As opposed to my other thread about expanding upon gengars strategies - I'm making a thread about simplify-ing them back down.
4-4-4 Gengar (SF-2TR/2SF-SF)
2-1-2 Nidoqueen (TR-??-RR)
2 Uxie
2 Crobat G
1 Azelf
Pokemon line: Gengar to be Gengar. Forcing them to kill themselves while attacking you; using Nidoqueen to hit hard and prevent KO's from Uxies and such. Uxie for set up, Crobat for a knockout with Shadow Room, Azelf for good measure.
3 Pokemon Collector
3 Rare Candy
3 Pokemon Communication
3 Bebes Search
2 Warp Point
2 Lookers Investigation
1 Luxury Ball
1 PONT
2 Broken Time-Space
3x Poke'dex Handy Ultra (thingy)
1x Seeker
1x Junk Arm
Standard trainer engine (I think). Yeah.
7 Psychic Energy
4 Rescue Energy
2 Double Colorless Energy
4 rescue energy to attach to SF Gengar (attack until they kill you -> flip for fainting spell -> KO them -> return Gengar to your hand) and abuse fainting spell. Rescue Energy can also be used to use Crobat G as a wall - as soon as they KO him, you get to put up gengar and drop crobat again. Double Colorless to attach to Nidoqueen if you ever need to attack with her.
Not much to say, really. This is the first deck I've ever planned to run (excluding the deck in the other thread, once I make it viable.)
Any comments about the general build of the deck and what I should change are appreciated - I plan to go and get the cards for this deck once I confirm.
4-4-4 Gengar (SF-2TR/2SF-SF)
2-1-2 Nidoqueen (TR-??-RR)
2 Uxie
2 Crobat G
1 Azelf
Pokemon line: Gengar to be Gengar. Forcing them to kill themselves while attacking you; using Nidoqueen to hit hard and prevent KO's from Uxies and such. Uxie for set up, Crobat for a knockout with Shadow Room, Azelf for good measure.
3 Pokemon Collector
3 Rare Candy
3 Pokemon Communication
3 Bebes Search
2 Warp Point
2 Lookers Investigation
1 Luxury Ball
1 PONT
2 Broken Time-Space
3x Poke'dex Handy Ultra (thingy)
1x Seeker
1x Junk Arm
Standard trainer engine (I think). Yeah.
7 Psychic Energy
4 Rescue Energy
2 Double Colorless Energy
4 rescue energy to attach to SF Gengar (attack until they kill you -> flip for fainting spell -> KO them -> return Gengar to your hand) and abuse fainting spell. Rescue Energy can also be used to use Crobat G as a wall - as soon as they KO him, you get to put up gengar and drop crobat again. Double Colorless to attach to Nidoqueen if you ever need to attack with her.
Not much to say, really. This is the first deck I've ever planned to run (excluding the deck in the other thread, once I make it viable.)
Any comments about the general build of the deck and what I should change are appreciated - I plan to go and get the cards for this deck once I confirm.