Well, a couple of things. Just the way he moves thanks to the engine is one thing, since Yoshi can finally dash dance and when you jump, I swear he skyrockets immediately to the peak of his jump just like most other characters in this game. Furthermore, the up-B on the Eggs send him way more up than he ever did in any previous games, boosting his recovery by a longshot. Not that any of this is negative in any way, this just makes him different and playing him similar to what I did in Smash 4 punishes me a little. Eggs are not as safe as they were in Smash 4. Better because they bounce off the ground, specifically meaning that Yoshi can hover direct horizontal space just by throwing the egg in a certain direction, but not as hard-hitting as Smash 4's eggs now that most other hitboxes slash through the eggs. Up-air can juggle way more consistently now, and his tilts are all overall better. I feel kind of bad for not responding to this post in like....oh god almost a full month but I recently picked up Yoshi again to try and play in tournaments again and I'm happy to report I've been doing rather decently with him. I placed 8th place out of 110 people in an Ohio monthly tournament, losing round 1 already as my Inkling and then making a godlike losers run with mostly Yoshi from that point on.