains the attacks and abilities of its previous evolutions.]

[Ability] Spirit Consumer
Whenever your opponent plays a Supporter card from their hand, you may heal 50 damage from this Pokémon.

[P] Cursed Hex [60x]
This attack does 60 damage for each Special Condition affecting the Defending Pokémon.

[Single Star Rule: You can't have more than 1 Star card with the same name in your deck.]
Weakness: [D] x2
Resistance: [C] -20
Retreat Cost: [C][C]

UR | 058/120+ FIR
 
I'm quitting faking for a bit.

I don't really know how to explain why because well.. I suck at explaining. So uh yeah.. all I can really say is that I'm taking a small break.
I'm hoping to take this thread more seriously when I return. Even though I am not really good at taking things very seriously either. I have a lot of flaws don't I?

I am still making my entry for this month's CaC though, so look forward to that!
 
After taking a 2 week break from faking, I am back with the second half of Firestorm.
This time, I will post 5 fakes everyday until the end of the set & I'll try to keep that up for the next set too. There's still 62 cards in this set that I haven't shown yet however, which is why this update is going to contain 7 cards instead of 5. Now it is time to show you all what I've made in those two weeks!

Onix / Basic / HP: 80 / Fighting

095.png


[C][C] Double Swing [20x]
Flip 2 coins. This attack does 20 damage for each heads.

[F][C][C] Rock Slide [40]
This attack does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]

C | 059/120+ FIR
Rhyhorn / Basic / HP: 60 / Fighting

111.png


[C] Hard Collision [10]
Flip a coin. If heads, your opponent can’t draw a card at the beginning of their next turn.

[F][F] Take Down [40]
This Pokémon does 20 damage to itself.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

C | 060/120+ FIR
Rhydon / Stage1 / HP: 100 / Fighting
~ Evolves from Rhyhorn

112.png


[F] Rock Blast [10x]
Flip 4 coins. This attack does 10 damage for each heads.

[F][F][C] Heavy Rock [80-]
This attack does 20 less damage for each [C] in the Defending Pokémon’s Retreat Cost.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

U | 061/120+ FIR
Rhyperior / Stage2 / HP: 140 / Fighting
~ Evolves from Rhydon

464.png


[C] Geodude Bullet [20+]
You may discard a Geodude from your hand. If you do, this attack does 60 more damage.

[F][F][F][C] Rock Hazard [80]
This attack does 20 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C][C]

HR | 062/120+ FIR
[Star] Rhyperior / Stage3 / HP: 160 / Fighting
~ Evolves from Rhyperior

464.png

[Star Evolution Rule: Rhyperior Star retains the attacks and abilities of its previous evolutions.]

[Ability] Solid Rock
This Pokémon takes 10 less damage from opponent’s attacks for each [F] Energy attached to your Pokémon (after applying Weakness and Resistance).

[F][F][F][C] Power Drill
Discard 2 [F] Energy from this Pokémon. Your opponent’s Active Pokémon is now Knocked Out.

[Shining Star Rule: You can't have more than 1 Star card with the same name in your deck. If this Pokémon is Knocked Out, your opponent takes 2 Prize cards.]
Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C][C]

UR | 063/120+ FIR
[Crystal] Sudowoodo / Basic / HP: 90 / Fighting

185.png

[Crystal Pokémon Rule: This Pokémon can only be played from your hand onto your Bench if there's a Crystal card in play.]

[Ability] Tree Hiding
Once during your turn (before your attack), you may switch this Pokémon with 1 of your Benched [G] Pokémon.

[F] Road Block
Your opponent can’t play any Pokémon from their hand onto their Bench during their next turn.

[F][F] Rock Slide [40]
This attack does 10 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

R | 064/120+ FIR
Gligar / Basic / HP: 60 / Fighting

207.png


[C] Skill Dive
This attack does 10 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[F][C] First Sting [10+]
If the Defending Pokémon doesn’t have any damage counters on it, this attack does 30 more damage.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C]

C | 065/120+ FIR

Crystal Sudowoodo: Crystal Pokémon Rule's font size has been fixed. It is now 3 instead of the regular font size.
 
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5 new fakes have arrived!

Gliscor / Stage1 / HP: 90 / Fighting

472.png


[Ability] Poison Heal
At any time between turns, if this Pokémon is Poisoned, you may heal 30 damage from it.

[F][C] Last Sting [40+]
If the Defending Pokémon already has 4 or more damage counters on it, this attack does 30 more damage.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]

R | 066/120+ FIR
Nosepass / Basic / HP: 70 / Fighting

299.png


[C] Lock-On
The Defending Pokémon’s Weakness is now [F] until the end of your opponent’s next turn. The amount of Weakness doesn’t change.

[F][C] Tumble Down [20]
Discard the top card of your deck.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]

C | 067/120+ FIR
Nosepass / Basic / HP: 60 / Fighting

299.png


[Ability] Magnet Pull
Once during your turn (before your attack), you may move a [M] Energy from 1 of your Pokémon to this Pokémon.

[F] Rock Blast [10x]
Flip 3 coins. This attack does 10 damage for each heads.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]

C | 068/120+ FIR
Trapinch / Basic / HP: 50 / Fighting

328.png


[C] Sandy Trap [10]
The Defending Pokémon can’t Retreat during your opponent’s next turn.

[F][C][C] Headbutt [40]

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C]

C | 069/120+ FIR
Lunatone / Basic / HP: 70 / Fighting

337.png


[Ability] Shining Moonlight
Each of your Pokémon Star gets +10 HP.

[F][C] Psyrocks [20+]
You may return a [F] Energy from this Pokémon to your hand. If you do, this attack does 20 more damage.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

U | 070/120+ FIR

None yet.
 
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5 more Pokémon have been found!

[Solar] Solrock / Basic / HP: 70 / Fighting

338.png

[Solar Regeneration: At any time between turns, if this Pokémon is your Active Pokémon, you may heal 10 damage from it.]

[C] Cosmic Power
Shuffle 2 cards from your discard pile into your deck.

[F] Bright Light [10]
Your opponent can’t play any Supporter cards from their hand during their next turn.

[C][C][C] Solar Beam [40+]
This attack does 10 more damage for each Solar Pokémon on your Bench. This Pokémon can’t use this attack during your next turn.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

U | 071/120+ FIR
Groudon / Basic / HP: 110 / Fighting

383.png


[F] First Quake [10+]
If you have 6 Prize cards left, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[F][F][C] Terra Claws [90]
Discard 2 Energy from this Pokémon.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]

HR | 072/120+ FIR
[Star] Groudon / Stage1 / HP: 130 / Fighting
~ Evolves from Groudon

383.png

[Star Evolution Rule: Groudon Star retains the attacks and abilities of its previous evolutions.]

[Ability] Star Drought
Once during your turn (before your attack), you may search your deck for a [R] or [F] Energy, reveal it, and put it into your hand.

[F][F][C] Precipice Blades [90]
This attack does 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[Shining Star Rule: You can't have more than 1 Star card with the same name in your deck. If this Pokémon is Knocked Out, your opponent takes 2 Prize cards.]
Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]

UR | 073/120+ FIR
Riolu / Basic / HP: 60 / Fighting

447.png


[~] Light Punch [10]

[F] Counter Kick [10+]
If this Pokémon was damaged by an attack during your opponent’s last turn, this attack does 10 more damage.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

C | 074/120+ FIR
Lucario / Stage1 / HP: 90 / Fighting
~ Evolves from Riolu

448.png


[Ability] Fighter’s Aura
If this Pokémon is on your Bench, each of your [F] Pokémon’s attacks do 10 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[F][C][C] Rocket Punch [50+]
You may discard the top of your deck. If you do, this attack does 20 more damage.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

R | 075/120+ FIR

Groudon Star: Star evolution rule has been fixed. It now states Groudon Star instead of Rhyperior Star.
 
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5 dark types have appeared out of the shadows!

Houndour / Basic / HP: 50 / Darkness

228.png


[D] Dark Growl
Search your deck for a [D] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Tackle [20]

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]

C | 076/120+ FIR
Houndoom / Stage1 / HP: 90 / Darkness
~ Evolves from Houndour

229.png


[D] Embargo [20]
Your opponent can’t play any Item cards from their hand during their next turn.

[D][D] Foul Burnout [90]
If the Defending Pokémon isn’t Burned, this attack does nothing.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]

HR | 077/120+ FIR
[Star] Houndoom / Stage2 / HP: 110 / Darkness
~ Evolves from Houndoom

229.png

[Star Evolution Rule: Houndoom Star retains the attacks and abilities of its previous evolutions.]

[Ability] Rogue Burn
Whenever your opponent has 6 or more cards in their hand, you may leave their Active Pokémon Burned.

[D] Brutal Darkness [40+]
This attack does 20 more damage for each [D] Pokémon on your Bench.

[Shining Star Rule: You can't have more than 1 Star card with the same name in your deck. If this Pokémon is Knocked Out, your opponent takes 2 Prize cards.]
Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]

UR | 078/120+ FIR
[Crystal] Sableye / Basic / HP: 80 / Darkness

302.png

[Crystal Pokémon Rule: This Pokémon can only be played from your hand onto your Bench if there's a Crystal card in play.]

[Ability] Stall
If this Pokémon doesn’t have any damage counters on it, this Pokémon can’t attack.

[D] Stealthy Grab [10]
Put a card from your discard pile into your hand. If that card is a Trainer card, you may switch this Pokémon with 1 of your Benched Pokémon.

[C][C] Dark Finish
If the Defending Pokémon has 8 or more damage counters on it, that Pokémon is now Knocked Out.

Weakness:
Resistance:
Retreat Cost: [C]

U | 079/120+ FIR
Spiritomb / Basic / HP: 60 / Darkness

442.png


[C] Tomb Revival
Shuffle 2 in any combination of Pokémon and Supporter cards from your discard pile into your deck.

[D] Energy Cyclone [10x]
This attack does 10 damage for each Energy in play (both yours and your opponent’s).

Weakness:
Resistance:
Retreat Cost: [C]

U | 080/120+ FIR

None yet.
 
5 more dark types have entered the ring!

Purrloin / Basic / HP: 50 / Darkness

509.png


[D] CutePurr
Your opponent can’t play any Supporter cards from their hand during their next turn.

[C] Scratch [10]

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]

C | 081/120+ FIR
Liepard / Stage1 / HP: 80 / Darkness
~ Evolves from Purrloin

510.png


[Ability] Prankster
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have your opponent reveal a card from their hand. Your opponent can’t play that card during their next turn.

[D] Night Slash [20+]
Flip a coin. If heads, this attack does 20 more damage.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]

U | 082/120+ FIR
[Solar] Liepard / Stage1 / HP: 70 / Darkness
~ Evolves from Purrloin

510.png

[Solar Regeneration: At any time between turns, if this Pokémon is your Active Pokémon, you may heal 10 damage from it.]

[~] Sneak Up
Put 2 damage counters on 1 of your opponent’s Pokémon.

[C][C] Fake Out [30]
You may flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing.

[D][C][C] Dark Edge [50]
This attack isn’taffected by Resistance.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]

R | 083/120+ FIR

Vullaby / Basic / HP: 50 / Darkness

629.png


[C] Defog
Discard up to 3 in any combination of Stadium and Pokémon Tool cards from play (both yours and your opponent’s).

[D] Feint Attack [10]
This attack isn’taffected by Weakness, Resistance or any other effects on the Defending Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

C | 084/120+ FIR
Mandibuzz / Stage1 / HP: 90 / Darkness
~ Evolves from Vullaby

630.png


[~] Swoop In [10+]
If this Pokémon was on the Bench and became your Active Pokémon during this turn, this attack does 20 more damage.

[D] Bone Breaker [60-]
This attack does 20 less damage for each Energy attached to the Defending Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

R | 085/120+ FIR

None yet.
 
5 Metal Pokémon have appeared!

Forretress / Stage1 / HP: 90 / Metal
~ Evolves from Pineco

205.png


[M] Mirror Shot [20+]
If this Pokémon has the same amount of damage counters on your opponent’s Active Pokémon, this attack does 60 more damage.

[M][C] Risky Bombing [90]
Flip a coin. If tails, this Pokémon is now Knocked Out.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]

U | 086/120+ FIR
Steelix / Stage1 / HP: 130 / Metal
~ Evolves from Onix

208.png


[Ability] Iron Tower
Each of your [M] Pokémon gets +10 HP.

[C][C][C][C] Metal Swirl [70]
If this Pokémon has any [M] Energy attached to it, you may switch your opponent’s Active Pokémon with 1 of their Benched Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C][C]

R | 087/120+ FIR
Mawile / Basic / HP: 60 / Metal

303.png


[M]
Iron Miner
Put a Basic [M] Pokémon from your discard pile onto your Bench. Then, you may search your deck for a [M] Energy and attach it to that Pokémon.

[M] Tight Jaw [10]
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C]

C | 088/120+ FIR
[Solar] Lucario / Stage1 / HP: 80 / Metal
~ Evolves from Riolu

448.png

[Solar Regeneration: At any time between turns, if this Pokémon is your Active Pokémon, you may heal 10 damage from it.]

[~] Metal Sound
Discard a Special Energy from 1 of your opponent’s Pokémon.

[M] Spike Jab [30]
Put 1 damage counter on the Defending Pokémon for each Energy attached to that Pokémon.

[M][C] Solar Fists [40+]
If this Pokémon has any Solar Energy attached to it, this attack does 20 more damage and heal 20 damage from this Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]

HR | 089/120+ FIR
Probopass / Stage1 / HP: 100 / Metal
~ Evolves from Nosepass

476.png


[M] Magnet Tackle
Switch your opponent’s Active Pokémon with 1 of their Benched Pokémon. This attack does 20 damage to the new Active Pokémon.

[M][C][C] Heavy Magnitude [60+]
Discard as many [F] Energy from your hand as you like. This attack does 10 more damage for each [F] Energy you discarded in this way.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]

U | 090/120+ FIR

None yet.
 
5 more Pokémon are approaching!

Heatran / Basic / HP: 110 / Metal

485.png


[Ability] Metal Meltdown
Once during your turn (before your attack), you may attach a [M] Energy from your discard pile to this Pokémon. If you do, discard the top 2 cards of your deck.

[C][C][C] Heavy Metal [10+]
This attack does 20 more damage for each [M] Energy attached to this Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]

HR | 091/120+ FIR
Durant / Basic / HP: 60 / Metal

632.png


[M] Defensive Dig
Flip a coin. If heads, prevent all effects of attacks of including damage done to this Pokémon during your opponent’s next turn.

[M][C] Star Fang [30]
If the Defending Pokémon is a Pokémon Star, you may discard 2 Energy from that Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]

C | 092/120+ FIR
Cobalion / Basic / HP: 100 / Metal

638.png


[M] Iron Justice [10+]
If the Defending Pokémon is a Stage2, this attack does 20 more damage and you may discard an Energy from that Pokémon.

[M][M][C] Draw your Sword [60]
Draw a card.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]

R | 093/120+ FIR
Clefairy / Basic / HP: 50 / Fairy

035.png


[Y] Heal Pulse
Heal 20 damage from 1 of your Pokémon.

[C] Double Slap [10x]
This attack does 10 damage for each heads.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]

C | 094/120+ FIR
Clefable / Stage1 / HP: 80 / Fairy
~ Evolves from Clefairy

040.png


[Y] Fairy Power
Shuffle 1 of your Pokémon that has 4 or more damage counters on it and all cards attached to it into your deck.

[Y][C] Moon Barrier [50]
Prevent all effects of attacks, including damage, done to your Pokémon by your opponent’s [N] Pokémon during their next turn.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]

R | 095/120+ FIR
 
I have lost my interest in faking. So I guess I'll be taking another break for a while. I have no idea when I'll be back though.

I'll still try to make a fake for this month's CaC, so look forward to that I guess?
 
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